Page 1 of 1
A lil sumthin for the Rogue in all of us ;)
Posted: Wed Aug 08, 2007 9:34 pm
by Fehrles_ns3
How a bout a goodie r 2 hidden behind a few of those DC125 locked doors across the server? Wouldn't ahve to be anything fancy, even hjust a nice size stash of gold

to satisfy that lil rogue in all of us. One could be hidden along an epic run to be found with a nicer goodie in it. say a nondrop item rogue only
I have an idea R 2 if it looks workable.
Posted: Thu Aug 09, 2007 4:51 pm
by DM PHANTASM_ns3
all those neat little doors with 125dc have Nothing behind them at all. the eis no area it is jut for appearance basically. that way all them houses have doors and look good basically:P
Posted: Thu Aug 09, 2007 4:55 pm
by NOMAD_CA_ns3
I think it would be a good idea to have something behind say every 50th door. Something that will require that the person picking up the loot will have a high amount of rogue levels. It is really difficult and frustrating to be stomped by every tough baddie in ec (i am a glutton for punishment!). and With no PP allowed you cant PP dragons anymore.
Well ty for the ear lol
Posted: Thu Aug 16, 2007 7:00 pm
by Fehrles_ns3
Was talking in game and came up with an awesome idea for one of those doors. Hide a special lil rogue only shop. Just a lil shop map. Too big and you know those damn rogues'll be hidin in all the corners

waitin for closing time. Shoot, I'd build it myself and submit it if anyone thought it was worth it. Got a name for it already
of course tha means some worthy roguish gear would need to be availabel too. Hmmmm. With a DC of 125 or let say 130 they're at considerable level already
Ah well, it was a thought.
Posted: Thu Aug 16, 2007 10:14 pm
by Dr_Fangorn_ns3
Actually, I had planned to do that somewhere in Buccaneer's Den, but ran out of time.
Posted: Fri Aug 17, 2007 12:22 am
by DM Mistress-X_ns3
there is a little rouge shop down in deurger

I think the owners name is pergo. He has a couple of neat things for rogues.

Posted: Sat Aug 18, 2007 12:53 am
by Fehrles_ns3
Met Pergo, Nice guy and even reasonable about ID'ing stuff.

at least more reasonable than most
What I was thinking is a little more exclusive since you'd have to bypass a serious door lock to get in. (minimum DC125, maybe higher) Could even add an epic trap r 2. Maybe even a little better reasale value on items to make it worth the trip. Cap'n Sparrow could make an appearence or be the guy who lets ya in on the locale in BD after the 'work' he hints to. Maybe the job is to help him find this place.
NS3.5 is already pretty well set for epic gear so maybe a specialist crafter so a Rogue to add roguish upgrades to NS gear with XiFu shards. Upgrades that would even switch the gear to rogue class required. Things like added sneak damage, sneak immune maybe, bigger plusses to key rogue skills, that kind of thing. You know, even if it just went to a epic type rogue challenge would be cool. Been playing with the toolset a little more lately so getting LOTS of ideas

Still a very rough map though.
A sort of ultimate black market for the epicly capable rogue. Does seem rather specialized if the req's to get in are too high. But can't have the common folk just walking in.

Hmmmmm. Willing to build it within guidelines too. (which meanes it might take a while too, just learning how to use tools.)
anyway, TY for your time,
Posted: Thu Oct 04, 2007 3:57 am
by Dave blythscum_ns3
Hows learning to use the tool set going? I just started using the tools to make modules my self, (its a lot harder than it looks new level of respect for devs). at the moment for instance i cant get dead players to respawn where i want them to for love nor money, its driving, me too dispare LOL.
The idea for the roge shop looks like a winner, but what about people with the santa rings they will be able to open locks of high level but will not be rogues, you will have to make sure those unwanted types are kept out, some very epic traps should do it.