Defenders of the relic in 3 heats

Talk about Neversummer 4 with your fellow players.
Tru3Fals3
Newbie Helper
Posts: 259
Joined: Sun Jul 20, 2008 8:56 am

Re: Defenders of the relic in 3 heats

Post by Tru3Fals3 »

cRaZy8or5e wrote:you don't score for capping your own relic, otherwise we wouldn't have let you have it. :twisted:
i assume by this you really mean chasing me with 4-5 toons and failing to catch me right? :mrgreen: :mrgreen:

uncool that i could only be on for the 2nd heat but it was an awesome event, i like the frantic pace that the new structure brings, much more exciting this way. gratz to nc on a job well done, u guys earned it, love the screenie of the nc/tc army shamed.

great to see some new faces/players throw themselves into this event, the fresh blood was more then welcome, great to be fighting some new people.

hope we can do these more often, thanks to whoever was involved for making it happen, but i do ask that we please get notice a little earlier next time, several people i know wouldve loved to play in this event but had rl constraints, we need more time to concoct lies to explain to our wives/girlfriends/bosses/husbands/parole officers as to why we are not present on those particular days :wink:
The truth is just an excuse for those with a lack of imagination.
Amoenotep wrote:i still think everyone is just truefalse multi logging an entire server together :(

Dalan
Dungeon Master
Posts: 587
Joined: Mon Nov 05, 2007 10:48 pm

Re: Defenders of the relic in 3 heats

Post by Dalan »

I posted the Announcement for this Event on Monday, September 28, 2009.

The Event was set to run on Friday, October 2nd and 3rd, 2009.

About 5 days notice. Should there be more notice than that? One of you guys make a poll, and I'll work from the results.
Dumathoin: Keeper of Secrets under the Mountain

frogofpeace
PKer
Posts: 1237
Joined: Sat Oct 28, 2006 7:14 am

Re: Defenders of the relic in 3 heats

Post by frogofpeace »

What, nobody got any pictures of naked Melkior? Probably a good thing ...

No speed monks allowed next event - unless NC gets rogues, then Scarab can play, too :P
Three years of nursery school and you think you know it all.
- Dr. Michael Hfuhruhurr

Tsavong
Spamalot
Posts: 558
Joined: Sun Jun 24, 2007 8:50 pm

Re: Defenders of the relic in 3 heats

Post by Tsavong »

frogofpeace wrote:What, nobody got any pictures of naked Melkior? Probably a good thing ...
Naked Melkor? well your in luck here he is by your new statue :lol:

Image

Unfortunately the ones I tried to take during the event did not come out.
Melkor of Mellifeur {GODS}, Banshee {GODS}, Warlock {GODS}
MrAsimov wrote:...one thing has become fairly obvious to me: NC is already full of a bunch of rogues.

frogofpeace
PKer
Posts: 1237
Joined: Sat Oct 28, 2006 7:14 am

Re: Defenders of the relic in 3 heats

Post by frogofpeace »

My eyes!

Haha planning on a 300 remake?
Three years of nursery school and you think you know it all.
- Dr. Michael Hfuhruhurr

User avatar
Cahaal
Looking for group
Posts: 168
Joined: Thu Jan 26, 2006 11:34 am

Re: Defenders of the relic in 3 heats

Post by Cahaal »

Congrats to NC. Well played.


"You have conquered, and I yield. Yet, henceforth art thou also dead - dead to the world and its hopes. In me didst thou exist - and, in my death, see by this image, which is thine, how utterly thou hast murdered thyself."
[October, 1839]
Edgar Allen Poe
William Wilson - A Tale
Aiea the Chaos
Aseneth
Blood Orchid
Ipomoea
Ange au Demon
Acuity

Image

Bargeld
PKer
Posts: 1249
Joined: Tue Dec 11, 2007 8:29 am

Re: Defenders of the relic in 3 heats

Post by Bargeld »

Sometimes I like to think on events before posting my thoughts, so I gave it an extra day for this one...

Was a great format, much better than a 3 day-long event. The battles were more fierce and the amount of players that showed up was exceptional. Well fought to all!

A couple things took the edge off the event for me though, and I would like to see some players and DM feedback for the next event.

In previous events, the feedback was always that the 1st 30 mins of play determined the outcome of the event. The 3 heat format tried to change this aspect of the event, and succeeded. The problem is that the pre-game portion of this event was not addressed. Were we allowed to clear all the enemy cradles BEFORE the event started, so that when 'BEGIN' was shouted, you could instantly tap the cleared relic? Where are the toons allowed/not allowed to start? It seems to me that there was a lot of pre-game battling going on when 2 enemy factions showed up at a deserted faction cradle, trying to claim it for when the game would BEGIN 5 mins later.

This line of thought/action unbalanced the playing field IMO because the factions that DID position themselves before the events like this were the ones who would cap the first relics, giving them an initial lead. Similar to the full 3 day format, once all the relics are captured, everyone just held their ground and defended (and with the numbers on, I think maybe 2 relics were successfully 'stolen' throughout the entire event (correct me if I am wrong.)

Personally I would like to see a bit more structure fo the pre-game portion, as this is what decides the majority of the scoring for any given heat.
Death Dealers ::DD::
Laufer - Gemetzel - Force - Little Fist - Egil - Torture - Hatshepsu - Nemesis - Hierophant - Supernaut - Flesh Hound - Insurrection - Antithesis - Dead of Winter - Volcanus 2000

frogofpeace
PKer
Posts: 1237
Joined: Sat Oct 28, 2006 7:14 am

Re: Defenders of the relic in 3 heats

Post by frogofpeace »

It was fun. Some of the best PvP I've seen. We need more 3-way battles. Thanks a lot to Dalan to keep working with this event, and to the other DMs who helped!

Heat 3 was by far the slowest heat. Why? Was it the hour? Did the quick snatch by NC/TC to get all the relics in the first few minutes put it away?

Even with the heat format, a 5 or 6 point lead seems insurmountable - any way to mediate that?

Before the last heat, NC/TC set up a few minutes before the hour, and even began clearing the relic rooms (I think, and I don't think this was against the rules). I'd recommend that not be allowed next time. Maybe make folks start from their home cities, even, or at least stage a couple maps away. (Edit - I was typing this at the same time as Bargeld, apparently - basically I agree with him. The pregame action was actually kind of cool, but now we know, so maybe clarify so everyone understands.)

Also, the relic should give all monks a strength penalty inversely proportional to their speed bonus. *Annoyed look at Scarab*
Three years of nursery school and you think you know it all.
- Dr. Michael Hfuhruhurr

User avatar
Nyeleni
Relic Raider
Posts: 890
Joined: Mon Apr 02, 2007 12:31 am
Location: Europe

Re: Defenders of the relic in 3 heats

Post by Nyeleni »

I even would go a step further. Everybody should start at least at the binding point.

And I was one of those who cleared the cradle room before the event even started too. It felt like cheating tho.

I had great fun especially during the second heat. What a mêlée :D. Certainly better than the 3-day event imo.
Image
Aiya Mielikki! CELEB ALCONTARI CUYO ANANN!

For the Glory of Torm! Clericus Liberatus Anno Dominis - Gloria Triadis!

User avatar
Ajantis.
Spamalot
Posts: 575
Joined: Tue Nov 28, 2006 12:40 pm

Re: Defenders of the relic in 3 heats

Post by Ajantis. »

To me, the clearing of the relic rooms was more of a problem from a lack of defensive strategy, rather than anything else.

The only exception was LA, however NC & MA battled each other for that relic.

It was well known that the event was about to start, and I saw all factions present before and at the beginning of the event. Everyone made a choice as to how much emphasis was warranted for defense of their own relic.

Furthermore, we were already fighting before the start of each event for strategic positioning. Not necessarily at the relic cradles, but at the main crossroads, etc.
Temet Nosce

We follow the righteous path, the path of Helm.

Chernobyl_Glow
Newbie Helper
Posts: 417
Joined: Wed Mar 05, 2008 11:21 am

Re: Defenders of the relic in 3 heats

Post by Chernobyl_Glow »

The pre-battling simply extended the event. Those battles were fair and well executed. RK did it very well Saturday Morning and NC/TC did it even better in the afternoon session on Saturday. I think its fine and that as the format develops we'll start to realize how to deal with it and plan for it. Probably do need a rule advising against running to a strategic area and logging out. But as long as people stay logged in the battle could be allowed to develop before the "go".

Knowing that the heat "starts" at 5 pm means that you would need to have guys in position and prepaired to ambush cradles. My guess it that the pre-game strategy would develop into something pretty cool and even add an hour or two to the total time of the event/heat.

I think one of the smoothest moves was Reaver hiding in the LA Relic Room while two other groups battled for possesion of the room and cradle. Someone defeated the cradle but Reaver was closest to the cradle and not engaged in battle. Thus he was able to nab it when once the cradle was defeated and limp his way back to RK for the capture.

The event was great. Thanks again,

- Glow -

jens9351
Noob
Posts: 14
Joined: Thu Jul 03, 2008 9:30 pm

Re: Defenders of the relic in 3 heats

Post by jens9351 »

Hello
I also like the relic event version with 'heats'. I think this made the relic event faster paced. Also it gives a chance for a 'fresh start' for every one.
I am of mixed minds with the pre positioning that went on. I had to laugh when I stood out front of the NC relic room, by the NC church; watching the little gate when two PWND ran past me, with the relic, from the NC Command Center to and out of the little gate into Daeron proper. My jaw litterally dropped. Nothing over shout, or any other notice. My hats off to you. I would of never thought of that.

I do think some type of rule(s) need to be set for the next relic event. I'm just not sure of what would be best. I can see three options.
1. Wild and Wooley - Everything is fair game; except actually touching the relic. By the 3rd heat everyone knew this was an option; and quite good one. By far the easiest to monitor and would allow for the most game play. Should allow for the defenders to attack as well.
2. Attacker must stay out of defender's city until signal is given. This would give some pre position fighting; but only in certain areas. Hey, may have to make the boatmen invicible for a bit. Do not allow for the defenders to attack.
3. Attacker must start at bind point or home city. Probably the hardest to monitor and least fun option. This would take all the pre position fighting out completely.

May want to decide if attacker has to be logged in for X minutes before attacking. This way to prevent someone running in a day before the event, logging, and then relogging in sometime after the event has started.

I thought the new version was awesome. Definetely some knockdown dragout fights. Congratz to the babysitters who ran the event.
Oh btw, has anyone seen the new bling in Daeron? Kinda nice.!!

Rufio
PKer
Posts: 1046
Joined: Fri Jul 18, 2008 3:00 pm

Re: Defenders of the relic in 3 heats

Post by Rufio »

hehe, I know I was just sitting in an empty SL relic cradle crafting myself some lesser restore potions about 5 minutes before the last heat started.
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}

Tru3Fals3
Newbie Helper
Posts: 259
Joined: Sun Jul 20, 2008 8:56 am

Re: Defenders of the relic in 3 heats

Post by Tru3Fals3 »

frogofpeace wrote: Also, the relic should give all monks a strength penalty inversely proportional to their speed bonus. *Annoyed look at Scarab*
lol you guys keep saying scarab, scarab wasnt present for the event that was shaolin
The truth is just an excuse for those with a lack of imagination.
Amoenotep wrote:i still think everyone is just truefalse multi logging an entire server together :(

Rainswept
Newbie Helper
Posts: 316
Joined: Sat Oct 18, 2008 10:32 pm

Re: Defenders of the relic in 3 heats

Post by Rainswept »

Chernobyl_Glow wrote:I think one of the smoothest moves was Reaver hiding in the LA Relic Room while two other groups battled for possesion of the room and cradle. Someone defeated the cradle but Reaver was closest to the cradle and not engaged in battle. Thus he was able to nab it when once the cradle was defeated and limp his way back to RK for the capture.
tyty. I had plenty of help on that one and was awfully nice of you all to cover my exit hehe. That really was a lot of fun.
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.

Locked

Return to “General NS4 Discussion”