ns4 uses nwnxThe four servers are all AMD Barton XP 2800s with 1GB RAM linked via Gigabit connections, each pulling the vault and accessing the database from Server 1. NWNx is used for SQL functionality in the module, and all persistent data is stored in the database. Neversummer4 is a true dynamic world, and persistent player data is not the only thing stored - spawn data, merchant inventories and prices, area, faction, and item data, and server configurations are all stored and are able to be instantly updated at any time without a module restart.

hmm, real subraces............mmm.....rideable horses...........mmmmmm.....
now to somehow get the devs more free time
