Crafting

Talk about Neversummer 4 with your fellow players.
SheaFoehammer
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Crafting

Post by SheaFoehammer »

Is it going to be like the abs system "mine the rock smelt the ore make the weapon and so on. or is it completely different? Can we get alittle more info on it plz :)
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Throst54
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Post by Throst54 »

If you have levels in Assassin, Blackguard, Cleric, Divine Champion, Dwarven Defender, Dragon Disciple, Paladin, Palemaster, or Shadowdancer, the maximum craft level you can attain is Craftsman (Level 3) in any Tradeskill (these classes have significant other duties to perform or skills to practice).
i know a few were mentioned, but how many lvls are there?
armor in the mines of Ragnar's Kin will be slightly cheaper compared to Melencia Forest (the Circle)
ok, so say i manage to sneak all teh way from the citcle to the halls of ragnar's kin, and the crafting place is empty. can i use thiers? and if so, will it be "cheaper" for me?
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Post by Dragoron »

ok, so say i manage to sneak all teh way from the citcle to the halls of ragnar's kin, and the crafting place is empty. can i use thiers? and if so, will it be "cheaper" for me?
Good question and could prove for some interesting trips for some of the more stealthy ones out there!
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Throst54
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Post by Throst54 »

Dragoron wrote:
ok, so say i manage to sneak all teh way from the citcle to the halls of ragnar's kin, and the crafting place is empty. can i use thiers? and if so, will it be "cheaper" for me?
Good question and could prove for some interesting trips for some of the more stealthy ones out there!
well, even if you cant you can always sneak in2 the place and pp the guy as he is crafting the armour heheheheh...
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Joran
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Post by Joran »

Throst, yes it would be cheaper for you. If you survive the trip, of course ;)

There is no gathering/mining/smelting/pounding to craft things, we felt that in an online setting that is more of a time-waster than anything. Instead, you pay GP/XP as a representation of this work, and it is assumed to have been done "behind the scenes".

Billiard
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Post by Billiard »

Ah that is cool - I always hated mining and crafting iterations!

srbraith
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Post by srbraith »

so you dont need any skill points in crafting then....only costs gold and XP?

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nymn
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rings

Post by nymn »

Decided to tag this post onto this crafting post, to keep from adding extra topics. I didnt notice any crafting profession that allowed for the creation of rings, was that just left off on one of the profession tables or was this intended?

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Nerdlor The Destroyer
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Post by Nerdlor The Destroyer »

srbraith wrote:so you dont need any skill points in crafting then....only costs gold and XP?
That is correct.

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Post by Lokey »

We're using rings for mostly skill boosts--and that's a lot of templates to make (or item property scripting to do). I've been looking at tradeskills as they are now a decent start; we have more things planned for them.

Besides Leather crafting is where it's at, no one will mess with a whip-maker :)
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Post by Gil-Este »

another crafting question. hypothetically, if i achieve a level of skill above craftsmen, and then go on to take on of the classes or prestige classes that doesn't allow me to progress beyond craftsman, what happens to my crafting skills?
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Post by powerferret »

also, id really like to know if the origional Craft armor/weapon skill is still in effect so that if my armor looks dumb I can change it to look awesomly cool.
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Post by DrakhanValane »

powerferret wrote:also, id really like to know if the origional Craft armor/weapon skill is still in effect so that if my armor looks dumb I can change it to look awesomly cool.
No, all armour in NS4 looks cool. :)
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Post by powerferret »

coooooooooool. oh, what about dyes? I cant remember if thats SoUT or HoUD
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