Powr leveling

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frogofpeace
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Re: Powr leveling

Post by frogofpeace »

Sort of seems like a no harm/no foul thing to me, but I suppose discouraging powerlevelling encourages good group levelling (which nothing beats, when you can find a group). I'm kind of with Korr, I've done the 40 grind a couple of times, not that its not fun, and you get a nice warm feeling of accomplishment that your imaginary friend is done, but sometimes it's nice to get a little boost through the rats and beetles, the 10th or 20th time.

The guidelines seem clear and fair enough.
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Re: Powr leveling

Post by Korr »

In response to Bargeld. Thats where the problem lies, in those "fine lines" sometimes I dual log my cleric or bard to help everyone out, sometimes its other people. I am my own friend and other peoples, and sometimes other people are their own friends and mine. Started a new batch of level 1s with some buds the other night, a couple other people took the helm and got everyone to level 10 or so. A following night, I took the helm and got some of them to 16.
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DM_Kim
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Re: Powr leveling

Post by DM_Kim »

This is a common sense thing. I've made the statement, Tep has made a statement, about power leveling way outside your range. Go ahead and take your chances, when strange stuff happens, don't come whining to the DM's or on the forums.

If it was the goal of NS4 to have everyone get through the first 10 or 20 levels really fast, there would be an auto leveling PC standing in the rift. So please use common sense.
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Korr
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Re: Powr leveling

Post by Korr »

But when I get hunted by a DM toon because I can kill players 5+ levels above me, and they come straight to me without anyone telling them (to my knowledge) where I am. Thats not pushing the meta-gaming degree? Having mules and transfering items isnt pushing it?

So Im stuck trying to level my toons while a DM hunts me down with his insta 40. . . appreciated
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Cahaal
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Re: Powr leveling

Post by Cahaal »

If the idea is to have good group leveling then bring back the synergy bonus for levels being close. This is just my $0.02.
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VagaStorm
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Re: Powr leveling

Post by VagaStorm »

I think the xp system on ns4 highly encurages group lvling as it is. If 10 toons of equal lvl kill a mob, -ALL- of em will get the same xp as any of em would have goten alone, diffrence is that it's 10 times faster. It is with out doubdt the most party friendly xp system I have seen on any nwn server I've played on.

As for the power lvling, nothing seems to have changed.... It was stated along time ago that you can get all the buffs you like as long as you fight mobs you could have killed without em. If you go to far bad things will happen(Am I the only one that has had my inventorry filled with flowers? :twisted: :twisted: )...
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Ryddwillow
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Re: Powr leveling

Post by Ryddwillow »

If the idea is to have good group leveling then bring back the synergy bonus for levels being close. This is just my $0.02.
Ya that was a good thing to ppl who remember it, but it was .02, went up due to inflation. It is now .10 and plz pay up. :mrgreen:



I have made every toon available here without a group from dirt lvl to 20 by myself and yes it can be done, Guess you have to use your wisdom. Any other questions :?:

Alkapwn
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Re: Powr leveling

Post by Alkapwn »

Low levels are easiest to solo imo its +30 that gets tricky. I'm in Willows club as ive built over 60toons over the past years here/reflections. It's like a fine science now.
Powerleveling really kills the need for lowbie unique gear. Even though i mule it usually just ending up using store bought untill 13.
I leveled a wizard to 25 with nothing but a torch and rags once. lol.
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mgrjebbo
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Re: Powr leveling

Post by mgrjebbo »

Intresting the respone here.

I have to admit. Its an action server folks. The bottom line is as long as it isnt hurting anyone however it is you choose to level your toons then there shouldnt be a problem from the staff. If a cleric is harming things for some level 1 to kill, whats the issue? I am sure the spawn isnt going to come on the boards and cry.

I suppose the point i am making is if someone chooses to play the game that way its about getting to 40 for them before they have any fun. SO let them have their fun. If they want to skip all the fun things you can do at 1-16 then let them. It hurts only them.

I just dont see how it hurts the community.
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Re: Powr leveling

Post by Amoenotep »

your right jebbo....the point of this whole server is just being lvl 40. thats why we've put so much effort into putting in lower end places and nice little ditties for players to find on thier way around the world



next patch we'll put in a vendor to auto grant everyone a lvl 40
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diddy33
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Re: Powr leveling

Post by diddy33 »

Amoenotep wrote: next patch we'll put in a vendor to auto grant everyone a lvl 40
See, i knew they didn't hate us.
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Chernobyl_Glow
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Re: Powr leveling

Post by Chernobyl_Glow »

To paraphrase the topic. "We don't like this but there's no Rule against it." Gray areas are something that organizations try to avoid. You're creating one here. There is a rule against killing something with a CR 7 above your level. Hence the cap. But you're saying that its exactly what you mean. Then what is it?

Further, I just don't see the point of the conversation. Here's a scenario. I play a "good" cleric. Passing through dark forest I see a "Blue" character fighting a mob of ogres. Almost everytime as a measure of kindness, I'll burn through every harm and inflict critical reducing all the ogres to 1 hp. I'll also heal the character and haste him then leave. I may not even say anything. If they say 'thanks' then I say, 'anytime'. And mean it.

So is harming any Ogre against the rules? Is Harming anything that I do not intend to kill against the rules? Do I need to stop this treason?

Again I think the cap is effectively policing the same behavior you are trying to. I understand that the staff has invested countless hours in all aspects of this server. The low level stuff is very impressive. I've just unfortunately seen it already. The thing that keeps the server interesting is the PVP. The staff wants to promote PVP yet the people you are scolding currently are the ones trying to make more PVP toons. Admittedly, we're not even trying to enjoy the PVM aspect of the server. I enjoyed the low level areas at first but now I'm beyond it. I will try evenything I can to avoid it and move past to the fun stuff.

Ultimately, on this server you EaRN your 40 lvl character in the levels 30-39. And there's no way around it. As it should be. When the wipe occured, it took me about 10 days to get to lvl 25. And it took me another month to get 40. That hasn't changed no that I can powerlevel my lowbies. It now takes me 5 days to get to level 25 and usually drag one or two other players along with me. Then it takes me a month to go from level 25 to 40. Who is out there powerleveling their lvl 37 lowbie?

If you collectively want us to play PVP then let us get to PVP level as best we can with the resources that we earned. We've all played the PVM low level stuff. Those that want to play PVM and enjoy it still are doing so right now. Happily.

You have a cap. 7 CR difference is the most we can gain. Let that be your enforcer. Again its exact and automatic and in place! I don't value cat and mouse play between myself and the DM's. Further, I don't want to be harrassed by the DM's if I've misinterpretted "good judgement". You imply that there will be no warnings as if no one could misjudge your intent. Again there is not qualitifiable rule here. Its a subjective one. You could make it exact but choose not to. Yet I'll be filled with flowers.

Make your intentions explicit. I'll gladly follow any rule you put in place. I love playing here and don't want the staff to wish that I were somewhere else.

Here's a suggestion though: Maybe make a rule like, "No powerleveling on the Mountain or in FrostDale." Then get it agreed upon by all the staff, Publish It Officially and then enforce it strictly to your hearts content. A rule like this has the following benefits, Its Clear and Exact. Its easy to comply with and easy to enforce and it can be quickly put in place.

Further, this rule will keep us off the beaten path and force us to explore new areas yet still allow us to move along and use our resources. Wouldn't something like that please most everyone? We would be exploring and might actually get to see some more of Tep's investment in the low levels. We wouldn't pk Heeza or anyone else with a mob of uber buffed lvl 3's (sorry Heeza). We'd get on to PVP quicker and really start enjoying your server.

Make it exact is all that I ask.

- Glow -

Still. I'm really glad to have you back Kim.

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Re: Powr leveling

Post by Lorkar »

Amoenotep wrote:your right jebbo....the point of this whole server is just being lvl 40. thats why we've put so much effort into putting in lower end places and nice little ditties for players to find on thier way around the world



next patch we'll put in a vendor to auto grant everyone a lvl 40
I vote for the insta 40. :twisted:
And to what lower end areas do you refer to, Tep? Skara? IoD? Those are the only areas added recently that I am aware of. And both of those areas are non-planar true but they are both for epic PC's.
Has there been an addition I am not aware of? a true lowbie area, say from levels 4-12?
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Re: Powr leveling

Post by Shhhhhhh »

Amoenotep wrote:your right jebbo....the point of this whole server is just being lvl 40. thats why we've put so much effort into putting in lower end places and nice little ditties for players to find on thier way around the world



next patch we'll put in a vendor to auto grant everyone a lvl 40
That sounds good :)
Wouldnt it be nice tho, if everyone was allowed to play the game the way they want to, especially if they're not hurting anyone?
I'm sure a ton of people have enjoyed and will keep on enjoying the lower lvl content, but for those that enjoy the building of a character more and see how they do at the final lvl why not let them do that? It's pointless to try and force them to 'enjoy' the lower levels too.

Anyway, it seems we're mostly argueing about the ' grey' area now, the black area of not lvling in a place way above your lvl is already clear and probably not a problem for anyone. (plus it seems the game itself already has a fix for it too)
But please dont push the line much more, those few times you're in a group that gets buffed by a high lvl cleric and you shoot up in exp is part of what makes the game fun , for me at least.

disastro
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Re: Powr leveling

Post by disastro »

as much as it pains me, i do agree with jebbo ;)

this is an action and metagame server. eq transfers are allowed and actively supported. dual logging is allowed. shout channel can be used for any non-annoying purpose, and is even used to promote pk by warning everyone when relics are being nabbed. some jobs quests basically require metagaming to complete.

its weird to have such ingrained and extensive metagame support on the mod, and then chastise your most committed players for actually metagaming. experienced players have killed more than enough rats to prove they know how, and in the vast majority of cases plevel is used to get folks out of the pre-level 16 boredom rut (once you get to frostdale your party options increase dramatically and plevel is not as necessary.)

if the goal is to make get rid of specific behavior, i would prefer that staff just make a rules announcement (as opposed to saying its "legal" but then coming down hard on players anyway.)

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