The death hold zone thing

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Daltian
Relic Raider
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Re: The death hold zone thing

Post by Daltian »

I have never seen an AO/RK raid without a dual logged toon dead in wolf den for a very LONG time. Even when they have great numbers superiority, they still do it. I think its lame but alowed, its one of the reasons i despise dual logers.
xXenox

Rainswept
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Re: The death hold zone thing

Post by Rainswept »

Another thread that could have been "Excuse me, is there a general time limit beyond which a player should not be allowed to remain dead in relic room?" is instead another excuse to bash AO/RK.
we could not hold the AO temple with a dead guy for longer than 10 minuets at a time during the last relic event so we did not, shame they did not show us the same respect today. Instead we had a dead AO in the SL temple for 30 minuets.
you guys from AO/RK really took it to a whole new level WEAK WEAK the people there know
I have never seen an AO/RK raid without a dual logged toon dead in wolf den for a very LONG time. Even when they have great numbers superiority, they still do it. I think its lame
Players are generally left dead in relic rooms as an indication that the raiders are returning. Every side does it and there are whole range of reasons of various levels of validity for why it sometimes takes a while to get back. I've been on very lengthy raids on both sides.

If someone had been left dead and no one was coming back for them or some move like that, I'd see where there would be some justification, but nothing like that was going on. For the record, the dead player was not a dual logger. In fact most of the raids I'm on whomever is dead is simply a volunteer who needs to run to the restroom or get a snack or whatever.
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Tsavong
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Re: The death hold zone thing

Post by Tsavong »

Rainswept wrote:...is instead another excuse to bash AO/RK.
Well if you haven't done anything wrong in your eyes why do you take it personally when we say that you do it? If it bothers you this much that we tell others this don't do it.
Rainswept wrote:Players are generally left dead in relic rooms as an indication that the raiders are returning. Every side does it and there are whole range of reasons of various levels of validity for why it sometimes takes a while to get back. I've been on very lengthy raids on both sides.
Indeed everyone dose it, most of the time I've seen it done its been because there is living toons coming back to fight.

Yesterday you seemed to leave him there even though the resporned toons were not planning on coming back for the best part of half an hour it just seemed to whole thing too far. If you had been coming back quickly it would have changed things but you chose not too.
Rainswept wrote:the dead player was not a dual logger.
I know
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MrAsimov wrote:...one thing has become fairly obvious to me: NC is already full of a bunch of rogues.

Daltian
Relic Raider
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Location: Split, Croatia

Re: The death hold zone thing

Post by Daltian »

What did you quote me for? I just said its lame and that I despise it. I also said it isn't against the rules. Its my opinion and I don't see whats there to be corrected. I also see how you marked the words AO/RK, they and lame. I wonder why would you do that.
xXenox

cRaZy8or5e
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Re: The death hold zone thing

Post by cRaZy8or5e »

Daltian wrote:What did you quote me for? I just said its lame and that I despise it. I also said it isn't against the rules. Its my opinion and I don't see whats there to be corrected. I also see how you marked the words AO/RK, they and lame. I wonder why would you do that.
It's lame. Everyone knows it's lame. Everybody does it. We're all lame, well at least to some degree. :wink: He must have wanted to make sure that AO/RK is considered among the most lame so he highlighted it for truth :lol: :lol: :lol:

OR

It could be that he quoted you Daltian cuz he felt you didn't give him enough personal attention in your post. He's got a crush on you cuz you're always smacking him around :P

EDIT: Unless the staff makes a ruling on this I don't know why we're having this discussion, unless we're trying to determine exactly how lame we all are. Will we receive greater health benefits if we do determine just how lame we are? I'm going to start dual loggin in raids, leave dead toons in cradles so I can get 100% lameness compensation!!!!
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Dazrield
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Re: The death hold zone thing

Post by Dazrield »

Well, I have not done a whole lot of raiding.. but I can attest that it's a tactic that certainly does appear lame. I remember with my first toon when I saw a guy in the SL relic room. He just lay there.. and I thought 'Is he really so lame he doesn't even know how to respawn?'. Well, I learned different soon after.. but first impressions and all, I thought I'd found the 'special' server for a brief moment.

Tsavong
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Re: The death hold zone thing

Post by Tsavong »

I suppose if its possible the most painless way to make this less worthwhile would be to get the npc defenders to start to re-appear in the cradle screens 1 or 2 at a time if its been held empty for 15 minuets or more.
Melkor of Mellifeur {GODS}, Banshee {GODS}, Warlock {GODS}
MrAsimov wrote:...one thing has become fairly obvious to me: NC is already full of a bunch of rogues.

Bargeld
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Re: The death hold zone thing

Post by Bargeld »

Tsavong wrote:I suppose if its possible the most painless way to make this less worthwhile would be to get the npc defenders to start to re-appear in the cradle screens 1 or 2 at a time if its been held empty for 15 minuets or more.
YES only the epics... with no max to the spawn (well maybe 50 or so to reduce lag) :twisted:
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Tsavong
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Re: The death hold zone thing

Post by Tsavong »

I was only thinking about the normal ones heh
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MrAsimov wrote:...one thing has become fairly obvious to me: NC is already full of a bunch of rogues.

frogofpeace
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Re: The death hold zone thing

Post by frogofpeace »

Maybe the AO job could be clearing the corpses out of relic rooms.

Bring out yer dead! *clang*
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Shadowalker
Relic Raider
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Re: The death hold zone thing

Post by Shadowalker »

Bargeld wrote:
Tsavong wrote:I suppose if its possible the most painless way to make this less worthwhile would be to get the npc defenders to start to re-appear in the cradle screens 1 or 2 at a time if its been held empty for 15 minuets or more.
YES only the epics... with no max to the spawn (well maybe 50 or so to reduce lag) :twisted:
The normal max of epic defenders would be just fine.. the 15 minute 'lame limit' is perfict, any cleric/rescuer can get from another faction to thier enimies in that time. (in the event the dead toon was taken out by npc)

This would also encourage defenders to step out of the cradle area in order to prevent 'rescue' from reaching the dead toon in time.

Adding a new dimension to the PvP, something all the residents of NS4 could appreciate, I would think
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LinuxPup
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Re: The death hold zone thing

Post by LinuxPup »

If I see a dual logged player lying dead in a relic room for 5-10 minutes... watch out, because someone's losing a lot of XP
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cRaZy8or5e
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Re: The death hold zone thing

Post by cRaZy8or5e »

frogofpeace wrote:Maybe the AO job could be clearing the corpses out of relic rooms.

Bring out yer dead! *clang*
Wait I'm not dead yet!
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Dalan
Dungeon Master
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Re: The death hold zone thing

Post by Dalan »

A force spawn script was put in awhile back, and most (if not all) players hated it, and the force spawn was taken out.

The main reason it was taken out : It had a negative fun factor for players new to the server. (if your toon died pvm, and you were waiting for a rescue, you had only so much time before your toon was force spawned)

Do you all wish to see another force spawn script put into the server?
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Tsavong
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Re: The death hold zone thing

Post by Tsavong »

I am not sure a force spawn script would change much as it would be easy to get around by running someone else in to die then respawn the 1st just as the timer was going to run out...

As you said it would probably effect pvm and new players more than the relic pvp.
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MrAsimov wrote:...one thing has become fairly obvious to me: NC is already full of a bunch of rogues.

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