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DrakhanValane
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Post by DrakhanValane »

junksta wrote:certain spells like flesh to stone will prolly be nerfed in NS4 too, makes mages too powerful

wouldnt be surprised if they take away bigbys too, unfair advantage

and of course some dmg from spells would also be nerfed

lets face it without bigbys massive dmg from isaacs and flesh to stone mages are pretty much weak

epic mage armor? well they may not nerf that, but that dont make you invincible
You make a lot of assumptions there, Junksta...

And no, those are D&D stats. NS3 stats are higher.
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Post by junksta »

DrakhanValane wrote:
You make a lot of assumptions there, Junksta...

if these things were not taken our or reduced, it unbalances mages
why would a tank even attempt to fight a mage if these things remained?

flesh to stone and bigbys has got to be the biggest load of crap i seen bioware give mages yet

its gotta be removed
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junksta
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Post by junksta »

DrakhanValane wrote:
And no, those are D&D stats. NS3 stats are higher.
k well i dont really know about D&D stats considering i dont have a D&D rule book. doubt ill be getting one any time soon either


anyway, i guess we will just have to wait to find out
doubt ill play NS4 for very long anyway,
depends when me application gets approved
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DrakhanValane
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Post by DrakhanValane »

Mages are supposed to be more powerful. A tank versus a mage should result in the tank winning at low levels and the mage destroying the tank at high levels. That's how D&D is designed. You want to have a chance versus mages you get your own to help. Mind-affecting spells are nice in NS4 too. :)
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Post by Billiard »

Hmm spell resistance still works right? Anyway, I agree that mages were pretty tough with epic spells in NS3. I would guess that all the beta testing that has gone on has if nothing else looked at making sure that no one faction was invincible!

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Post by Sir Sean »

junksta wrote:
DrakhanValane wrote:
You make a lot of assumptions there, Junksta...

if these things were not taken our or reduced, it unbalances mages
why would a tank even attempt to fight a mage if these things remained?

flesh to stone and bigbys has got to be the biggest load of crap i seen bioware give mages yet

its gotta be removed
Flesh to Stone and the Bigby's Hand spells are straight out of the 3e Players Handbook, unlike the Isaac's spells. And yes, they are powerful. My wizzie in PnP has his 'decapitator special' - Bigby's Grasping Hand followed up with Mordenkainen's Sword. Sixth and seventh level spell slots don't come cheaply or easily - spells of those levels should be powerful.

On the other hand, a fighter can make a hash of a wizards' best plans. Even with the -10 from Bigby's Interposing Hand, you're not likely to miss the mage all that often, since his AC is probably going to be low. Having a friend nearby with a bow will help to disrupt his spells, as will having your own mage buddy to cast buffs and barriers for you. But, even one on one, the fighter can generally survive the first spell hit (assuming it's a damaging spell) and get in close enough to make the mage regret it.

Don't go demanding nerfs until we've had a chance to see how it plays out. Otherwise we might as well just skip all pretense at balance and give everyone God Armor and 40 levels right now. Yeah, sure, that'll be fun.

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DrakhanValane
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Post by DrakhanValane »

PvP between factions is hard to test in a closed beta environment. The open beta is going to do a lot to make sure the factions are balanced since most of the PvP-faction stuff has really only been done on paper right now.
If you tilt your head far enough and squint hard enough, anything becomes as simple or complex as you'd like--regardless of whether it is or not. -- A lesson learned from Stephen Wolfram's A New Kind of Science

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junksta
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Post by junksta »

i guess

well like sean said, guess we'll find out how everything works out in open beta

also where would i get this 3rd edition handbook?
in case i do decide to buy it
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Post by Gil-Este »

i'd buy a 3.5 rulebook if i were you, and you can find them at pretty much any bookstore
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Post by Billiard »

eh - don't worry about books Kereng - just ask DV when you need info!

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junksta
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Post by junksta »

true bill he is a bit like a D&D encyclopedia isnt he? wonder what he does with his spare time?
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Post by DrakhanValane »

I don't actually have a 3e book. But I know NWN pretty darn well. :) 3.5 would do you less good with NWN since there are a lot of changes from 3e to 3.5

What do I do in my spare time? I absorb information heheh
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junksta
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Post by junksta »

like i said , a D&D encyclopedia

he absorbs the information then spams it in the forums for all to see
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Post by lord_modred »

ets face it without bigbys massive dmg from isaacs and flesh to stone mages are pretty much weak
is it just me or is this like saying a fighter without his weapon is pretty weak?

and anyways... that rule may apply to ns3... of course you can just use horrids, epic mage armor, displacement... but thats aside from the point

in ns4, all those usless spells in ns3 are going to be very useful...

you know how everyones immune to level drain? hey, you just got alot weaker...

immune to sleep? g'night ladies!

immune to confusion? uh... he's on your team, why are you attacking him?

immune to hold? why arent you chugging your heal potions lil okie?
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Post by Billiard »

well, it will be nice to see mages able to do something - but I suspect the challenge as ever will be getting them to a decent level!

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