Svirfneblin Blindness

Talk about Neversummer 4 with your fellow players.
Chernobyl_Glow
Newbie Helper
Posts: 417
Joined: Wed Mar 05, 2008 11:21 am

Svirfneblin Blindness

Post by Chernobyl_Glow »

*Whine Alert* :)

Change log entry from Linux:
-Svirfneblin (Deep Gnomes) are now susceptible to the same blindness that Drow and Duergar are

This is not a minor change. I understand the logic as it is a deep race. 'Tis ok. Fine. But game play wise this is a huge disadvantage. Blindness = Flatfooted which is terrible. Drow could be ECL 1 and I'd still try to avoid them just cause of the blindness. Svirf has the same now? Yuk. I doubt you could change it to where you'd only be blind and not necessarily flatfooted. That would be better for all three races.

More concerning to me is that the RK faction now has a huge concern regarding keen senses. Svirf is our only option in RK. Now this only option has a huge weakness, in addition to being ECL three. Basically, by making svirf the only rk race with keen sense you've forced us to this ECL 3 race. Every other faction has six keen senses races - many of which are ECL 0. RK just has this one. So basically this change can be interpretted as a nerf to RK spotters.

Can you please consider adding Keen Senses to the other gnome races and/or adding it to one of the dwarf races. Again that change would be allowed for all other factions too.

- Glow -

Please don't just paste all the benefits of Svirf here from the wiki and say, "svirf are awesome, look!" i know they have some nice stuff but they seemed balanced. They certainly weren't overpowered. I mean all the other factions can build them (except AO) and the server hasn't gone exclusive to Svirf. I surely don't see that many Svirfs outside of RK. I'm guessing that this change was perceived to be equal determent to all. It would have been ok I suppose if that were true. But really this only an RK hit because the other factions have other options.

diddy33
Newbie Helper
Posts: 464
Joined: Tue Nov 13, 2007 5:19 pm

Re: Svirfneblin Blindness

Post by diddy33 »

yeah, keen senses don't really make the difference if your blinded all the time lol
Image

User avatar
MLoki
Relic Raider
Posts: 819
Joined: Sun Oct 03, 2004 8:45 am
Location: California

Re: Svirfneblin Blindness

Post by MLoki »

This also makes them susceptible to the Monk Haste bug in regards to blindness. (Devs PM me if you need clarification) To me that is even more of a detriment then just being blinded for a few rounds. And actually Glow, Svirfneblin aren't some well kept secret of RK. I have plenty of Svirfneblin and I only have 1 toon in RK and he's not even a Svirf.
Amoenotep wrote:i want your toon to be useless :)

User avatar
Nyeleni
Relic Raider
Posts: 890
Joined: Mon Apr 02, 2007 12:31 am
Location: Europe

Re: Svirfneblin Blindness

Post by Nyeleni »

Well the monk haste bug happens a lot: area spells, certain bigsby and yes with blindness inducing spells, as they slow down drow, duergar and now deep gnomes too.
Somehow I find it fitting (rpg-wise and I'm fond of that) on the other hand I rather had all this blindness stuff against fire spells removed from all three races. Or at least reduce the ECL, as it is a HUGE disadvantage.
Thus replacing it with this other malus: during day light 10% speed redux, -1 to ab and ac and saves, unless they are under darkness or in dusky places like shadow plane.
Image
Aiya Mielikki! CELEB ALCONTARI CUYO ANANN!

For the Glory of Torm! Clericus Liberatus Anno Dominis - Gloria Triadis!

Alkapwn
PKer
Posts: 1132
Joined: Sat Aug 12, 2006 7:59 pm

Re: Svirfneblin Blindness

Post by Alkapwn »

I say make all races susceptable to blindless like drow!!!!! except maybe Aasamir.
....seriously hehe
::DD:: Minister of Hatemongering and Enemy Carpaccio
Image
:MADD: Resident SlackMaster and KittenPuncher

burrahobbit
Champion of Aetheria
Posts: 374
Joined: Sun Jul 08, 2007 2:01 am

Re: Svirfneblin Blindness

Post by burrahobbit »

Given the earlier discussion where we discovered that NC is supposed to lose to certain factions because of restrictions, i am sure you all read it i wont go through it again, Is this the disadvantage that RK gets to have?

I am not disagree'n with you in the least glow, just curious if we are going to see more "weaknesses" pop up in the next few months.

It has been my experience that you rarely get blinded in pvp, most dont use the proper spells to affect it. Unless you raid sl much, their NPC's love to blind....
Amoenotep wrote:aaahahahah..burra is dumb! :lol: :lol: :lol:
Rainswept wrote:Oh my. I need to go add a little something to my sig, pardon me.

Chernobyl_Glow
Newbie Helper
Posts: 417
Joined: Wed Mar 05, 2008 11:21 am

Re: Svirfneblin Blindness

Post by Chernobyl_Glow »

i agree with nyeleni 100%. (mark the day :) ) its not so much that it doesn't make sense rp wise. any cave dwelling race should have some penalty when performing in bright light. that makes perfect sense. the problem is that this is much more of a detriment in nwn than it should be. i'd be ok with reducing the vulnerability to all of the dark races. i'd like to build a drow one day but i know how much blindness sux and don't want to add any vulnerability to it.

maybe changing the effect of a 'dark' races vulnerability. i think blindness without flatfooted stance would be about right. but i don't know if that's possible.

or like she said, "replacing it with this other malus: during day light 10% speed redux, -1 to ab and ac and saves, unless they are under darkness or in dusky places like shadow plane." <-- this is fitting.

mloki - nah svirf are not a secret but they don't work for everything. and now they work for less. yes of course you have a few. my point was that you aren't building them in droves because you have other Keen options and other ECL3 Options. In RK this is the only race with Keen Sense. FYI we aren't building them in droves either - ecl3 is ridiculous.

and yeah burra, raiding sl the other day was where we actually noticed the full disappointment of having this implemented. ironically those exact npc's (from an rp perspective) should be the last ones to use it. shouldn't even be in their arsenal. probably drives their own defenders crazy. lol.

best,

- glow -

PS Thanks all of you for not pointing out (yet) that I'm whining.

User avatar
MLoki
Relic Raider
Posts: 819
Joined: Sun Oct 03, 2004 8:45 am
Location: California

Re: Svirfneblin Blindness

Post by MLoki »

Chernobyl_Glow wrote: PS Thanks all of you for not pointing out (yet) that I'm whining.
Quit your whining. :D

Perhaps you never noticed that AO Sorcs tend to throw fire spells as well. It happens more often then not that those pesky Drow you mentioned get blinded while running through Dragons Eye on the way out of Sleeth. I do agree that the blindness does get rather annoying but it's not as dibillitating as you make it out to be.
Amoenotep wrote:i want your toon to be useless :)

weasel423
Newbie Helper
Posts: 397
Joined: Thu Feb 12, 2009 2:15 pm

Re: Svirfneblin Blindness

Post by weasel423 »

Take Blind Fight then :D
[IO] is the way to go!

Evil will always triumph because good is dumb
~Dark Helmet

burrahobbit
Champion of Aetheria
Posts: 374
Joined: Sun Jul 08, 2007 2:01 am

Re: Svirfneblin Blindness

Post by burrahobbit »

weasel423 wrote:Take Blind Fight then :D
um........yeah............problem solved glow........ :mrgreen:
Amoenotep wrote:aaahahahah..burra is dumb! :lol: :lol: :lol:
Rainswept wrote:Oh my. I need to go add a little something to my sig, pardon me.

User avatar
Cahaal
Looking for group
Posts: 168
Joined: Thu Jan 26, 2006 11:34 am

Re: Svirfneblin Blindness

Post by Cahaal »

blind fight does not fix the flatfooted portion of the blindness. To test this have a cleric cast WoF on you and check the combat log.
Aiea the Chaos
Aseneth
Blood Orchid
Ipomoea
Ange au Demon
Acuity

Image

burrahobbit
Champion of Aetheria
Posts: 374
Joined: Sun Jul 08, 2007 2:01 am

Re: Svirfneblin Blindness

Post by burrahobbit »

Cahaal wrote:blind fight does not fix the flatfooted portion of the blindness. To test this have a cleric cast WoF on you and check the combat log.
it was a joke
Amoenotep wrote:aaahahahah..burra is dumb! :lol: :lol: :lol:
Rainswept wrote:Oh my. I need to go add a little something to my sig, pardon me.

Amoenotep
Lord DM Supreme
Posts: 4717
Joined: Wed Aug 30, 2006 4:09 pm
Location: in the mists of eternity

Re: Svirfneblin Blindness

Post by Amoenotep »

its actually a change to a race that should have went in the same time the drow one went in...and i know players that literally quit playing ns4 when that one went in. yet it remains ;)
Mask, Lord of the Shadows
Gruumsh, One-Eye
amoenotep@hotmail.com
----------------------------------
Image

cRaZy8or5e
PKer
Posts: 1001
Joined: Mon Mar 26, 2007 12:09 am

Re: Svirfneblin Blindness

Post by cRaZy8or5e »

RK gets all the classes, AND now they actually have a keen senses race.

Mloki is correct, the blindness is very shortlived and only a problem if you're surrounded and severely outnumbered. A quick fix? Cast a fireball/flamestrike/pick ur light blinding poison, on my drow if I think I'll be in danger of getting blinded then mobbed and killed.
"Nobody Expects the Northern Inquisition!!!!"
-Blystos Re-

User avatar
Cahaal
Looking for group
Posts: 168
Joined: Thu Jan 26, 2006 11:34 am

Re: Svirfneblin Blindness

Post by Cahaal »

rk has no AA's
Aiea the Chaos
Aseneth
Blood Orchid
Ipomoea
Ange au Demon
Acuity

Image

Locked

Return to “General NS4 Discussion”