I'm not sure if this is a bug or not, so I figured I'd post here.
With having to spend skill points on 2 different skills, collect the ingrediants, and actaully having to plan ahead in a battle (ie. ok, i'll go here, the monster will go there, and hit my trap) instead of just rushing in swords blazeing. Wouldn't you think that you should get EXP for killing a creature with a trap you made? Not sure if it's impossible to do it script-wize, but if it is, I think that it's a fair trade for all the points and thought you put into it.
IMHO.
Traps and EXP
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Any news from the devs on if they will be addressing the trap stacking "trick"?
Good thing there's an edit option, right Tasty!
Thnx for the reminder.
Good thing there's an edit option, right Tasty!

Thnx for the reminder.
Last edited by JesterOI on Wed Jun 09, 2004 4:19 pm, edited 2 times in total.
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Didn't know about that trick Jester, thanks for broadcasting it to everyone tho.
For future notice, I'd suggest keeping exploits limited to the Bug Tracker. We really don't need to be giving people anymore ideas on how to exploit the game, even if this still is a beta. I'm sure it's an honest mistake, just try to keep that in mind next time. 


agreed tasty, with thigns you consider serious exploits i'd keep the messages as pms to devs.. just because the exploit exists is no reason to let everyon know about it.
"If you are 20 and not yet a communist you lack heart, If you are 30 and you are still a communist you lack rationality" ~ dont remember.
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