Mapping Utility?
Mapping Utility?
Does anyone know of of a utility to facilitate simple map generation while exploring a NWN game? I'm thinking something like the old MUD utility Zmud used to have. However, that one was automatic (it read the screen for your n,s,up,down commands and added rooms to the map on the fly), and I'm perfectly happy with something manual.
Here's a example scenario:
1) Spawn into NS4.
2) Note the location of the starting zone, and create a new "zone" in the (theoretical) mapping tool.
3) Search the starting zone for exits. For each exit found, add an Exit to the Zone in the mapping tool
4) Take one of the exits.
5) Note the location of the new zone, and create a new "zone" in the mapping tool.
6) Link the entrance to the new zone with the exit from the starting zone in the mapping tool.
I could use a flowcharting tool like Visio, but that's pretty overpowered for the level of functionality I want.
Any suggestions? If there's nothing out there, I'm half considering writing my own. I recently bought the adventure game Syberia, and a tool like this would be useful there, too.
--Joe
Here's a example scenario:
1) Spawn into NS4.
2) Note the location of the starting zone, and create a new "zone" in the (theoretical) mapping tool.
3) Search the starting zone for exits. For each exit found, add an Exit to the Zone in the mapping tool
4) Take one of the exits.
5) Note the location of the new zone, and create a new "zone" in the mapping tool.
6) Link the entrance to the new zone with the exit from the starting zone in the mapping tool.
I could use a flowcharting tool like Visio, but that's pretty overpowered for the level of functionality I want.
Any suggestions? If there's nothing out there, I'm half considering writing my own. I recently bought the adventure game Syberia, and a tool like this would be useful there, too.
--Joe
Automagically? I think that'd require you to read the area data (which you probably can't anyway, if you could it'd be too easy to download a mod from the server) and their links and other, interesting things. Simply getting a gigantic piece of cardboard beside your computer would probably be much easier/effective...
There are three types of people in the world; those who can count, and those who can't.
-
- Wheres the donation box?
- Posts: 237
- Joined: Tue Jun 10, 2003 9:52 am
- Location: Deep Within the Earth
- Contact:
the only thing i can think of off the top of my head is open the map, take a ss and crop out everything but the map and paste them all together in a doc. i know this aint the simpilest way but it works.
also using a program like viso and flowcharting works for some people.
also using a program like viso and flowcharting works for some people.
If it says Moki Moki Moki on the Label Label Label your gonna be in Trouble Trouble Trouble!!! 

I'm not looking for anything automatic, and I may end up resorting to a pad of paper. I was just thinking that since I have a laptop next to me while I play, a nice computer tool would make things cleaner&easier.Pettsson wrote:Automagically? I think that'd require you to read the area data (which you probably can't anyway, if you could it'd be too easy to download a mod from the server) and their links and other, interesting things. Simply getting a gigantic piece of cardboard beside your computer would probably be much easier/effective...
--joe
This would make a pretty map, but I'd be perfectly happy with Squares and Lines.Mokihana wrote:the only thing i can think of off the top of my head is open the map, take a ss and crop out everything but the map and paste them all together in a doc. i know this aint the simpilest way but it works.
I'll probably try Visio first, unless anyone has a better suggestion. I've never tried, but maybe it's easy to make a template.Mokihana wrote:also using a program like viso and flowcharting works for some people.
--Joe
If you are REALLY ambitious you could write something that processes all of the zone data sent to your computer from the server whenever you load a zone...but other than that its either gonna be pencil and paper or screenprints of the minimap.
O heat, dry up my brains! Tears seven times salt
Burn out the sense and virtue of mine eyes!
Burn out the sense and virtue of mine eyes!
Hm, I'm not sure I was making myself clear, so I've generated an example.

This example was made using Visio 2002, and was more complicated than I wanted it to be. Had to add custom connector points and whatnot. However, this may be the best I can hope for. When I get home tonight, I'm going to try and do some mapping of NS3 using Visio, and we'll see how it goes. May very well be more annoying than it's worth.
--Joe

This example was made using Visio 2002, and was more complicated than I wanted it to be. Had to add custom connector points and whatnot. However, this may be the best I can hope for. When I get home tonight, I'm going to try and do some mapping of NS3 using Visio, and we'll see how it goes. May very well be more annoying than it's worth.
--Joe