Knock changes

User-to-User support and questions to the Developers and DM team.
Fezz
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Re: Knock changes

Post by Fezz »

yes , i thought i would call it a FIX as opposed to a nerf becasue all that was done was to fix it so it is the way it should be :-)
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Amoenotep
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Re: Knock changes

Post by Amoenotep »

well..it was a fix to a fix that was supposed to have been fixed a long time ago....

but still a nice fix :)
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disastro
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Joined: Fri Oct 13, 2006 5:59 pm

Re: Knock changes

Post by disastro »

yeah at first i thought the 'fix' was a locked thing apocalypse, but with some adjustments any dex based character with the right tools can make a go of it, especially with bard song.

my only complaint is that the fix was put in a few days AFTER i made an optional skill dump on my last character.. had i known i would have gone for pick lock instead lol.

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Mythri Wolfwood
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Re: Knock changes

Post by Mythri Wolfwood »

A Dex-based level 30 bard could open DC 70 locks with ease, if my math and memory serve me right:

Take 20
+7 from gloves
+10 from rings
+14 from song
+6 from lockpick
+12 from DEX
+1 from the bare minimum 2 points into Open Lock

A level 30 Trickery cleric, assuming a DEX of 10, would need 24 points into Open Lock (a +2 INT book at level 10 would net you 30 points).

Opening locks with rogues just seems easy what with Open Lock being a class skill and rogues getting so many skill points to spend.

Locked

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