Question about disarm

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Rainswept
Newbie Helper
Posts: 316
Joined: Sat Oct 18, 2008 10:32 pm

Question about disarm

Post by Rainswept »

Today in the tower to the Skara King, I lost not one but both of my weapons permanantly after being disarmed and having the weapon land in or on top of the wall.

I mentioned my problem on the DM channel, but got no response (perhaps because it was less than 10 minutes before the reset)

I guess I have to assume that my weapons are gone forever, but I figured it couldn't hurt to ask if there was anything I could do about it. Or at least make sure someone is aware this is an issue in that location.
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.

Alkapwn
PKer
Posts: 1132
Joined: Sat Aug 12, 2006 7:59 pm

Re: Question about disarm

Post by Alkapwn »

action get your weapon as close as you can to it then ~makesafe. that works 50% of the time
Other than that you usually have to bite it if no dm is around to help
::DD:: Minister of Hatemongering and Enemy Carpaccio
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:MADD: Resident SlackMaster and KittenPuncher

priestofbast
Looking for group
Posts: 105
Joined: Tue Apr 15, 2008 10:38 pm

Re: Question about disarm

Post by priestofbast »

ty vm al.

i did not know that.

catty

Rainswept
Newbie Helper
Posts: 316
Joined: Sat Oct 18, 2008 10:32 pm

Re: Question about disarm

Post by Rainswept »

So I just type "~makesafe" ?

I'll try it next time, thanks for the tip.
Chernobyl_Glow wrote:the players in AO/RK are evil two headed trolls in real life who kick their dogs and speed through school zones
Shamedmonkey wrote:I can feel myself get stupider.

Alkapwn
PKer
Posts: 1132
Joined: Sat Aug 12, 2006 7:59 pm

Re: Question about disarm

Post by Alkapwn »

press ~ then type makesafe and enter
its the debug mode
::DD:: Minister of Hatemongering and Enemy Carpaccio
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:MADD: Resident SlackMaster and KittenPuncher

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