Twiggy wrote:(and it adds to caster lvl.....)Regarding PM.
It adds to dispel resistance is all. Not caster level.
"Upon reaching pale master levels 1, 3, 5, 7, and 9,
the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer or wizard)" IE gaining caster lvls
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Caster levels =/= spells per day or dispel resistance. Caster levels = more effective spells.
(Ranger- Purpose is to spot sneakers and damage a very specific group of people.)This is so wrong its not funny. Ranger is a class that has a minor set of casting option, and from there the ability to make a strong melee, ranged or sneaker toon with higher AB and damage than average.
with spot as a class skill added on top of the bonus from being his enemy, keen senses if ur an elf, and the stereotypical thought of ranger's being trackers and hunters. yes he is a spotter. where you're wrong mining is your looking at classes as dip classes where i am looking at them as pure. change ur perspective
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Elf is a race, not a class. This is no longer 1st edition. Stereotypes are wrong to apply. And they don't get any ways to self buff spot.
(Sorcerer- cross between fighter and caster)
Sorcerer- More spells, less options. In NWN, doesn't matter so much, so the sorceror is generally called the wizard deluxe.
when i said that, i was stating what it should be, or what it stereotypically is. Sorc is more of a "dip" class, as you say, to fighter lvls (paladin, namely) where wiz is more of a "pure class" and isn't dipped into fighter classes
as much. More into rogueish classes.
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Stereotypically: The plotting Wizard analyses the situation, and commits only to win.
(first image)
The Sorceror is all about raw power. (image 2)

^^^Implication its a dragon wizard and a humanish sorceror is there for the fact it was the best images I can find.
(Monk- Mage Killer)Lol, no. To kill something, you need to do good damage, and have AB, and not be slowed/disabled by a bigby and slowly dying from ice spam and melf's.
spell resistance, speed, kd, attacks per round. How is this not a mage killer? if you can't make a monk a mage killer there is something wrong with you. (or they nerfed monks into something it's not)
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Attacks a round is a death sentence vs a mage if it has bludg resistance, Ewarding and a damage shield up. SR is irrelevant with so many no SR spells. KD is useless. Sorry, but you need at least 70 AB to try to KD my cleric, Rozsudek, so there's no way in hell you can do it to a mage as a monk.
(Red Dragon Disciple- (pretty much shifters now))
RDD is THE best melee dip class in the game, amazing for AC, AB, str bonuses, con bonuses, cha bonuses, int bonuses, amazing skill list...
i said that because they change into a red wyrm at whatever lvl it is they do that. If your going pure that is. Again look at it in a pure perspective, instead of taking them as dip classes. And how is changing into a big dragon not like shifters? Sit down and shut up before you hurt yourself.
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The Red Wyrm is a NS imposed gimmick. It is not the only way of making RDDs. It is not even the best way. If you go pure, you could still be owning harder as a melee with the option to go RDD.
(Harper Scout- really only a good addition for rangers.)Really only a great addition to casters, rangers, and anything that desperately wants more epic feats at the cost of 2 preepic ones.
I personally think this is a useless class. didn't know about the epic feat thing.....but then again why not take fighter? even more feats.
I said this because it adds to the favored enemy thing and gives a few spells, that help ranger, and expound upon already established features of the ranger. (do i need to explain expound?)
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Because fighter doesn't let me maximize my DC on a sorceror, or pick up Great Dexterity feats, or Epic Will and ESF discipline. The spells that they grant are arguably least efficient on a ranger. Sleep is useless without massive focus, II is ok, but rangers get conceal already, and cats. Eagles is nice, albeit unneeded most of the time.
(Shadow Dancer- Summon)Shadow Dancer's don't get a summon. Shadow dancers get a mobile archery target.
shadow dancers do get a summon. However it sucks, which is what you're saying. still doesn't negate what i said. Shadow dancers skills work best with a rogue. (sneaking) they are like assassin's in that sense, and the only thing different from a rogue/assassin is the summon. hence why i was saying summon. Maybe how i came across was poor.
I say again, SDs are nothing like assassins. SD = "I sneak attack you 2x per round, for however long you're still standing up". Assassin = "Pray you don't spot me, then I pray you fail your saves, then I kill you.
(want to beat a mage make a monk. want to beat a pally, make a good aligned WM (or even nuetral aligned).)Want to beat a mage? Make another mage, or pray you have something it isn't built to kill.
Want to beat a pally? Play a mage. Or Shadowdancer. Or god knows what else.
i stated that because people where whining about "unfair." my class can't beat ur class. So i was saying quite whining and make a class that CAN win that battle instead of asking to nerf other classes. your point still doesn't negate mine
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I'd say its more the arguement that BG isn't so amazing as, say, paladin.
(that isn't a BG that's a sorcerer. if it was a BG it would have a majority of BG lvls.)That isn't a SD, thats a rogue. No, thats a Rogue/SD. Its not any one thing, for it has elements of it all.
I was being facetious and in case you didn't know what that meant it means lacking seriousness. I realize it is both. But that's like saying that a doctor who took one class on how to be a mechanic is now a mechanic. regardless of the fact, i am looking at things in a pure perspective. what your saying still doesn't negate what i said.
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http://drmcninja.com/ There is my arguement.
(why have a class if it's only good for 5 levels.)
Hello PDK and HS! Hello SD!
Hello exactly my point!
HS is pointless (when i say pointless i don't actually mean pointless), pdk is good but because of game mechanics is only left with 5 lvls (kinda sucks). those are the only two classes that
ONLY HAVE 5 LVLS. Shadow dancer you can take more so your point is erroneous. which means your point is wrong in layman's terms. and layman's term in turn means i'm dumbing it down for you. I was saying that classes should be more useful the more lvls of the class you take in it. You are saying that SD are only good for 5 lvls. Pretty much hammering home my point in that sense.
HS is amazingly good. PDK is amazingly good. 5 levels is all you need. SD you can take more, but except in || specific situations, its not doing anything for you.
(a once per day ability that lasts way too short to be of use for anything but boss battles and a short stint in pvp.)Oh yeah, CoT Wrath is so beyond useless, we've made CoTs to protest the uselessness of it.
i nvr said CoT's where useless, i said divine wrath was way too short to be good for anything but short stint battles. Can you read?
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It lasts, what, 6 minutes with 30 levels and 10 charisma? Thats almost as long as blinding speed ;)
(All i've been saying is make the BG better)You've also been talking about nerfing every class, and all of the above, and heaven forbid, roleplay.
not nerfing every class, only said stuff about Pally's, Bg's, and assassins so far. but i could go further in depth with other classes if you want me too.
Excuse me, i also talked about changing the damage type and dc nature of druids, bard, sorc's, and wiz's. But how would that be a bad thing? Who makes a druid caster again? oh yeah that's right no one.
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The point was merely that you were talking about more than BG. Thanks for clarifying my point.
All of your incorrectness, listed in an easy to read form!
(also, I'm sure I could've done better. Couldn't be bothered wasting any time on actually doing this)
all of your incorrectness is easy to read form! if you do better so will I. Care to make more of an a** of yourself?
BTW look at what I'm writing in pure class form. Instead of as what your used to seeing them as. Your perspective is skewed. You looking at my posts and saying they are wrong really irked me. Especially since you had no idea where i was coming from. I do have reasons for what i say. even if you are too slow to comprehend.
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In pure class form, 80% of PRCs are missing out on a ton. Would you make a 30 WM? A 30 shifter?
also when mining said "i.e. tokens to 'curse' enemies to suffer small damage over time (say, 5 damage damage a round for 10 rounds)" i said the exact same thing for pally's. remember my rant on aasimar ability tokens! if aasimars can't get it then BG's can't. that's "Balance" also where you are coming from when u give the bg's better stuff is in the right direction but i would tone it down a little. Giving them the ability to dispel an ability based on rounds not times per day is over powered. Pally's get a greater dispel twice a day. what your giving BG's is way more powerful. Giving the BG a curse token usable thrice a day maybe? sounds good with varying affects. (i think of curse as the disease thing, where there are different diseases, if only one curse then nvm on varying affects)
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Pure blackguard. Its a mirror of paladin with offensive effects instead of defensive. Its... boring as crap, and I don't want it on this server ever. You might though. Stick to your 10x/30y//40z builds.
also i like the the pure class thing u got going there mining. There's hope for you yet :p. however some of the abilities are overpowered. Mirror the pally and it should be alright.