First things first, this is not ideas for PvP, its for dragon v monsters so leave those comments out...
In an effort to make mobs with a chance to take down a dragon w/o making them impossible to most other classes. So before I begin please make your suggestions as small as possible (in length i mean) and no spamming stuff I like the devs trying to put the time in so dont make em read through a bunch of....well you get it
I will be adding more as i think but my first idea is +6 weapons, dragons have natural 40/+6 resist so at least this aspect would be void then. If the weapons are made +6 for purposes of bypassing resistance only, the ab can still be controlled. The con is for spellcasters..I think premonition,etc is at +5 so they would loose that, if someone knows please tell me.
I know the other probs ac etc so this is just the start and please post any other ideas
Dragon fight
Not shooting you down, but I'm wondering at the justification for making Dragons (notoriously difficult to kill) easier? As I write this I know that weapons such as you suggest are already being worked on if not implemented in game.
Having had you point this out about dragons, we may have to go back and revisit their resists so as NOT to get taken advantage of in this fashion. That is of course unless a decent justification not to is forthcoming.
Having had you point this out about dragons, we may have to go back and revisit their resists so as NOT to get taken advantage of in this fashion. That is of course unless a decent justification not to is forthcoming.

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Re: Dragon fight
Are you referring, then, to a Dragonshape vs. a mob of creatures? If so, I dont feel simply a +6 weapon will suddenly make them easier to kill ... the AC would still allow for dodging 95% of the time, in addition to the resists of their merged armor.Donan wrote:First things first, this is not ideas for PvP, its for dragon v monsters so leave those comments out...
In an effort to make mobs with a chance to take down a dragon w/o making them impossible to most other classes. So before I begin please make your suggestions as small as possible (in length i mean) and no spamming stuff I like the devs trying to put the time in so dont make em read through a bunch of....well you get it
I will be adding more as i think but my first idea is +6 weapons, dragons have natural 40/+6 resist so at least this aspect would be void then. If the weapons are made +6 for purposes of bypassing resistance only, the ab can still be controlled. The con is for spellcasters..I think premonition,etc is at +5 so they would loose that, if someone knows please tell me.
I know the other probs ac etc so this is just the start and please post any other ideas
On the flip side, it would not unbalance things too much; Bards and Clerics already get +5 weaps.
But, it's such a draining job that, until you've DMed on an NWN server yourself, you the playerbase, have got to cut the DMs some slack. - Flailer
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I agree the +6 alone would not do much and unfortunately I cannot think of any additional things for mobs to have so they can challange a shifted dragon and still keep the mobs a challange to other classes (if mobs can severly hurt a dragon then they will probably be able to crush almost everything else) I am sure there is a way but I cant come up with a balance for it.
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