Jain wrote:if a pure lvl31 sorc met a pure lvl17 fighter, one wail would kill the fighter in 3 seconds.... the level 9 bigby's also does 14-24 dmg per round, and from my experience, when grappled, restricts some actions like healing - true a maxxed strength fighter can wriggle out and attack, but how is he gonna even get CLOSE to the mage when the mage is running around HASTED?? Plus don't forget a lvl31mage can GATE an aly in with ~400 hp to distract and damage the fighter!
the summons are horribly weak. 3 ogres can take out dragon knight, gate, etc etc etc etc.... its rediculus.
Yes, we get haste but LA gets haste for free. bards get haste. paladins get haste. clerics get haste. druids get haste. the majority of classes get haste... and if they dont, theres always the option of using items/pots. A fighter _CAN_ use items and heal between grapple attempts. if my sorcerer can do it and your fighter cant, then you belong on newbie char building forums, and not the suggestion box. something is seriously screwed up with your char.
Yes, bigbys gets an extra ~10hp damage, the majority of chars can ignore this damage. And then think about the fighter's 4KDs per round, still doing full damage. Bigbys is NOWHERE near as overpowered as the KD and Called Shot feats.
Jain wrote:Ok, we're now talking about a level 31 fighter? if you get 11hp per level is 341hp, 12 per 372, a lvl17 fighter can max at 204hp..so 2 IGMS will do it.
Yes... im compairing a lvl17 fighter's abilities to a lvl31 mage's abilities in some areas, because they are the best for comparison. It is a FACT a lvl17 gets 4 KD attempts per round, at full damage. Mages do not get this number of attacks. And a good fighter would have more then the base con bonus... and then dont forget the con items.
Now, a lvl17 wont be able to do ~100hp damage, but a lvl30 fighter can. ive been hit for 80-120hp each hit, at 4 hits per round, while i had greter stoneskin, premonition, and imp invis. that is far over the mage's maximum of 280hp per round. and he can only do that ammount of damage per round a few times, untill his lvl9 spells are lost.
Jain wrote:I love how you inflate fighters and deflate sorc's... I have NEVER seen any fighter get around 4, 100hp attacks in a single round - the 3rd and 4th attack have too low an AB. At most you can land a double crit, which would probably need to be a decent lvl20 x3 weapon just to get over 100hp...but a pure ftr has a 5 or 10% chance of even getting 1 crit with most weapons. (remember we're talking pure fighter, no buffs, no weapon master)
Another point is, a mage SHOULD be able to kill a fighter without hastle. i mean... COME ON!! A guy running around swinging a sword is supposed to stand a chance against someone who can disappear, rain meteors, bust apart the ground, throw fireballs, etc etc etc etc? A mage should never, ever have a problem taking out a fighter. a Fighter is SUPPOSED to die vs a mage. If he doesnt, there is ether a problem with your mage build, or a problem with your module.
Jain wrote:You also fail to mention all the energy resist/absorb and DR spells that sorc's can cast... that effectively adds to the HP of the mage (the fighter hits and hits but all you get is 0 damage floating over the head). And so far the highest enhancement weapon is +5 and there is only 1, the rest are +4 or +3, so without GMW you can't bypass even premonition - which does last long enough to get of 3 maxxed IGMS's which will do 420 damage, no save, no DR!
Ive seen a +5 keen, and im 95% sure i saw a +6 weapon. Both ignore a mage's premonition... the only thing that will save you is Epic Warding, wich doesnt last long at all.
Jain wrote:Plus you have improved invisibility, a pure fighter won't even see the mage unless he's constantly using UP daggers or helms to cast seeing, then you have the 50% chance to miss with concealment from that.
Invisibility will only allow the mage to get the first strike... and yes, they miss half the time, but they dont need to hit 100% because a mage generaly has a quarter of the HP a good fighter has.
Jain wrote:Plus you have acid sheath, death armour and wounding whispers which attack the fighter with damage if they land a hit...
They dont stack, and do only minimal damage (less then bigbys) plus, a fighter has uber HP anyways, and infinate KDs so its not like it even makes a difference unless the fighter was build like an idiot with low CON
Jain wrote:Sorc's can cast buffs, so they don't waste pots and scrolls(which a pure fighter can't even use anyway), and they can (if smart WILL ALWAYS) have their buffs up even as they walk around...
Any class can use pots at Any level. You do not need UMD, you do not need any feats, or skills, to use a haste pot. Your level one pure fighter is free to use haste pots. and lvl16 gear.
Jain wrote:Fighters have to multiclass with a caster class and/or a UMD class to have any decent buffs to protect from INSTANT DEATH spells, and spell mantle pots have a really short duration. At the same time, a sorc can multiclass too and with a pool of skill points, can max out disc and/or tumble...hmm...
Yes they do, and allong with a ton of UMD that will let them use anything they want, they'll get an assortment of other skills that come with that class as well. Yes, mages do get nice benifits from multiclassing, but so do other classes, some even more so.
Jain wrote:I think the devs have done a great job! I feel the balance is getting better and better... and I partially thank KST for the constant battle-testing

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Yes! leveling a sorc is 10x harder, and sorcerers ARE more powerful in the later levels (when buffed)... If a fighter comes across a mage resting, then sure, he -can- win, but an invisible mage with a pile of buffs can cast a single spell to take out the fighter even quicker.
So really there IS some balance to the server, but you can't really play a pure mage or a pure fighter and expect to PvP effectively -- even YOU have multiclassed your sorc to get a sick level of saves and i'm sure you maxed your disc as well.
yes i did, and no, the disc doesnt help much at all. i still get KDed enough to effectivly put me out of the battle after the first blow.
And its funny KST gets respect for PvPing, when they literaly do the EXACT same thing i do, and all i get is grief and "i hope you get cancer"
I should know, i used to party with them and PK lvl5s in ns city a rediculus amount of times. Goes to show, its all about who you know, not what you do.