Spike Growth, Entangle, and Vine Mine

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Rufio
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Re: Spike Growth, Entangle, and Vine Mine

Post by Rufio »

Twiggy wrote:i find no point in ryyd's posts
No one ever does.
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mining
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Re: Spike Growth, Entangle, and Vine Mine

Post by mining »

Druids would become useful if they had A) Haste. B) A means of getting DC 48 spells in a school.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Rufio
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Re: Spike Growth, Entangle, and Vine Mine

Post by Rufio »

I'd be happy with just having haste. They have a decent selection of no save damage spells right now.

One of these days I am going to make a druid caster, but i don't have particularly high expectations for it.
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
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mining
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Re: Spike Growth, Entangle, and Vine Mine

Post by mining »

Rufio wrote:I'd be happy with just having haste. They have a decent selection of no save damage spells right now.

One of these days I am going to make a druid caster, but i don't have particularly high expectations for it.
True enough. Still be less than other casters :/
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Twiggy
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Re: Spike Growth, Entangle, and Vine Mine

Post by Twiggy »

i believe there are 3 druid spells that have no sr. Earthquake, quil, and creeping doom. raising dc would be nice. as would giving haste. though that wouldn't really be a problem. maybe giving them a slow spell or "stopping spell" druids are capable of wielding a shield and should be more durable than clerics. 'should' is the key word there. i am still feeling out caster classes. so haste isn't as important for druids
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

mining
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Re: Spike Growth, Entangle, and Vine Mine

Post by mining »

Twiggy wrote:i believe there are 3 druid spells that have no sr. Earthquake, quil, and creeping doom. raising dc would be nice. as would giving haste. though that wouldn't really be a problem. maybe giving them a slow spell or "stopping spell" druids are capable of wielding a shield and should be more durable than clerics. 'should' is the key word there. i am still feeling out caster classes. so haste isn't as important for druids
Ice Storm.

Durability? Should? No.

Clerics get haste.
Clerics get heal spam.
This alone makes clerics so many TIMES more durable than druids words can't describe. Druids used to have slow/stop. But those got nerfed/removed. No haste = useless in relic pvp.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Twiggy
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Re: Spike Growth, Entangle, and Vine Mine

Post by Twiggy »

mining wrote:
Twiggy wrote:i believe there are 3 druid spells that have no sr. Earthquake, quil, and creeping doom. raising dc would be nice. as would giving haste. though that wouldn't really be a problem. maybe giving them a slow spell or "stopping spell" druids are capable of wielding a shield and should be more durable than clerics. 'should' is the key word there. i am still feeling out caster classes. so haste isn't as important for druids
Ice Storm.

Durability? Should? No.

Clerics get haste.
Clerics get heal spam.
This alone makes clerics so many TIMES more durable than druids words can't describe. Druids used to have slow/stop. But those got nerfed/removed. No haste = useless in relic pvp.
excuse me 4 druid spells...out of how many? again main point mining.

maybe i was wrong about durability. I'll check their spells out again. Oh and healing doesn't make u more durable. it just makes u last longer. There is a big difference. a person with one ac that can heal himself but get's hit alot, and a person that doesn't get hit alot but can only heal half as much. which one is more durable? prolly the one that doesn't get hit alot. cause he can do more then just heal himself. Just an example of how healing doesn't make you more durable. avoiding being hit/absorbing damage makes u more durable.

also thanks mining for repeating what everyone knows. The whole point is that druid spells got nerfed/removed so do something with them. But then some people said, "hey the only druid people make is dragon shape, because druid spells suck" and that leads to make druid spells more on par with other casters.
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

mining
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Re: Spike Growth, Entangle, and Vine Mine

Post by mining »

excuse me 4 druid spells...out of how many? again main point mining.
Uh, I make a one line comment to correct you. Last time I checked, I'm permitted to do that. If you don't find that useful, ignore it totally. Unless, y'know, its actually important.
maybe i was wrong about durability. I'll check their spells out again.
Ignore DR spells. They're useless.
Oh and healing doesn't make u more durable. it just makes u last longer.
Is there a difference?
oh.
There is a big difference. a person with one ac that can heal himself but get's hit alot, and a person that doesn't get hit alot but can only heal half as much. which one is more durable? prolly the one that doesn't get hit alot. cause he can do more then just heal himself. Just an example of how healing doesn't make you more durable. avoiding being hit/absorbing damage makes u more durable.
Its called DR.

Roz can generally cast a spell, heal, cast a spell, heal, cast 2 spells, heal, or something vs a str build. Vs 3 dexxers, he can do the same.
Thats durability.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Twiggy
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Re: Spike Growth, Entangle, and Vine Mine

Post by Twiggy »

mining wrote:
excuse me 4 druid spells...out of how many? again main point mining.
Uh, I make a one line comment to correct you. Last time I checked, I'm permitted to do that. If you don't find that useful, ignore it totally. Unless, y'know, its actually important.
maybe i was wrong about durability. I'll check their spells out again.
Ignore DR spells. They're useless.
Oh and healing doesn't make u more durable. it just makes u last longer.
Is there a difference?
oh.
There is a big difference. a person with one ac that can heal himself but get's hit alot, and a person that doesn't get hit alot but can only heal half as much. which one is more durable? prolly the one that doesn't get hit alot. cause he can do more then just heal himself. Just an example of how healing doesn't make you more durable. avoiding being hit/absorbing damage makes u more durable.
Its called DR.

Roz can generally cast a spell, heal, cast a spell, heal, cast 2 spells, heal, or something vs a str build. Vs 3 dexxers, he can do the same.
Thats durability.
if u where not such a douche it wouldn't be a problem, but when i see it as another attack and an unhelpful nitpick i generally comment on it.

DR spells are not useless. They prevent you from getting damaged, pretty important if u ask me. especially for squishy casters.


druids have healing spells. and in nature they are maxed (or empowered?) i believe. roz was prolly playing against sucky players. or perhaps he was running around healing as they chased him? I would believe that more. druids and their DR spells allow them to stay in one place and kill someone. instead of running around healing and killing someone cause he can outlast them. Or they should be able to if their spells where better.
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

Shamedmonkey
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Re: Spike Growth, Entangle, and Vine Mine

Post by Shamedmonkey »

Except all DR spells excluding Divine Wrath, SD DR, and Epic Warding doesn't go above +5 (iirc). What is the standard PvP weapon? +6.
I have always imagined that when shamed prepares for relic events, he grabs his bull horn, he finds his Napoleon hat, and he settles in for a weekend of barking orders and generally pissing off everyone in the tc/nc coalition. - Burrahobbit

Twiggy
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Re: Spike Growth, Entangle, and Vine Mine

Post by Twiggy »

Shamedmonkey wrote:Except all DR spells excluding Divine Wrath, SD DR, and Epic Warding doesn't go above +5 (iirc). What is the standard PvP weapon? +6.

the comment was that DR spells are useless. They are not. Maybe druid DR spells are useless. but u just showed me 3 examples of not useless DR spells. also check out my last sentence of my post. or here let me quote it for you to make it clear

druids and their DR spells allow them to stay in one place and kill someone. instead of running around healing and killing someone cause he can outlast them. Or they should be able to if their spells where better.
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

mining
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Re: Spike Growth, Entangle, and Vine Mine

Post by mining »

They'd still be useless. 250 damage is like, 3 str build attacks.
And if you make it meaningful, druid dragons get ridiculous. :?
druids have healing spells.
Not as many as a cleric.
roz was prolly playing against sucky players.
Hi, server and everyone who inhabits it? This guy just called you sucky.
or perhaps he was running around healing as they chased him?
If I've got half a dozen folks on my tail, yes, I run heal. Want to know why? Because thats called being intelligent, tactical and not winding up dead.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Twiggy
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Re: Spike Growth, Entangle, and Vine Mine

Post by Twiggy »

They'd still be useless. 250 damage is like, 3 str build attacks.
And if you make it meaningful, druid dragons get ridiculous. :?
i made a suggestion that dragon feat would be unavailable if u took a spell focus feat. Idk if it's possible to do this but it would solve that problem.

Hi, server and everyone who inhabits it? This guy just called you sucky.
LMAO
If I've got half a dozen folks on my tail, yes, I run heal. Want to know why? Because thats called being intelligent, tactical and not winding up dead.
from what i have heard mages can kill people in a few rounds. all you need before ur DR falls. and in the few pvp's i have been in there have not been more than 3 on one. though the sides where pretty even.

the casters SHOULD. (key word SHOULD. meaning they are not like this but would be nice if they where.) be different styles of casting. Clerics healing casting healing casting running around whatnot. Mages being really far away and spamming high damage spells beating the hell outa people. and druids should be in the middle casting and taking damage. or something like that. idk maybe not exactly like that but having something besides spells and whatnot differing how u play them.
burrahobbit wrote:My mommy tells me that I am the best looking kid in school
burrahobbit wrote:We wake in the morning and piss excellence in FoN.....We win because we have better players, not builds....I think I'm starting to get this condescending thing down :lol: :lol:

Carejo
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Re: Spike Growth, Entangle, and Vine Mine

Post by Carejo »

Twiggy wrote:if u where not such a douche it wouldn't be a problem, but when i see it as another attack and an unhelpful nitpick i generally comment on it.
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mining
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Re: Spike Growth, Entangle, and Vine Mine

Post by mining »

Twiggy wrote:
They'd still be useless. 250 damage is like, 3 str build attacks.
And if you make it meaningful, druid dragons get ridiculous. :?
i made a suggestion that dragon feat would be unavailable if u took a spell focus feat. Idk if it's possible to do this but it would solve that problem.

Hi, server and everyone who inhabits it? This guy just called you sucky.
LMAO
If I've got half a dozen folks on my tail, yes, I run heal. Want to know why? Because thats called being intelligent, tactical and not winding up dead.
from what i have heard mages can kill people in a few rounds. all you need before ur DR falls. and in the few pvp's i have been in there have not been more than 3 on one. though the sides where pretty even.

the casters SHOULD. (key word SHOULD. meaning they are not like this but would be nice if they where.) be different styles of casting. Clerics healing casting healing casting running around whatnot. Mages being really far away and spamming high damage spells beating the hell outa people. and druids should be in the middle casting and taking damage. or something like that. idk maybe not exactly like that but having something besides spells and whatnot differing how u play them.
Clerics get focused because as long as the cleric is up, it will be hell to win the skirmish.
Wizards have amazing disables to keep them alive.
Druids get... Well, not much.

EDIT: Also, if I'm not being stupid, I expect to win 80% of fights I engage in with a lot of my builds. Yes, this is cocky as hell, and Sancreed probably has a losing record, because of all the times I've gone 1vM. Roz is probably just over even, but if I play him right, maybe 95% of builds will lose. Thats just because dexxers will have to have good saves, a ranged weapon and enough health to live through searing spam, and enough damage to kill me anyway.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

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