Using that logic Korr then the "shifty" types should just be able to shift and not HiPS since HiPSing is "hidey" stuff reserved for SD's.Korr wrote:If mages get LONG term polymorph, can we un-nerf the druid spells? Im assuming on this one that druids are supposed to be the "shifty" types and mages are the casting type.
Ice Storm was improved (not party friendly)
Natures Balance. . . nerfed
Creeping Doom. . . nerfed
Isaacs. . . powerfull
Bigby. . . powerfull
etc. . . etc
etc
Arcane casters are ultimately worthless in planar areas except as party buffers. Clerics have some areas where they can solo no problem, SD's have more, fighters even have areas they can solo, not too mention Barbs. Offhand I cannot think of a single planar area that Arcane casters can even attempt nevermind succeed. All the polymorph self spell does is give the caster a little more survivability. All planar creatures I have come across seem to have very little problem in making any save against an arcane caster. Taking that into account what do they have left? IGMS? How many of those are needed to kill even a single creature? Usually more than one would have mem'd. So what is a caster to do? Run away? Thats about the only thing they are good at these days.
This is a moot point since NS4 has no Dev's to speak of anyways, so any discussion is more an exercise in futility than anything else. Kind of like peeing in the wind and trying to convince yourself it is a nice warm tropical rain.