Relic Event Ideas

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cRaZy8or5e
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Re: Relic Event Ideas

Post by cRaZy8or5e »

Daltian wrote:
Azeel3 wrote:One problem that i see because of real life distractions that many players have, some people do not get to particapate in the event as they would like too. What if the event was a week long thing, and each nite only known to teh defenders the relics where moved to where ever the dm decied they would be defended, but the defender would knwo they had them.

it would be each factions responsiblity to defend the relics and recover lost ones onthat nite.
needless to say dropping relics would be a big no o. alos no running into relic rooms and suddenly crashing and oh lets say coming back into the event.

on that one nite it would be a factions duty to defend the relic collect the relics and protect them form enemies. that wold give each faction a chance to run up a few points and protect their faction along with their allies. also maybe a prize coud be asinged to a mystery "Kill". like a secert square if a player kills a particular player in battle they would nstantly get a token for a predetermined prize for a well fought fight.

so no matter if you play one hour or the whole week you could win a prize. also we could put up a kill board for who drops the most player any given evening making them the most wanted person on the server and maybe whoever is inthe top five if no one killed them or someone killed them several times one or the other would get a nice prize.
just though i would toss this out ty.

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I didn't understand your point? You want a week long event where you need to defend the relic and colect the relics? Isn't that the relic war just stretched to boredom?
The way I understood it is that each faction would try and hold the relics for a predetermined time, allowing every faction an opportunity to score from recaps, as well as getting captures.

Then throw in the extra little bonuses, like most kills, killing someone in a bonus zone, etc. I think his ideas are at the very least interesting and would definitely spice up the proceedings.

I think the reason why DM's chose to recognize only players from factions that actually scored is to encourage people to play their faction. MA could have made a more determined showing and probably scored some captures, but we threw our lot in with SL early in the interest of trying to thwart the AO/RK alliance. Not getting an mvp is the price that NC/MA paid for attempting to help TC and SL.
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Tsavong
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Re: Relic Event Ideas

Post by Tsavong »

cRaZy8or5e wrote:I think the reason why DM's chose to recognize only players from factions that actually scored is to encourage people to play their faction. MA could have made a more determined showing and probably scored some captures, but we threw our lot in with SL early in the interest of trying to thwart the AO/RK alliance. Not getting an mvp is the price that NC/MA paid for attempting to help TC and SL.
You are right about that we could have and should have made a more determined start to the event and we we did that we could have gotten a cap or 2 who knows. Of corse after the first hour or so unless you have a large enough force to grapple with who ever is defending the relics chances are you are not going to get any/any more caps.
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Chernobyl_Glow
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Re: Relic Event Ideas

Post by Chernobyl_Glow »

So the major theme to the thread is that the most fun occurs in the first hour or two of the event. That fun could be restarted if the relics were reset periodically. Those resets would not decrease the pvp at other times.

To echo Crazy's point and Tsavong's, in the past you may have chosen to cast your lot with an ally and help them. By teaming up you simply aborted your chances of winning. A selfless act in support of an ally. But now, for the first time, that selflessness means that players that did so now give up consideration of MVP.

Maybe they were trying to encourage players to fight for their own faction. So a change occurs where, "there are no mvp if you don't score a point". Fine but wouldn't that have been more effective if announced before the event or during the event?

See my post in the MVP voting. The last three events had 5 or 6 mvps. 2 this time is odd.

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Ajantis.
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Re: Relic Event Ideas

Post by Ajantis. »

in the past you may have chosen to cast your lot with an ally and help them. By teaming up you simply aborted your chances of winning. A selfless act in support of an ally. But now, for the first time, that selflessness means that players that did so now give up consideration of MVP.
I disagree, its just that the relic event has evolved, especially this time, so quickly to support one faction at the beginning, that only two factions were technically worthy to be rewarded.

It was deemed ignorant to even consider taking a relic to any other faction but AO or SL.
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Chernobyl_Glow
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Re: Relic Event Ideas

Post by Chernobyl_Glow »

I suppose. I was just saying that for whatever the reason the teams that are choose to help SL selflessly gave away their entitlement to have an MVP. Had you known this in advance of the event the relics that escaped on AO on Sunday morning may very likely have not gone to SL. Probably two each to two of the other factions. I just feel bad that all the factions "actively involved" can't have MVP's.

Its also a shame for those players of TC or NC to log in a mere two or three hours after the event started and see, 10-4-0-0-0-0. It's a sinking feeling that just because you missed the first two hours you probably are simply not going to be able to win.

It also has basically turned into a three horse race at the most. So I expect that the most we may ever have is 3 MVPs.

Oh well. I'm pointing out that NC should have an MVP to but like you said, you disagree. Teach me to be empathetic. I'll just stick to being pathetic. :)

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Daltian
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Re: Relic Event Ideas

Post by Daltian »

Funny thing is that during the event, when me and cluckster (Carlie Moon) decided to go ahead and try to score a point by attacking SL. All AO/RK started shouting that we were cheating and helping SL on purpose. It sickened me so much I loged out and missed the end of the event just to avoid being called a cheater. And you need tu understand that we really just wanted to score point that I feel we deserved for our effort. Now you all preach about carlie being MVP and everyone deserving an award, nice change of pace.

xXenox out....
xXenox

Korr
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Re: Relic Event Ideas

Post by Korr »

I still have plenty of equipped PvP capable toons, but I didnt take any time out to scope or reequip any of them. This is because once again the relic event was on the weekend (I know a good time for most people) which is a HORRIBLE time for me to play. I work friday night, sat day and night then sunday morning and I go home (usually thats when I participate) and pass out. A relic event or two in the future running just 1 night during the weeknight would be nice to see.

I also would concur that resetting the relics occasionally, or every capture automatically resets that relic could make the events vastly more entertaining. Theres only so long you can throw yourself at 15-20 defenders before you decide youre bored of it. But with constantly/periodically reset relics factions would have to have more toons raiding and defending to be able to keep the lead. I do the the problem of perpetual resetting as when say there are no RK people on and you go get RK over and over and over. But then again, if other people see that you just capped RK relic 6 times. . . maybe theyll want a piece for themselves. Would force the factions to fight each other for the others relics (as it seems the DMs want by only handing out 2 MVPs).

Just my thoughts
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Re: Relic Event Ideas

Post by VagaStorm »

Daltian wrote:Funny thing is that during the event, when me and cluckster (Carlie Moon) decided to go ahead and try to score a point by attacking SL. All AO/RK started shouting that we were cheating and helping SL on purpose. It sickened me so much I loged out and missed the end of the event just to avoid being called a cheater. And you need tu understand that we really just wanted to score point that I feel we deserved for our effort. Now you all preach about carlie being MVP and everyone deserving an award, nice change of pace.

xXenox out....
I'm sorry you got hurt by that. We didnt know that the sl relic was buged at the time, and when you went for the crade instead of the sl relic on the floor(sl gets no points for their own relic), it did look a bit fishy! :P :P :P On the bright side, when you started raiding sl, ao had to raid agen, which where alot of fun :)
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Shadowalker
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Re: Relic Event Ideas

Post by Shadowalker »

Reseting relics during event... Grand idea... a few tweaks to that:

A) Reset times random... to limit the number of toons 'parked' near or in enemy relics rooms waiting for reset..
....1) Restict parked toons to Neutral or Allied zones only.

B) Once a day all relics relocated to random EPIC areas.. make would be defenders rescue thier relic from NPC's then get it home to hold.

I think those would go a long way to making it a fun for all event. Imagine the joy of the lone toon out in Earth plane who happens upon a relic.. and then the horror as they realize they just picked up a huge PK-ME target.

Recent MVP restriction *drops poo on it* ooops
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diddy33
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Re: Relic Event Ideas

Post by diddy33 »

Shadowalker wrote:Reseting relics during event... Grand idea... a few tweaks to that:

A) Reset times random... to limit the number of toons 'parked' near or in enemy relics rooms waiting for reset..
....1) Restict parked toons to Neutral or Allied zones only.

B) Once a day all relics relocated to random EPIC areas.. make would be defenders rescue thier relic from NPC's then get it home to hold.

I think those would go a long way to making it a fun for all event. Imagine the joy of the lone toon out in Earth plane who happens upon a relic.. and then the horror as they realize they just picked up a huge PK-ME target.

Recent MVP restriction *drops poo on it* ooops
relics wouldn't be allowed in "epic" areas, the relic system is made for even lowbies to "enjoy" the fun, and this would prohibit them for participating.

this is sounding to be more of a "Raider of the relics" event more than a "Defender of the relics". maybe we should do both lol, Defender stays the same we have as it is now.

Raiders of the relics would reset relics once you get every faction's relic in your cradle. this would keep the game rolling throughout the whole event.
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weasel423
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Re: Relic Event Ideas

Post by weasel423 »

relics wouldn't be allowed in "epic" areas, the relic system is made for even lowbies to "enjoy" the fun, and this would prohibit them for participating.
Really, you think lowbies can participate in the current setup? Have you ever tried to take a lowbie even NEAR a level 40 RDD? or any other level 40 enemy toon? Don't think the lowbies would be "enjoying" anything (unless they like being killed with no chance at all)
Raiders of the relics would reset relics once you get every faction's relic in your cradle. this would keep the game rolling throughout the whole event.
So, it would be no different than last time... or did AO hold ALL the relics at one point? Either way, if this was the case, then what would make the team holding 6 relics even want the 7th if they are going to lose them all when they get the 7th? It would have to be on some sort of a timer or at some random times or just whenever a DM felt like re-setting them :D
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mining monk
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Re: Relic Event Ideas

Post by mining monk »

weasel423 wrote:
relics wouldn't be allowed in "epic" areas, the relic system is made for even lowbies to "enjoy" the fun, and this would prohibit them for participating.
Really, you think lowbies can participate in the current setup? Have you ever tried to take a lowbie even NEAR a level 40 RDD? or any other level 40 enemy toon? Don't think the lowbies would be "enjoying" anything (unless they like being killed with no chance at all
Build a sorceror which nabs FoD and Acid Arrow. Spam acid arrow and FoD. Pray. Cast SS on allies. Etc. Make a cleric that harms and heals. Make a druid that uses AoE and heals. Make a...
Things we must hold the DMs to.
nc would get hulking hurlers first.
TBC....

Daltian
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Re: Relic Event Ideas

Post by Daltian »

The way I imagine a perfect event is, chasing lots of lowbie enemies with my scythe wielding CoT with great cleave.
xXenox

diddy33
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Re: Relic Event Ideas

Post by diddy33 »

weasel423 wrote:
relics wouldn't be allowed in "epic" areas, the relic system is made for even lowbies to "enjoy" the fun, and this would prohibit them for participating.
Really, you think lowbies can participate in the current setup? Have you ever tried to take a lowbie even NEAR a level 40 RDD? or any other level 40 enemy toon? Don't think the lowbies would be "enjoying" anything (unless they like being killed with no chance at all)
I'm not saying bring out your level 5 and go at it, but i have had people help that weren't level 25 +, i'd clear the room and they'd run a relic for me. so they were enjoying it. the devs made it so lowbies could participate, i didn't say that they had a chance if they tried to do it themselves.
weasel423 wrote:
Raiders of the relics would reset relics once you get every faction's relic in your cradle. this would keep the game rolling throughout the whole event.
So, it would be no different than last time... or did AO hold ALL the relics at one point? Either way, if this was the case, then what would make the team holding 6 relics even want the 7th if they are going to lose them all when they get the 7th? It would have to be on some sort of a timer or at some random times or just whenever a DM felt like re-setting them :D
AO held ALL the relics most of the time. there was a few times when SL was able to get a few out, but AO still got them back.
what's to stop AO from capping the 7th relic to return them all home? we don't just want to just beat you, we want to crush you. we would do it for more caps you think we liked seeing we only won by 10 last event? we'd love to see that number alot higher.
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VagaStorm
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Re: Relic Event Ideas

Post by VagaStorm »

weasel423 wrote:what would make the team holding 6 relics even want the 7th if they are going to lose them all when they get the 7th?
I'll explain it, the reason they would do that, is exactly what happend at one point. SL had some relics, tc tried to raid sl, hence the risk for sl and tc to keep raiding the one relic from one another brining inn caps for both sideas while AO siits quietly with their 6 relics erning absolutly no new points.
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Why would I want to count 12 hours twice? I’m perfectly capable of counting to 24, and while we’re at it, can someone go shoot named time zones. GMT+x is all we need!
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