Build Testing

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Daral0085
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Re: Build Testing

Post by Daral0085 »

No, it was me when you told me how to rework the levels. Al made a slightly different type of cleric (changed the epic feats a little and swapped a cleric domain).
Bargeld wrote:It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win.

Shamedmonkey
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Re: Build Testing

Post by Shamedmonkey »

I think we all need to take a step back and agree that I'm perfect in every way.
I have always imagined that when shamed prepares for relic events, he grabs his bull horn, he finds his Napoleon hat, and he settles in for a weekend of barking orders and generally pissing off everyone in the tc/nc coalition. - Burrahobbit

Alkapwn
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Re: Build Testing

Post by Alkapwn »

Magic/Travel is so killer with a cleric. Aliesters defently the best out of the three for pvp. In my opinion :o
All deadly imploders though. Healing domain is a little meh.. hehe
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mining
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Re: Build Testing

Post by mining »

Alkapwn wrote:Magic/Travel is so killer with a cleric. Aliesters defently the best out of the three for pvp. In my opinion :o
All deadly imploders though. Healing domain is a little meh.. hehe
Magic is amazing, I agree, but healing domain is so amazing in PVM, and full heal GRs just give you that extra 4k healing that might win a few more fights.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

cRaZy8or5e
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Re: Build Testing

Post by cRaZy8or5e »

Alkapwn wrote:Magic/Travel is so killer with a cleric. Aliesters defently the best out of the three for pvp. In my opinion :o
All deadly imploders though. Healing domain is a little meh.. hehe
I'll have to agree with Kapo on this one. Magic/Travel is a beast of a cleric, plenty of offensive power and an ability to extend a fight for a very long time, not to mention keep all his friends in the fight as well.
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northstar_08
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Re: Build Testing

Post by northstar_08 »

It all depends on why you are building your cleric

We can all agree Travel is essential for PvP or PvM

If you are going for PvP i'd say Travel and Magic

For PvM, Travel & Healing is a Must

Also, for PvM, Trickery for II is very good + you can open your own chests.

All depends on your main purpose for your build. I have a great PvM cleric build with Healing and Trickery but lack of Travel makes PvP very difficult. If I had my time back I probably would have went with Travel and Healing though (I am more focused on PvM as oppsoed to PvP)

Amoenotep
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Re: Build Testing

Post by Amoenotep »

my trickery cleric is built for pvp...him and his 90+ hide/ms...not bad for a cleric :)
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Rufio
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Re: Build Testing

Post by Rufio »

Oh tep, always bragging about things he really shouldn't be bragging about. 90 hide is terrible for a trickery domain cleric. my spotters have 90+ spot without even using true seeing.
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Amoenotep
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Re: Build Testing

Post by Amoenotep »

but can they withstand the implode that takes down some pure fighters?
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mining
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Re: Build Testing

Post by mining »

Amoenotep wrote:but can they withstand the implode that takes down some pure fighters?
Hahahahahaha cyclone hahahahahaha
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.

Rufio
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Re: Build Testing

Post by Rufio »

Yup, no problem. DC 48 is the highest you could possibly have, and any build I play is designed to resist that. Imploding a pure fighter isn't a great feat, not having spellcraft as a class skill pretty much negates their full fortitude saves, so their fortitude saves vs spells end up just being average.
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