Build Testing
Re: Build Testing
No, it was me when you told me how to rework the levels. Al made a slightly different type of cleric (changed the epic feats a little and swapped a cleric domain).
Bargeld wrote:It's been shown in past relic events even, if NC actually has a decent amount of players involved, they will win.
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Re: Build Testing
I think we all need to take a step back and agree that I'm perfect in every way.
I have always imagined that when shamed prepares for relic events, he grabs his bull horn, he finds his Napoleon hat, and he settles in for a weekend of barking orders and generally pissing off everyone in the tc/nc coalition. - Burrahobbit
Re: Build Testing
Magic/Travel is so killer with a cleric. Aliesters defently the best out of the three for pvp. In my opinion
All deadly imploders though. Healing domain is a little meh.. hehe

All deadly imploders though. Healing domain is a little meh.. hehe
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Re: Build Testing
Magic is amazing, I agree, but healing domain is so amazing in PVM, and full heal GRs just give you that extra 4k healing that might win a few more fights.Alkapwn wrote:Magic/Travel is so killer with a cleric. Aliesters defently the best out of the three for pvp. In my opinion![]()
All deadly imploders though. Healing domain is a little meh.. hehe
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
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Re: Build Testing
I'll have to agree with Kapo on this one. Magic/Travel is a beast of a cleric, plenty of offensive power and an ability to extend a fight for a very long time, not to mention keep all his friends in the fight as well.Alkapwn wrote:Magic/Travel is so killer with a cleric. Aliesters defently the best out of the three for pvp. In my opinion![]()
All deadly imploders though. Healing domain is a little meh.. hehe
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Re: Build Testing
It all depends on why you are building your cleric
We can all agree Travel is essential for PvP or PvM
If you are going for PvP i'd say Travel and Magic
For PvM, Travel & Healing is a Must
Also, for PvM, Trickery for II is very good + you can open your own chests.
All depends on your main purpose for your build. I have a great PvM cleric build with Healing and Trickery but lack of Travel makes PvP very difficult. If I had my time back I probably would have went with Travel and Healing though (I am more focused on PvM as oppsoed to PvP)
We can all agree Travel is essential for PvP or PvM
If you are going for PvP i'd say Travel and Magic
For PvM, Travel & Healing is a Must
Also, for PvM, Trickery for II is very good + you can open your own chests.
All depends on your main purpose for your build. I have a great PvM cleric build with Healing and Trickery but lack of Travel makes PvP very difficult. If I had my time back I probably would have went with Travel and Healing though (I am more focused on PvM as oppsoed to PvP)
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Re: Build Testing
my trickery cleric is built for pvp...him and his 90+ hide/ms...not bad for a cleric 

Re: Build Testing
Oh tep, always bragging about things he really shouldn't be bragging about. 90 hide is terrible for a trickery domain cleric. my spotters have 90+ spot without even using true seeing.
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Re: Build Testing
but can they withstand the implode that takes down some pure fighters?
Re: Build Testing
Hahahahahaha cyclone hahahahahahaAmoenotep wrote:but can they withstand the implode that takes down some pure fighters?
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Build Testing
Yup, no problem. DC 48 is the highest you could possibly have, and any build I play is designed to resist that. Imploding a pure fighter isn't a great feat, not having spellcraft as a class skill pretty much negates their full fortitude saves, so their fortitude saves vs spells end up just being average.
Sebastian (TSS) Doc - Rufio of (TSS) - Dagr (TSS)
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}
Raijin {FoN} - Arcadia {FoN} - Geb {FoN}