Time Stop

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mgrjebbo
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Post by mgrjebbo »

i completey agree with the caster only effect, however i like the time crystals. adds flavor, i see no reason to do away with them.

if anything just make them more of a rare drop.

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Post by LunarSquirrel »

For the benefit of the mage: I see no reason to reduce the drop of the crystals if it will be caster only effect. If anything, maybe a SLIGHT increase in their drop rate would be more appropriate.
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Post by disastro »

kingfatzo wrote: it doesnt have to be party friendly just to be party saving --
good point, I stand corrected.

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Post by P. Fricebottle »

LunarSquirrel wrote:For the benefit of the mage: I see no reason to reduce the drop of the crystals if it will be caster only effect. If anything, maybe a SLIGHT increase in their drop rate would be more appropriate.
Yes, I'm sure the fact that I've seen a crystal in nearly ever bag on the planes just goes to show thats not near enough. We need two crystals each bag.
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Post by Binkyuk »

DM Sun Tzu wrote:The spell description says:
Oh, well that settles it then. Heaven forbid we deviate from the sacred spell description.

Hmm, I'm starting to like the one round duration, and with spell foci and concentration reducing the chance of failure. Start it at something crazy like 70% and reduce it by 15% per transmutation focus and 60 conc. *maybe* add an extra round for ESF: trans.

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Post by JesterOI »

It's fine the way it is, just make it caster only and remove the requirement of Time Crystals.
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Post by -BannyD- »

JesterOI wrote:It's fine the way it is, just make it caster only and remove the requirement of Time Crystals.
coming from the guy who wants 40d8 dmg on his Wail of the Banshee :roll:
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Post by JesterOI »

Most level 9 spells are under-powered.

(A level 9 spell with 40d8 @ 40 caster levels. Don't forget that the spell renders itself useless for 2 or 3 rounds after it's cast. And, it cannot be meta-magic'd in anyway whatsoever. Bet ya didn't think of those points did ya? :P )
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Post by kingfatzo »

pffft tangent ! :lol:
JesterOI wrote:It's fine the way it is, just make it caster only and remove the requirement of Time Crystals.
^ jester hit the nail on the head; a simple solution - no need to complicate things..

complication = more effort for the devs = usage of the word "soon" = a long time :lol:
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P. Fricebottle
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Post by P. Fricebottle »

Off-Topic: WotB is way underpowered, with only a colossal area of effect and instant-death. Way underpowered. :sarcasm:

Back On-Topic: Not much to get back on topic too, Jester's solution was pretty good.
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Dynmi
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Post by Dynmi »

I think time crystals should stay, otherwise one mage could near solo a relic raid, and secondly I need them to sell as they are quite valuable.
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Post by JesterOI »

P. Fricebottle wrote:Off-Topic: WotB is way underpowered, with only a colossal area of effect and instant-death. Way underpowered. :sarcasm:
Except the spell never works because everything always saves.
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Post by Poet »

P. Fricebottle wrote:
Yes, I'm sure the fact that I've seen a crystal in nearly ever bag on the planes just goes to show thats not near enough. We need two crystals each bag.
Wow take me with you on your next planar trip then please!;)
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Core
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Post by Core »

My consern with Timestop is the scroll users... I mean you need like 20-30 umd, 60 cons is easy to get uber cons items, and greater trans focus.

So let's see lvl 35 rogue 5 bard with 3 round timestop scrolls... is this starting to become OP? It's really a good thing you can't craft timestop scrolls as far as I know, if anyone knows a way please share. I've been seeing quite a few non sorc/wiz latly useing the TS scrolls for long 2-3 round durations latly.

Maybe the droprate of timestop scrolls is too high, maybe they shouldn't drop at all for this reason. If you disagree that's fine opinions always welcome.

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Post by disastro »

the caster-only spammable time stop was still an issue in small scale battles on ns 35 when i was last there (only defense was... better ping time on YOUR time stop). It's better than what we have now, but some additional limitation would add an element of strategy to it and give a small chance to all the non-timestop builds.

crystals are basicallly a non-issue (it basically doesnt matter if the requirement is removed or stays.) they may have been meant as a limiting factor but even on ns35 (where they dropped WAY less often) it was no great task to hoard enough to time stop as much as you like.

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