Rules & Benefits of a Guild
Posted: Fri Feb 03, 2006 2:41 pm
I was wondering if you could post the rules necessary to create and maintain a guild.
I read something about tags, I assume that's the initals or whatnot in each characters name. If that's the case, how do existing characters join (for an official guild)?
What are the benefits of a guildhouse? Can items, gold, etc. be stored there?
What other in-game benefits are accorded officially recognized guilds?
What are the rules for creating & maintaining? If these are already permantently posted, the link would be great.
Can guilds cross factions, or are they faction & ally specific?
More questions to come after the first set of answers.
I read something about tags, I assume that's the initals or whatnot in each characters name. If that's the case, how do existing characters join (for an official guild)?
What are the benefits of a guildhouse? Can items, gold, etc. be stored there?
What other in-game benefits are accorded officially recognized guilds?
What are the rules for creating & maintaining? If these are already permantently posted, the link would be great.
Can guilds cross factions, or are they faction & ally specific?
More questions to come after the first set of answers.