This disarming is an entirely different topic that should addressed. Just the mere fact that very hard to find items that very often cannot be easily replaced can be disarmed and stolen by a pre-epic feat or even a feat given for free by a whip. Kinda sickening. Having the item go to on'es inventory, and then having it unusable until rest is actually great for play and balance. The item loss is simply freekishly uber overkill for such a meager feat. Some players give items back, while others keep everything.Dazrield wrote:Would be nice if they'd at least look at the other screens to answer questions. I was disarmed by a player whom looked to be playing 2-4 toons. I asked 1 in tell, and asked the other 3 in talk that were standing inside a building idling while the other fought if they'd seen what happened to my deathbite. I asked repeatedly without any acknowledgement. Now I know that they are not obligated to answer, but every other player that's disarmed me has atleast told me that yes, he/she found the weapon and is keeping it. I personally think it's a very rude to ignore when I was asking very politely, and not attacking, I'd even put my weapons away so as not to appear hostile. If someone can't even bother to manage simple conversation, what exactly is it that they are contributing to the community? Their spot could easily be filled by an NPC at that point.
Then there si the disarming from mobs. How many times have people died because they had to make sure their weapon wasn't on the ground, otherwise they would have just run and transitioned? How many people have lost weapons on walls, cliffs, other obstructions, or because it is floating in some random place?
Many mobs have been made so they cannot be disarmed. I think weapon drops from players being disabled is way over due.