Add NE as an acceptable alignment in Circle.
Re: Add NE as an acceptable alignment in Circle.
I wish they would have made CoT the Divine Champion instead... even in the nwscript the variable is called CLASS_TYPE_DIVINECHAMPION I think (or something generic like that)... seems clear they had some intentions of making it a generic Divine Champion.
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Re: Add NE as an acceptable alignment in Circle.
I forget how it works in PnP. 5 level class, bonuses are probably pretty close to what's in, just the expanded progression makes it insane.
Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.
Re: Add NE as an acceptable alignment in Circle.
Could you make it open prc for every faction? If so, I wouldn't mind. CoT really is a bit powerful. Just ignore the name, and think of it as Divine Champion instead. Although smite evil should switch to smite good if evil, if you can leto that and the neutral ones - well they dont get smite as they wont be smitten either. Or they can only smite neutral heh.LinuxPup wrote:I wish they would have made CoT the Divine Champion instead... even in the nwscript the variable is called CLASS_TYPE_DIVINECHAMPION I think (or something generic like that)... seems clear they had some intentions of making it a generic Divine Champion.
But if that happens then we want rogues in NC


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Re: Add NE as an acceptable alignment in Circle.
Yeah, pretty much, but because of how saves etc. work in PnP +3 sacred AB and +2 sacred saves is pretty decent.Lokey wrote:I forget how it works in PnP. 5 level class, bonuses are probably pretty close to what's in, just the expanded progression makes it insane.
Also, their smiting ability is a wee bit better: Smite Infidel- says it works on anyone not of your alignment.
Oh, and don't bring PnP into this unless you want a couple of those divine kill everythings running around in this thread :p.
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Add NE as an acceptable alignment in Circle.
DnD 3d edition (Forgotten Realms Campaign book, pg 42 and 43)
1st lvl - lay on hands
2nd lvl - fighter feat, sacred defense +1
3d lvl - smite infidel (works on anyone not follower of your deity (atheists too), even better than other alignment)
4th lvl - fighter feat, sacred defense +2
5th lvl - divine wrath
1st lvl - lay on hands
2nd lvl - fighter feat, sacred defense +1
3d lvl - smite infidel (works on anyone not follower of your deity (atheists too), even better than other alignment)
4th lvl - fighter feat, sacred defense +2
5th lvl - divine wrath

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For the Glory of Torm! Clericus Liberatus Anno Dominis - Gloria Triadis!
Re: Add NE as an acceptable alignment in Circle.
Are you trying to bring lawyers upon this forums for your copyright infrigenment? :pNyeleni wrote:DnD 3d edition (Forgotten Realms Campaign book, pg 42 and 43)
1st lvl - lay on hands
2nd lvl - fighter feat, sacred defense +1
3d lvl - smite infidel (works on anyone not follower of your deity (atheists too), even better than other alignment)
4th lvl - fighter feat, sacred defense +2
5th lvl - divine wrath
Bargeld wrote:Overall, I think most would agree that a pure rogue is probably the worst build on the server.
Re: Add NE as an acceptable alignment in Circle.
Quote a full chapter we'd remove it, link to a full book pdf same. Blurbs or summaries are fine, especially game rules (except for extreme cheese like Ithillid Savant or Beholder Mage or Venomfire or...) 

Tep wrote:I login and there's a dwarf to kill. You can't ask for much more than that.
Alkapwn wrote:NC has the most amazing melee build there is. Its a friggin unstopable juggernaut of pain.
Re: Add NE as an acceptable alignment in Circle.
Ha ha,
I probably won't be popular in my own faction for saying this, but I don't think the TC needs BGs. The Circle already has a very powerful Prc. I agree with Bargeld. I think the server is amazingly balanced as is. Every faction has a very legitimate Prc, and it seems as if we are now finally seeing that in PvP...there are a lot of very cool PM, CoT, RDD, Shifter, Assassin, DD builds.
Any opponent's build feels "overpowered" when you are on the losing end of the fight.
Actually, I just had a change of heart. I think Sorc/PDKs would be good for the server in general. And yes Frog, we should have Rogues in the NC as well.
I probably won't be popular in my own faction for saying this, but I don't think the TC needs BGs. The Circle already has a very powerful Prc. I agree with Bargeld. I think the server is amazingly balanced as is. Every faction has a very legitimate Prc, and it seems as if we are now finally seeing that in PvP...there are a lot of very cool PM, CoT, RDD, Shifter, Assassin, DD builds.
Any opponent's build feels "overpowered" when you are on the losing end of the fight.
Actually, I just had a change of heart. I think Sorc/PDKs would be good for the server in general. And yes Frog, we should have Rogues in the NC as well.
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Re: Add NE as an acceptable alignment in Circle.
Yay!
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Re: Add NE as an acceptable alignment in Circle.
I knew you were a man of wisdom and vision!alasteir wrote:
Actually, I just had a change of heart. I think Sorc/PDKs would be good for the server in general. And yes Frog, we should have Rogues in the NC as well.
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Re: Add NE as an acceptable alignment in Circle.
Monks should be in MA
Wizards should be in NC
Sorc should be in TC
Rangers in SL.
Gimps a long time ago were in MA, Need to change monks from attaining PM lvls is all.
In NC, they can only be pure wizards, and LG.
Sorc in TC should be CN.
Rangers in SL should be CE.
Need some changes, Appease us to some great fondations.
Wizards should be in NC
Sorc should be in TC
Rangers in SL.
Gimps a long time ago were in MA, Need to change monks from attaining PM lvls is all.
In NC, they can only be pure wizards, and LG.
Sorc in TC should be CN.
Rangers in SL should be CE.
Need some changes, Appease us to some great fondations.
Re: Add NE as an acceptable alignment in Circle.
That made even sense, but it won't happen. The Devs are busy with other stuff.

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Re: Add NE as an acceptable alignment in Circle.
oooh, i got it. we could make all classes and PrC's available to anyone at anytime, start the server in a single town with all the basics you could want, and send you into the world with dreams of defeating all the monsters....aaahhh..nope, nm, we did that. it was ns3
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Re: Add NE as an acceptable alignment in Circle.
Are you like dumb? Mask, The guild, gimps were from MA and they were all monks and were the ones to pk Okies. Did you see a different light show? Did you see the sexy freaks try to pk the Okies? No, you didnt so please go to the side lines and let the ppl who were thier speak.oooh, i got it. we could make all classes and PrC's available to anyone at anytime, start the server in a single town with all the basics you could want, and send you into the world with dreams of defeating all the monsters....aaahhh..nope, nm, we did that. it was ns3
NC should a LG wizards
TC should have Any good
RK should disallow sorc, pally. Ever hear of a Dwarf pally? Mask?
SL should have Rangers due to underground tracking.
MA should have monks due to the gimps and you forgot they were from there and put a script in place no pm's & monks.
I was there for all the light shows, and tried to help Mask in his pking of ppl he couldnt with his guild.

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Re: Add NE as an acceptable alignment in Circle.
monks were never allowed in MA...EVER. i knew the gimps, i pk'd with the gimps. they used scythe wm's to put out more damage on the GoN players that invaded SL than anyone ever. they rolled monks in SL idiot.