TC jobs - flaws, improvements etc.

Post your tips, ideas for improvements, requests for new features, etc. here
Kirg
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TC jobs - flaws, improvements etc.

Post by Kirg »

Zing wrote:The Circle Jobs are now available.
Do you have the skill required to become a...
Forest Empath,
Mercy Advocate and
Liberator?
Speak with The Bear to get started.
First a huge hug to all involved bringing us neutrals some jobs. And even three branches!

Now I guess as with all jobs sometimes not all things are checked, so I hope this thread will help making them better.


The goblins in Glork Caves don't give job points. Don't know if it is intended, but I guess not.
Edit: After gaining the third assignment in the job they give job points now, so nvm, I guess :).

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Post by Amoenotep »

while we try to test all aspects we can think of, not all things get looked at. this thread will be good if you run into anything that we have missed. thanks for the concern on making sure things get as straight as they can.
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Junipers
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Post by Junipers »

I created a rogue for the circle and am unable to perform the Empath lvl 2 job. I get a message saying talk to the Boar. He tells me i'm not lvl 3 yet. I can't get the animals to follow me to the Druid's circle in Melencia.
Am I missing something?

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Post by Metis »

Are you level 3? If not thats the problem if you are then there might be an issue
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Kirg
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Post by Kirg »

flailer wrote:- Faction specific transition between Melencia Forest and Daeron: Crevasse should be working again (let me know if it's not working for both factions)
On a related note: unfortunately the transition still doesnt work. I get the old msg about the tunnels only working for NC members. I waited for a reset too.


Edit: the didgeridooing of the animals worked for me.

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Flailer
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Post by Flailer »

Kirg wrote:
On a related note: unfortunately the transition still doesnt work. I get the old msg about the tunnels only working for NC members. I waited for a reset too.
Bah - I think I know the problem. Will try and get to it again in a day or two.
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Zing
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Post by Zing »

Goblins in the Clan Glork caves are not supposed to give JP for Advocate levels 1 and 2 as you are cleaning the forest itself (and technically at this stage you don't know that Glork is part of the cause of the problem ;))

Level 3 Requirement means Character Level 3.

When the Bear gives you the assignment for Empath level 2 he does state something like "you can do this job when you are ready (Level 3)".

I was hoping that made it clear enough that this means a level 3 character and not level 3 Empath. It would be a bit strange to require level 3 of a job to complete level 2 no?

Hope that clears it up.

edit: typo
Last edited by Zing on Sun Jan 07, 2007 4:42 am, edited 1 time in total.
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kgb
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Post by kgb »

flailer wrote:- Faction specific transition between Melencia Forest and Daeron: Crevasse should be working again (let me know if it's not working for both factions)
On a related note: unfortunately the transition still doesnt work. I get the old msg about the tunnels only working for NC members. I waited for a reset too.

Just like to add that I get the converse message stating that the Crevasse entrance is open only to TC Members.

Thanks Flailer for having a look at this!
Tres Nawt {CLAD}, Tres Baf {CLAD}, Tres Leyana {CLAD}, Tres Q'sara {CLAD}

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Kirg
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Post by Kirg »

Shouldn't the runestones recharge after 30 minutes? Else you have to wait for a reset to complete the assignment.

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Post by Zing »

Kirg wrote:Shouldn't the runestones recharge after 30 minutes? Else you have to wait for a reset to complete the assignment.
You could wait till kingdom come and a rune stone will not reset.

There are a certain number of rune stones. To complete the quest you must find each one once only. The first time you find a rune stone it will always be active, thereafter it will be inactive to you for ever more.
Talos - God of Rebellion.


...zing broke you didnt he...ITS ZINGS EVIL THAT HAS BROUGHT THIS DAY....
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Kirg
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Post by Kirg »

Hm, only found 7 so far. Travelled to Ancient Road and Melencia Pass but I didn't find any there.

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Dynmi
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Post by Dynmi »

All jobs complete here, each are flawless and the bonuses are awesome!
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watchwood
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Post by watchwood »

Care to share? I haven't managed to beat them yet.
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Kirg
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Post by Kirg »

Flailer wrote:
Kirg wrote:
On a related note: unfortunately the transition still doesnt work. I get the old msg about the tunnels only working for NC members. I waited for a reset too.
Bah - I think I know the problem. Will try and get to it again in a day or two.
Still not working, Flailer, again waited to test it after a reset. Same msg as ever.


Thanks to Dinmy I explored brand new areas and finished the jobs.

SPOILER ahead for granted items (no fear not telling where the needed runestones are):














Last warning SPOILER












Empath job: temp. 20% concealment from Vine Pipes; +4 listen, hide and move silently
Advocate job: temp. +1 dex, +1 wis, + random elem. dmg from 1d4 - 1d6 to 1d8 from Forest Eye; +4 spot, search and +3 AC vs goblinoids
Liberator job: +1 dex, +1 wis

watchwood
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Post by watchwood »

Hey, those stat bonuses make my latest build unbroken again. Sweet.
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