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	<id>https://ns4ee.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Frendel</id>
	<title>Neversummer 4 EE Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://ns4ee.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Frendel"/>
	<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php/Special:Contributions/Frendel"/>
	<updated>2026-04-04T13:34:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Subrace_overview&amp;diff=9686</id>
		<title>Subrace overview</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Subrace_overview&amp;diff=9686"/>
		<updated>2026-01-25T05:09:21Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[Aasimar]]'''&lt;br /&gt;
* Favored Class: [[Paladin]]&lt;br /&gt;
* Must be Good-aligned&lt;br /&gt;
* +2 Wisdom, +2 Charisma&lt;br /&gt;
* +2 Listen, +2 Spot&lt;br /&gt;
* Acid, Cold, and Electricity 20% Immunity&lt;br /&gt;
* Aasamir Aura: Gives off a bright light, Hide penalties to anyone entering it, and blinds Drow and Tieflings who enter it.&lt;br /&gt;
* Darkness Vulnerability: Aasimar are blinded by magical darkness, even with an Ultravision spell active, much in the same way drow and tieflings are blinded by the aasimar's light aura.&lt;br /&gt;
* Level Adjustment +2 &lt;br /&gt;
&lt;br /&gt;
Note: Aasamir is a Subrace of Humans. To choose it you must pick Human at creation and choose Aasamir at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Air Genasi]]'''&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* Must be Neutral-aligned&lt;br /&gt;
* +2 Dexterity, +2 Intelligence, -2 Wisdom, -2 Charisma&lt;br /&gt;
* +2 to all Reflex saving throws&lt;br /&gt;
* Half damage from electricity-based attacks&lt;br /&gt;
* [[Gust of Wind]] 1/day as cast by a 5th-level Sorcerer&lt;br /&gt;
* Air Genasi Clerics must take Air as one of their clerical domains&lt;br /&gt;
* Breathless: Air Genasi are immune to drowning&lt;br /&gt;
* Level Adjustment +2 &lt;br /&gt;
&lt;br /&gt;
Note: Air Genasi is a Subrace of Humans. To choose it you must pick Human at creation and choose Air Genasi at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Azerblood]]'''&lt;br /&gt;
* Favored Class: [[Fighter]]&lt;br /&gt;
* Must not be Chaotic-aligned&lt;br /&gt;
* +2 Strength, +2 Constitution, -2 Charisma&lt;br /&gt;
* [[Darkvision]]&lt;br /&gt;
* +2 to Saving Throws vs. Fire&lt;br /&gt;
* 10/- Fire Resistance&lt;br /&gt;
* +2d6 to the damage per round dealt by any [[Inferno]] spell that they cast&lt;br /&gt;
* ''Azer Fire:'' Can either be used as a Fire Damage Shield that deals 1d6 Fire Damage +1 Fire Damage per every 4 levels (duration same as Flame Weapon), or can act as [[Flame Weapon]] and be applied to Melee Weapons, Ammunition, Throwing Weapons, and Gloves.&lt;br /&gt;
* Azerblood Clerics must take Fire as one of their clerical domains&lt;br /&gt;
* Level Adjustment +2&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Azerblood is a Subrace of [[:Category: Dwarf|Dwarves]].  To choose it you must pick [[:Category: Dwarf|Dwarf]] at creation and choose Azerblood at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Dwarf race will include Dwarf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Strength&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Drow]]'''&lt;br /&gt;
* Favored Class: [[Cleric]]&lt;br /&gt;
* +2 Intelligence, +2 Charisma, +2 Dexterity, -2 Constitution&lt;br /&gt;
* [[Darkvision]]&lt;br /&gt;
* Spell Resistance of 5 +1/lvl&lt;br /&gt;
* +2 to all Will saving throws&lt;br /&gt;
* Drow Aura: Gives the Drow and all his allies within the Aura 20% concealment, and any Aasamir that enter it are blinded by it. However, it makes the drow vulnerable to attacks of opportunity from all opponents, unless the drow has ultravision.&lt;br /&gt;
* Light Sensitivity: -2 to all attack rolls, saves, and checks in brightly lit areas. Exposure to bright light, natural or magical, blinds the Drow for one round.&lt;br /&gt;
* Level Adjustment +3 &lt;br /&gt;
&lt;br /&gt;
Note: Drow is a Subrace of Elves. To choose it you must pick Elf at creation and choose Drow at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:+2 Intelligence, +2 Charisma &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Duergar]]'''&lt;br /&gt;
* Favored Class: [[Fighter]]&lt;br /&gt;
* +2 Constitution, -4 Charisma&lt;br /&gt;
* [[Darkvision]]&lt;br /&gt;
* Immunity to Paralysis, Poison, and Illusions&lt;br /&gt;
* +4 Move Silently, +1 Listen, +1 Spot&lt;br /&gt;
* Invisibility 1/day self only, as cast by a Wizard twice the Duergar's level. At level 11 this ability becomes Improved Invisibility&lt;br /&gt;
* Light Sensitivity: -2 to all attack rolls, saves, and skill checks in brightly lit areas. Exposure to bright light, natural or magical, blinds the Duergar for 1 round.&lt;br /&gt;
* Level Adjustment +2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Duergar is a Subrace of Dwarves. To choose it you must pick Dwarf at creation and choose Duergar at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Dwarf race will include Dwarf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:-2 Charisma &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Durzagon Fiend]]'''&lt;br /&gt;
* Favored Class: [[Rogue]]&lt;br /&gt;
* Must be Evil-aligned&lt;br /&gt;
* +2 Strength, +2 Dexterity, +2 Intelligence, -2 Wisdom&lt;br /&gt;
* +3 Hide, +3 Move Silently&lt;br /&gt;
* [[Weapon Finesse]]&lt;br /&gt;
* Cold, fire, and electricity 5/- resistance.&lt;br /&gt;
* Spell Resistance of Level + 5&lt;br /&gt;
* [[Darkvision]]&lt;br /&gt;
* Planar subrace&lt;br /&gt;
* Level Adjustment +3&lt;br /&gt;
&lt;br /&gt;
Note: Durzagon Fiend is a Subrace of Dwarves. To choose it you must pick Dwarf at creation and choose Durzagon at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Dwarf race will include Dwarf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:+2 Strength, +2 Dexterity, -2 Constitution, +2 Intelligence, -2 Wisdom, +2 Charisma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Earth Genasi]]'''&lt;br /&gt;
* Favored Class: [[Fighter]]&lt;br /&gt;
* Must be Neutral-aligned&lt;br /&gt;
* +2 Strength, +2 Constitution, -2 Dexterity, -2 Charisma&lt;br /&gt;
* +2 to all Fortitude saving throws&lt;br /&gt;
* Half damage from all acid-based attacks&lt;br /&gt;
* Earth Genasi Special Ability Token&lt;br /&gt;
* Barkskin 1/day as cast by a 5th-level Druid up to Level 10&lt;br /&gt;
** At Level 1,  3 Natural AC, No Damage Reduction&lt;br /&gt;
** At Level 10, 3 Natural AC, 5/+5 DR&lt;br /&gt;
** At Level 20, 5 Natural AC, 6/+6 DR&lt;br /&gt;
** At Level 30, 6 Natural AC, 7/+7 DR&lt;br /&gt;
** At Level 40, 7 Natural AC, 10/+8 DR&lt;br /&gt;
* Earth Genasi Clerics must take Earth as one of their clerical domains&lt;br /&gt;
* Level Adjustment +2 &lt;br /&gt;
&lt;br /&gt;
Note: Earth Genasi is a Subrace of Humans. To choose it you must pick Human at character creation and choose Earth Genasi at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Fire Genasi]]'''&lt;br /&gt;
* Favored Class: [[Sorcerer]]&lt;br /&gt;
* Must be Neutral-aligned&lt;br /&gt;
* +2 Dexterity, +2 Charisma, -2 Constitution, -2 Wisdom&lt;br /&gt;
* +1 to all saving throws&lt;br /&gt;
* 50% fire Immunity&lt;br /&gt;
* Flame Lash 3/day, and scales with level. After Level 3 it deals 3d6 + 1d6 damage per level. The DC also scales, it is 15 + 1 per 2 levels&lt;br /&gt;
* Fire Genasi Clerics must take Fire as one of their clerical domains&lt;br /&gt;
* Level Adjustment +2 &lt;br /&gt;
&lt;br /&gt;
Note: Fire Genasi is a Subrace of Humans. To choose it you must pick Human at character creation and choose Fire Genasi at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Ghostwise Halfling]]'''&lt;br /&gt;
* Favored Class: [[Barbarian]]&lt;br /&gt;
* +2 Dexterity, -2 Wisdom&lt;br /&gt;
* +2 to all saving throws vs. Mind-Affecting spells and effects&lt;br /&gt;
* Hide bonus of character level / 4(+10 at level 40). Note: The ghostwise token also seems to give a short-term boost of +1 ab/+1 damage. &lt;br /&gt;
&lt;br /&gt;
Note: Ghostwise Halfling is a Subrace of Halflings. To choose it you must pick Halfling at creation and choose Ghostwise Halfling at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Halfling race will include Halfling adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:+2 Strength, -2 Wisdom &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Githyanki]]'''&lt;br /&gt;
* Favored Class: [[Fighter]]&lt;br /&gt;
* Must be Evil-aligned&lt;br /&gt;
* +2 Strength, +2 Dexterity, +2 Constitution, -2 Intelligence, -2 Wisdom, -2 Charisma&lt;br /&gt;
* +2 Discipline, +2 Taunt&lt;br /&gt;
* +2 to all Fortitude saving throws&lt;br /&gt;
* SR bonus: Level + 5&lt;br /&gt;
* Psionic Assault 1/day all enemies within 10 feet inflicted with 1d6 negative energy damage per 3 levels, the Githyanki is healed by the total damage inflicted.&lt;br /&gt;
* Level Adjustment +3 &lt;br /&gt;
&lt;br /&gt;
Note: Githyanki is a Subrace of Humans. To choose it you must pick Human at character creation and choose Githyanki at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Githzerai]]'''&lt;br /&gt;
* Favored Class: [[Monk]]&lt;br /&gt;
* Must be Neutral-aligned&lt;br /&gt;
* +2 Dexterity, +2 Wisdom, -2 Intelligence, -2 Strength&lt;br /&gt;
* +2 Parry, +2 Taunt&lt;br /&gt;
* Spell Resistance: Character level +5&lt;br /&gt;
* +4 AC Dodge Bonus&lt;br /&gt;
* [[Weapon Finesse]] feat&lt;br /&gt;
* Level Adjustment +3 &lt;br /&gt;
&lt;br /&gt;
Note: Githzewrai is a Subrace of Humans. To choose it you must pick Human at character creation and choose Githzerai at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Gold Dwarf]]'''&lt;br /&gt;
* Favored Class: [[Fighter]]&lt;br /&gt;
* +2 Constitution, -2 Dexterity&lt;br /&gt;
* +4 AC vs. Magical Beasts &lt;br /&gt;
&lt;br /&gt;
Note: Gold Dwarf is a Subrace of Dwarves. To choose it you must pick Dwarf at creation and choose Gold Dwarf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Dwarf race will include Dwarf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:+2 Charisma, -2 Dexterity &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Half-Ogre]]'''&lt;br /&gt;
* Favored Class: [[Barbarian]]&lt;br /&gt;
* +6 Strength, +2 Constitution, -2 Dexterity, -2 Intelligence, -2 Wisdom, -2 Charisma&lt;br /&gt;
* +4 Taunt, -2 Discipline, -2 Persuade&lt;br /&gt;
* +2 to all Fortitude saving throws&lt;br /&gt;
* 16 bonus HP at level 1&lt;br /&gt;
* [[Darkvision]]&lt;br /&gt;
* Level Adjustment +1 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Kender]]'''&lt;br /&gt;
* Favored Class: [[Rogue]]&lt;br /&gt;
* +2 Dexterity, -2 Strength, -2 Wisdom, +2 Charisma&lt;br /&gt;
* +2 Open Lock, +2 Pick Pocket, +4 Taunt&lt;br /&gt;
* Immunity to Fear&lt;br /&gt;
* Level Adjustment +1 &lt;br /&gt;
&lt;br /&gt;
Note: Kender is a Subrace of Halflings. To choose it you must pick Halfling at creation and choose Kender at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Halfling race will include Halfling adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:-2 Wisdom, +2 Charisma &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Lightfoot Halfling]]'''&lt;br /&gt;
* Favored Class: [[Rogue]]&lt;br /&gt;
* +2 Dexterity, -2 Strength&lt;br /&gt;
* [[Skill Affinity (Move Silently)]]: +2 racial bonus to move silently checks.&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Lucky]]: +1 luck bonus to all saving throws.&lt;br /&gt;
* [[Fearless]]: +2 morale bonus to saving throws against spells and effects of the fear subtype.&lt;br /&gt;
* [[Good Aim]]: +1 racial bonus to attack rolls made with throwing weapons and slings.&lt;br /&gt;
* [[Small Stature]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Lorekeeper Dwarf]]'''&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
*  -2 Strength, +2 Intelligence, +2 Wisdom&lt;br /&gt;
* [[Darkvision]]&lt;br /&gt;
* +4 [[Lore]], +4 [[Spellcraft]]&lt;br /&gt;
* -1 Fortitude Save&lt;br /&gt;
* '''Level Adjustment +1'''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Lorekeeper Dwarf is a Subrace of [[:Category: Dwarf|Dwarves]].  To choose it you must pick [[:Category: Dwarf|Dwarf]] at creation and choose Lorekeeper Dwarf at first login. Or type it in the Subrace menu when choosing your race.&lt;br /&gt;
&lt;br /&gt;
Choosing the Dwarf race will include Dwarf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:-2 Strength, -2 Constitution, +2 Intelligence, +2 Wisdom. +2 Charisma&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Moon Elf]]'''&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Dexterity, -2 Constitution&lt;br /&gt;
* [[Immunity to Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon Proficiency (Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks.&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
&lt;br /&gt;
Note: Moon Elf is a Subrace of Elves. To choose it you must pick Elf at creation and choose Moon Elf at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Rock Gnome]]'''&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Constitution, -2 Strength&lt;br /&gt;
* [[Small Stature]]&lt;br /&gt;
* [[Hardiness vs. Illusions]]&lt;br /&gt;
* [[Battle Training Vs. Reptiles]]&lt;br /&gt;
* [[Battle Training Vs. Goblins]]&lt;br /&gt;
* [[Battle Training Vs. Giants]]&lt;br /&gt;
* [[Skill Affinity (Listen)]]&lt;br /&gt;
* [[Skill Affinity (Concentration)]]&lt;br /&gt;
* [[Spell Focus|Spell Focus (Illusion)]]&lt;br /&gt;
* [[Low-light Vision]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Strongheart Halfling]]'''&lt;br /&gt;
* Favored Class: [[Fighter]]&lt;br /&gt;
* +2 Constitution, -2 Wisdom&lt;br /&gt;
* Bonus Feat: Weapon Finesse (this will appear on your feats list, but when gaining a feat at level-up it will show as that you have not chosen it yet; ignore this.) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Strongheart Halfling is a Subrace of Halflings. To choose it you must pick Halfling at creation and choose Strongheart Halfling at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Halfling race will include Halfling adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:+2 Strength, -2 Dexterity, +2 Constitution, -2 Wisdom &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Sun Elf]]'''&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Intelligence, -2 Constitution&lt;br /&gt;
* +2 Concentration, +2 Spellcraft, +2 Listen &lt;br /&gt;
&lt;br /&gt;
Note: Sun Elf is a Subrace of Elves. To choose it you must pick Elf at creation and choose Sun Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:-2 Dexterity, +2 Intelligence &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Svirfneblin]]'''&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Dexterity, +2 Wisdom, -2 Strength, -4 Charisma&lt;br /&gt;
* +2 to all saving throws&lt;br /&gt;
* +2 Hide, +2 Search&lt;br /&gt;
* Spell Resistance of 5 +1/lvl&lt;br /&gt;
* [[Darkvision]]&lt;br /&gt;
* +4 AC&lt;br /&gt;
* Blur 1/day as cast by a Wizard of their character level&lt;br /&gt;
* Blur increases to 50% Concealment at Level 10&lt;br /&gt;
* Level Adjustment +3 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Svirfneblin only get 40% Concealment, not 50%, this is a known bug.&lt;br /&gt;
* The AC is Deflection, so gradually becomes obsolete at later levels. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Svirfneblin is a Subrace of Gnomes. To choose it you must pick Gnome at character creation and choose Svirfneblin at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Tiefling]]'''&lt;br /&gt;
* Favored Class: [[Rogue]]&lt;br /&gt;
* Must be Evil-aligned&lt;br /&gt;
* +2 Dexterity, +2 Intelligence, -2 Charisma&lt;br /&gt;
* +2 Hide, +2 Move Silently&lt;br /&gt;
* Cold, fire, and electricity 5/- resistence&lt;br /&gt;
* Tiefling Aura: Gives the Tiefling and all his allies within the Aura 20% concealment, and any Aasamir that enter it are blinded by it. However, it makes the Tiefling vulnerable to attacks of opportunity from all opponents, unless the Tiefling has ultravision.&lt;br /&gt;
* Level Adjustment +2 &lt;br /&gt;
&lt;br /&gt;
Note: Tielfling is a Subrace of Humans. To choose it you must pick Human at character creation and choose Tiefling at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Tinker Gnome]]'''&lt;br /&gt;
* Favored Class: Special. A tinker gnome's first class (the class he takes as a 1st-level character) is his favored class.&lt;br /&gt;
* +2 Dexterity, +2 Intelligence, -2 Strength, -2 Wisdom&lt;br /&gt;
* [[Small Stature]]&lt;br /&gt;
* [[Hardiness vs. Illusions]]&lt;br /&gt;
* [[Battle Training Vs. Reptiles]]&lt;br /&gt;
* [[Battle Training Vs. Goblins]]&lt;br /&gt;
* [[Battle Training Vs. Giants]]&lt;br /&gt;
* [[Skill Affinity (Listen)]]&lt;br /&gt;
* [[Skill Affinity (Concentration)]]&lt;br /&gt;
* [[Spell Focus|Spell Focus (Illusion)]]&lt;br /&gt;
* [[Low-light Vision]]&lt;br /&gt;
* +2 [[Open Lock]], +2 [[Disable Trap]], +2 [[Craft Trap]], +2 [[Set Trap]], +2 [[Lore]]&lt;br /&gt;
* Special Ability:  Tinker gnomes are more efficient at building traps, needing one less component than other races. A minimum of one component is needed for any trap, however.&lt;br /&gt;
* '''Level Adjustment: +1'''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Tinker Gnome is a Subrace of Gnomes.  To choose it you must pick Gnome at creation and choose Tinker Gnome at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Gnome race will include Gnome adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Dexterity, +2 Intelligence, -2 Constitution, -2 Wisdom&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Water Genasi]]'''&lt;br /&gt;
* Favored Class: [[Monk]]&lt;br /&gt;
* Must be Neutral-aligned&lt;br /&gt;
* +2 Constitution, +2 Wisdom, -2 Dexterity, -2 Intelligence&lt;br /&gt;
* +2 to all Will saving throws&lt;br /&gt;
* 50% Cold Immunity&lt;br /&gt;
* Sleet Storm (Slow) 1/day as cast by a 5th-level Sorcerer&lt;br /&gt;
* Water Genasi Clerics must take Water as one of their clerical domains&lt;br /&gt;
* Breath Water: Water Genasi are immune to drowning&lt;br /&gt;
* Level Adjustment +2 &lt;br /&gt;
&lt;br /&gt;
Note: Water Genasi is a Subrace of Humans. To choose it you must pick Human at character creation and choose Water Genasi at first login.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wild Elf]]'''&lt;br /&gt;
* Favored Class: [[Druid]]&lt;br /&gt;
* +2 Dexterity, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
* +2 Hide, +2 Move Silently, +2 Spot &lt;br /&gt;
&lt;br /&gt;
Note: Wild Elf is a Subrace of Elves. To choose it you must pick Elf at creation and choose Wild Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:+2 Constitution, +2 Wisdom, -2 Intelligence, -2 Charisma &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Wood Elf]]'''&lt;br /&gt;
* Favored Class: [[Ranger]]&lt;br /&gt;
* +2 Strength, +2 Dexterity, -2 Intelligence, -2 Charisma, -2 Constitution&lt;br /&gt;
* +2 Animal Empathy, +2 Set Traps, +2 Search &lt;br /&gt;
&lt;br /&gt;
Note: Wood Elf is a Subrace of Elves. To choose it you must pick Elf at creation and choose Wood Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
&lt;br /&gt;
:+2 Strength, -2 Intelligence, -2 Charisma&lt;br /&gt;
&lt;br /&gt;
[[:Category: Race|Return to Category:Race]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Category:Maps&amp;diff=9506</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Category:Maps&amp;diff=9506"/>
		<updated>2025-12-31T18:46:10Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Main]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
'''Overworld Maps:'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Aetheria_large.jpg|600px|thumb|left|Aetheria Scroll Map (Viewable in-game through Option 7 in the Neversummer Diary)]]&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Aetheria.jpg|600px|thumb|left|Aetheria Overworld]]&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Northern_Aetheria.jpg|600px|thumb|left|Northern Aetheria with area affiliations]]&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:South_Aetheria_and_Underworld.jpg|600px|thumb|left|South Aetheria and Underdark]]&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Illithid_Colony_Data&amp;diff=9505</id>
		<title>Illithid Colony Data</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Illithid_Colony_Data&amp;diff=9505"/>
		<updated>2025-12-31T18:37:09Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;dnd-table&amp;quot; style=&amp;quot;width:100%; background-color:#f5f5dc; border:2px solid #8b4513; border-collapse:collapse; font-family:Georgia, serif; table-layout:fixed;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:center;text-align:center;background-color:#8b4513; color:#f5deb3; font-weight:bold; font-size:1em; font-variant:small-caps;&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:120px; border:1px solid #8b4513; padding:8px;&amp;quot;|Name&lt;br /&gt;
|style=&amp;quot;width:100px; border:1px solid #8b4513; padding:8px;&amp;quot;|AB &amp;amp; Dmg&lt;br /&gt;
|style=&amp;quot;width:50px; border:1px solid #8b4513; padding:8px;&amp;quot;|AC&lt;br /&gt;
|style=&amp;quot;width:110px; border:1px solid #8b4513; padding:8px;&amp;quot;|Phys&amp;lt;br /&amp;gt;Imm &amp;amp; Res&lt;br /&gt;
|style=&amp;quot;width:40px; border:1px solid #8b4513; padding:8px;&amp;quot;|SR&lt;br /&gt;
|style=&amp;quot;width:70px; border:1px solid #8b4513; padding:8px;&amp;quot;|Saves&lt;br /&gt;
|style=&amp;quot;width:110px; border:1px solid #8b4513; padding:8px;&amp;quot;|Elem&amp;lt;br /&amp;gt;Imm &amp;amp; Res&lt;br /&gt;
|style=&amp;quot;width:180px; border:1px solid #8b4513; padding:8px; word-wrap:break-word;&amp;quot;|Others&lt;br /&gt;
|style=&amp;quot;width:200px; border:1px solid #8b4513; padding:8px;&amp;quot;|Drops&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;Elder Illithid&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Category:Aberrations|Aberrations]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 65&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''PS'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 50% 15/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;High&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 49&amp;lt;/strong&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;'''W''' 55&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Natural Weapon|Natural Weapon]](&amp;gt;+8, cold damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Blindsight, 60 foot radius|Blindsight]]&lt;br /&gt;
&amp;lt;li&amp;gt;Control (DC47~53, vs Will)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Psionic inertial barrier|Psionic Inertial Barrier]] DR30/+20 (800 damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Psionic mind blast|Psionic Mind blast]]*2 (50d6 AOE B damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Psionic mass concussion|Psionic Mass Concussion]] (~200 B damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Extract brain|Extract Brain]] (DC47 vs fort)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;Illithid&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Category:Aberrations|Aberrations]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 64&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''PS'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;52&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 50% 15/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;High&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 51&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Natural Weapon|Natural Weapon]](&amp;gt;+8, cold damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Blindsight, 60 foot radius|Blindsight]]&lt;br /&gt;
&amp;lt;li&amp;gt;Control (DC45~51, vs Will)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Psionic mind blast|Psionic Mind blast]]*2 (50d6 AOE B damage)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;Intellect Devourer&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Category:Aberrations|Aberrations]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 61&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''PS'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 50% 15/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;No&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 48&amp;lt;/strong&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;'''W''' 49&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Confuse (included control DC4X-50)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Natural Weapon|Natural Weapon]](&amp;gt;+8, cold damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Blindsight, 60 foot radius|Blindsight]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Self Concealment]] = 50%&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;Voidmind Duergar&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Category:Dwarf|Dwarf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 63&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''P'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;63&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 50% 15/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;No&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 53&amp;lt;/strong&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;'''W''' 35&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Weapon Master]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Improved Knockdown]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Blindsight, 60 foot radius|Blindsight]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Voidmind Lance]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;Voidmind Drow&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 55&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''P'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 50% 15/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;No&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 56&amp;lt;/strong&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;'''W''' 40&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Epic Dodge]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Death Attack]], DC46&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hide]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Voidmind Blade]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;Brain Golem&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Category:Constructs|Constructs]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 63&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''B'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;60&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 75% 10/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 50% 10/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 75% 10/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;High&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 49&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#01ff01; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''A'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Imm [[Critical hit|CH]]&lt;br /&gt;
&amp;lt;li&amp;gt;Imm [[Knockdown|KD]]&lt;br /&gt;
&amp;lt;li&amp;gt;Imm Spell (lv6 or below)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;'''Sarev'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Category:Aberrations|Aberrations]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 68&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''PS'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;72&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 50% 15/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;High&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 57&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Psionic inertial barrier|Psionic Inertial Barrier]] DR30/+20 (3000 damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Natural Weapon|Natural Weapon]](&amp;gt;+8, cold damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Blindsight, 60 foot radius|Blindsight]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Black Blade of Disaster|BBOD]], DC50&lt;br /&gt;
&amp;lt;li&amp;gt;[[Great Thunderclap]]*2, DC48&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hellball]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Greater Ruin]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sarev's Ring]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-style=&amp;quot;vertical-align:top; background-color:#faf0d7;&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold; color:#800000;&amp;quot;&amp;gt;'''Ulitharid'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;[[Category:Aberrations|Aberrations]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-weight:bold; color:#8b0000;&amp;quot;&amp;gt;Melee&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
AB: 83&amp;lt;br/&amp;gt;&lt;br /&gt;
Type: '''PS'''&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; font-weight:bold;&amp;quot;&amp;gt;80&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;'''S''' 50% 15/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''P''' 75% 20/-&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;'''B''' 50% 15/-&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;32&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; text-align:center;&amp;quot;|&lt;br /&gt;
&amp;lt;strong&amp;gt;'''F''' 57&amp;lt;/strong&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#01ff01; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''A'''25%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#99ffff; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''C'''50%&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC77FF; background-color:#000000; padding:1px 3px; border-radius:2px; font-weight:bold;&amp;quot;&amp;gt;'''M'''5/-&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px; word-wrap:break-word;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Natural Weapon|Natural Weapon]](&amp;gt;+8, cold damage)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Blindsight, 60 foot radius|Blindsight]]&lt;br /&gt;
&amp;lt;li&amp;gt;Control (DC5x~58, vs Will)&lt;br /&gt;
&amp;lt;li&amp;gt;[[Self Concealment]] = 50%&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|style=&amp;quot;border:1px solid #8b4513; padding:6px;&amp;quot;|&lt;br /&gt;
&amp;lt;ul style=&amp;quot;margin-top:0; margin-bottom:0; padding-left:1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ring of Ulitharid]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ulitharid Robes]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[The Mind Channeler]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Data]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Half-Elf&amp;diff=8927</id>
		<title>Half-Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Half-Elf&amp;diff=8927"/>
		<updated>2025-06-21T20:10:14Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Humans and Elves sometimes wed, the elf attracted to the human's energy and the human to the elf's grace. These marriages end quickly as elves count years because a human's life is so brief, but they leave an enduring legacy – Half-Elven children. &lt;br /&gt;
&lt;br /&gt;
* Favored Class: Any&lt;br /&gt;
* Immunity to sleep&lt;br /&gt;
* +2 to saving throws vs. Mind-Effecting spells and effects&lt;br /&gt;
* +1 to [[Listen]], [[Search]] and [[Spot]]&lt;br /&gt;
* Low-Light Vision ability.&lt;br /&gt;
* Half-Elves with either Alertness, Artist, Blooded, Skill Focus(Listen), or Skill Focus(Spot) can take Keen Sense as an Epic feat.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category:Half-Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Mighty_Talon&amp;diff=8839</id>
		<title>Mighty Talon</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Mighty_Talon&amp;diff=8839"/>
		<updated>2025-05-22T04:08:33Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapons:Greatswords|&lt;br /&gt;
Desc=The greatsword is an impressive weapon by any measure, and is held with two hands by all but the largest creatures.|&lt;br /&gt;
Lvl=40|&lt;br /&gt;
Add=+1d12 Slashing Damage, +2d12 Piercing Damage|&lt;br /&gt;
Ele=+2 Sonic Damage, +2 Acid Damage, +2 Cold Damage, +2 Fire Damage, +2 Electrical Damage|&lt;br /&gt;
Enhance=+8|&lt;br /&gt;
Crit=2d12 Damage|}}&lt;br /&gt;
'''Keen''' &amp;lt;br&amp;gt;&lt;br /&gt;
'''On Hit:''' Fear DC-26 25% / 3 Rounds &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Planar Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Shield_of_Prator&amp;diff=8838</id>
		<title>Shield of Prator</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Shield_of_Prator&amp;diff=8838"/>
		<updated>2025-05-22T04:07:02Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tower Shields|&lt;br /&gt;
Item=Shield of Prator|&lt;br /&gt;
Desc=A thin shield of some mystical force. Arrows seem to bounce right off, but a blade wil cut through like butter.|&lt;br /&gt;
Lvl=25|&lt;br /&gt;
Enhance=3|&lt;br /&gt;
Dex=N/A|&lt;br /&gt;
ACB=+5|&lt;br /&gt;
Type=[[Shield Proficiency]]|&lt;br /&gt;
Fail=50%|&lt;br /&gt;
Add=20/- Pierce Resist|&lt;br /&gt;
AddImm=25% Piercing Immunity|&lt;br /&gt;
EleImm=25% Cold Immunity|}}&lt;br /&gt;
'''Damage Immunity:''' 5% Piercing Immunity &amp;lt;br&amp;gt;&lt;br /&gt;
'''Elemental Damage Immunity:''' 5% Cold Immunity &amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage Vulnerability:''' 10% Fire Vulnerability &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Artifacts]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Tasselhoff%27s_Protector&amp;diff=8837</id>
		<title>Tasselhoff's Protector</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Tasselhoff%27s_Protector&amp;diff=8837"/>
		<updated>2025-05-22T04:06:06Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Large Shields|&lt;br /&gt;
Item=Tasslehoff's Protector|&lt;br /&gt;
Desc=A mighty shield wielded by Mistress of the Skies. It's strange mesh shape protects against blades but pointed objects seem to pass through with ease.|&lt;br /&gt;
Lvl=25|&lt;br /&gt;
ACB=+5 (AC Shield Modifier)|&lt;br /&gt;
Add=15/- Bludgeoning Resist|&lt;br /&gt;
AddImm=25% Slashing Immunity|&lt;br /&gt;
EleImm=25% Electrical Immunity|}}&lt;br /&gt;
'''Damage Vulnerability:''' 10% Cold Damage &amp;lt;br&amp;gt;&lt;br /&gt;
'''Spell Resistance:''' 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Planar Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Armor_of_the_Cimmerian&amp;diff=8836</id>
		<title>Armor of the Cimmerian</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Armor_of_the_Cimmerian&amp;diff=8836"/>
		<updated>2025-05-22T04:05:05Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armors|&lt;br /&gt;
Item=Armor of the Cimmerian|&lt;br /&gt;
Desc=Enscribed within the metal: &amp;quot;A gift. Now go and see your enemies driven before you&amp;quot; - The Destroyer|&lt;br /&gt;
Lvl=20|&lt;br /&gt;
Enhance=4|&lt;br /&gt;
Dex=4|&lt;br /&gt;
ACP=-2|&lt;br /&gt;
Fail=20%|&lt;br /&gt;
Type=[[Armor Proficiency (Medium)|Medium]]|&lt;br /&gt;
Weight=30.0|&lt;br /&gt;
ACB=+4|&lt;br /&gt;
Add=15/- Slashing Resist|&lt;br /&gt;
AddImm=25% Slashing Immunity|&lt;br /&gt;
EleImm=25% Fire Immunity|}}&lt;br /&gt;
'''Skill Bonus:''' [[Discipline]] +7 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Skill Bouns:''' [[Taunt]] +7 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Improved Saving Throws:''' Universal +2&amp;lt;br&amp;gt;&lt;br /&gt;
'''Only Useable by:''' [[Barbarian]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Artifacts]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: Medium Armor]]&lt;br /&gt;
[[Category: Level 20 Medium Armor]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Terran_Battle_Armor&amp;diff=8835</id>
		<title>Terran Battle Armor</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Terran_Battle_Armor&amp;diff=8835"/>
		<updated>2025-05-22T04:04:15Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armors|&lt;br /&gt;
Item=Terran Battle Armor|&lt;br /&gt;
Desc=Plate armor that appears to be made from mud. It reeks of fresh dirt and is hard to the touch.|&lt;br /&gt;
Lvl=30|&lt;br /&gt;
Enhance=8|&lt;br /&gt;
Dex=1|&lt;br /&gt;
ACP=-8|&lt;br /&gt;
Fail=45%|&lt;br /&gt;
Type=[[Armor Proficiency (Heavy)|Heavy Armor]]|&lt;br /&gt;
Weight=50.0|&lt;br /&gt;
ACB=+6|&lt;br /&gt;
Add=20/- Pierce Resist|&lt;br /&gt;
AddImm=25% Slashing Immunity|&lt;br /&gt;
EleImm=25% Acid Immunity|}}&lt;br /&gt;
'''Damage Vulnerability:''' 10% Sonic &amp;lt;br&amp;gt;&lt;br /&gt;
'''Regeneration:''' +1 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Spell Resistance:''' 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Planar Items]]&lt;br /&gt;
[[Category: Heavy Armor]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category:Level 30 Heavy Armor]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Githyanki_Robes&amp;diff=8834</id>
		<title>Githyanki Robes</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Githyanki_Robes&amp;diff=8834"/>
		<updated>2025-05-22T04:03:10Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armors|&lt;br /&gt;
Item=Githyanki Robes|&lt;br /&gt;
Desc=|&lt;br /&gt;
Lvl=40|&lt;br /&gt;
Enhance=0|&lt;br /&gt;
Dex=None|&lt;br /&gt;
ACB=+6|&lt;br /&gt;
ACP=0|&lt;br /&gt;
Type=None|&lt;br /&gt;
Fail=0%|&lt;br /&gt;
Weight=1.0|&lt;br /&gt;
Add=Piercing Resist 10/-, Slashing Resist 10/-|&lt;br /&gt;
Ele=0|&lt;br /&gt;
AddImm=Piercing 10% Immunity, Slashing 10% Immunity|&lt;br /&gt;
EleImm=None|}}&lt;br /&gt;
'''Bonus Spell Slot:''' [[Sorcerer]] [[Level 8 Spells|Level 8]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''Bonus Spell Slot:''' [[Sorcerer]] [[Level 9 Spells|Level 9]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''Bonus Spell Slot:''' [[Sorcerer]] [[Level 9 Spells|Level 9]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:None]]&lt;br /&gt;
[[Category:Planar Items]]&lt;br /&gt;
[[Category:Level 40 Robes]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Robes_of_Flame&amp;diff=8833</id>
		<title>Robes of Flame</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Robes_of_Flame&amp;diff=8833"/>
		<updated>2025-05-22T04:01:07Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Armors|&lt;br /&gt;
Item=Robes of Flame|&lt;br /&gt;
Desc=Spun from a planar ember, these robes protect the Lord of the Flames against damage in battle.|&lt;br /&gt;
Lvl=30|&lt;br /&gt;
Enhance=0|&lt;br /&gt;
Dex=None|&lt;br /&gt;
ACP=0|&lt;br /&gt;
Fail=0%|&lt;br /&gt;
Type=None|&lt;br /&gt;
Weight=1|&lt;br /&gt;
ACB=+6|&lt;br /&gt;
Add=20/- Pierce Resist|&lt;br /&gt;
AddImm=25% Slashing Immunity|&lt;br /&gt;
EleImm=25% Fire Immunity|}}&lt;br /&gt;
'''Damage Vulnerability:''' 10% Cold Vulnerability&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spell Resistance:''' 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Planar Items]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: None]]&lt;br /&gt;
[[Category:Level 30 Robes]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Mistress%27_Robes&amp;diff=8832</id>
		<title>Mistress' Robes</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Mistress%27_Robes&amp;diff=8832"/>
		<updated>2025-05-22T04:00:13Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Armors|&lt;br /&gt;
Item=Mistress' Robes|&lt;br /&gt;
Desc=Electrical woven cloth spun by the Mistress of the Skies into a mighty protective robe.|&lt;br /&gt;
Lvl=30|&lt;br /&gt;
Enhance=0|&lt;br /&gt;
Dex=None|&lt;br /&gt;
ACP=0|&lt;br /&gt;
Fail=0%|&lt;br /&gt;
Type=None|&lt;br /&gt;
Weight=1.0|&lt;br /&gt;
ACB=+6|&lt;br /&gt;
Add=20/- Pierce Resist|&lt;br /&gt;
AddImm=25% Bludgeoning Immunity|&lt;br /&gt;
EleImm=25% Electrical Immunity|}}&lt;br /&gt;
'''Elemental Damage Immunity:''' 10% Electrical Immunity &amp;lt;br&amp;gt;&lt;br /&gt;
'''Bonus Spell Slot:''' [[Sorcerer]] [[Level 7 Spells|Level 7]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''Bonus Spell Slot:''' [[Sorcerer]] [[Level 8 Spells|Level 8]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''Bonus Spell Slot:''' [[Sorcerer]] [[Level 9 Spells|Level 9]] &amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage Vulnerability:''' 10% Fire Vulnerability &amp;lt;br&amp;gt;&lt;br /&gt;
'''Light:''' Bright (20m) White &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Planar Items]]&lt;br /&gt;
[[Category: Armor]]&lt;br /&gt;
[[Category: None]]&lt;br /&gt;
[[Category:Level 30 Robes]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Wisdom&amp;diff=8230</id>
		<title>Crosier of Wisdom</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Wisdom&amp;diff=8230"/>
		<updated>2024-12-02T04:08:27Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Wisdom ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Wisdom for a Manual of Understanding II and 25 scepter charges (2,500 crosiers) for a Manual of Understanding IV. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn at the Eastern Slope to bank crosiers and ultimately charge a magical scepter provided by him to obtain a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Strength&amp;diff=8229</id>
		<title>Crosier of Strength</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Strength&amp;diff=8229"/>
		<updated>2024-12-02T04:08:04Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Strength ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Strength for a Manual of Gainful Exercise II and 25 scepter charges (2,500 crosiers) for a Manual of Gainful Exercise IV. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn at the Eastern Slope to bank crosiers and ultimately charge a magical scepter provided by him to obtain a book.&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Splendor&amp;diff=8228</id>
		<title>Crosier of Splendor</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Splendor&amp;diff=8228"/>
		<updated>2024-12-02T04:07:33Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Splendor ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Splendor for a Manual of Leadership and Influence II and 25 scepter charges (2,500 crosiers) for a Manual of Leadership and Influence IV. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn at the Eastern Slope to bank crosiers and ultimately charge a magical scepter provided by him to obtain a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Grace&amp;diff=8227</id>
		<title>Crosier of Grace</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Grace&amp;diff=8227"/>
		<updated>2024-12-02T04:06:57Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Grace ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Grace for a Manual of Grace and Balance II and 25 scepter charges (2,500 crosiers) for a Manual of Grace and Balance IV. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn at the Eastern Slope to bank crosiers and ultimately charge a magical scepter provided by him to obtain a book..&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Endurance&amp;diff=8226</id>
		<title>Crosier of Endurance</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Endurance&amp;diff=8226"/>
		<updated>2024-12-02T04:06:32Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Endurance ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Endurance for a Manual of Bodily Health II and 25 scepter charges (2,500 crosiers) for a Manual of Bodily Health IV. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn at the Eastern Slope to bank crosiers and ultimately charge a magical scepter provided by him to obtain a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8225</id>
		<title>Crosier of Cunning</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8225"/>
		<updated>2024-12-02T04:05:41Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Cunning ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Cunning for a Manual of Clear Thought II and 25 scepter charges (2,500 crosiers) for a Manual of Clear Thought IV. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn at the Eastern Slope to bank crosiers and ultimately charge a magical scepter provided by him to obtain a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8224</id>
		<title>Crosier of Cunning</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8224"/>
		<updated>2024-12-02T04:05:11Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Cunning ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Cunning for a Manual of Clear Thought II and 25 scepter charges (2,500 crosiers) for a Manual of Clear Thought IV. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn at the Eastern Slope to bank crosiers and ultimately charge a magical scepter provided by him to obtain a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8223</id>
		<title>Crosier of Cunning</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8223"/>
		<updated>2024-12-02T04:03:34Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Cunning ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Cunning for a Manual of Clear Thought II and 25 scepter charges (2,500 crosiers) for a Manual of Clear Thought IV. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn on the Eastern Slope to bank crosiers and ultimately charge scepter provided by him to obtain a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Grace_and_Balance&amp;diff=8217</id>
		<title>Scepter of Grace and Balance</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Grace_and_Balance&amp;diff=8217"/>
		<updated>2024-11-29T03:04:42Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Scepter of Grace and Balance == '''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Grace and Balance ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you use to buy new ability tomes. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Grace to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Grace and Balance II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Grace and Balance IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Gainful_Exercise&amp;diff=8216</id>
		<title>Scepter of Gainful Exercise</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Gainful_Exercise&amp;diff=8216"/>
		<updated>2024-11-29T03:03:38Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Scepter of Gainful Exercise == '''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Gainful Exercise ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you use to buy new ability tomes. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Strength to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Gainful Exercise II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Gainful Exercise IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Clear_Thought&amp;diff=8215</id>
		<title>Scepter of Clear Thought</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Clear_Thought&amp;diff=8215"/>
		<updated>2024-11-29T03:01:32Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Scepter of Clear Thought == '''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Clear Thought ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you use to buy new ability tomes. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Cunning to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Clear Thought II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Clear Thought IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Leadership_and_Influence&amp;diff=8214</id>
		<title>Scepter of Leadership and Influence</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Leadership_and_Influence&amp;diff=8214"/>
		<updated>2024-11-29T03:00:05Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Leadership and Influence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Leadership and Influence ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you use to buy new ability tomes. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Splendor to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Leadership and Influence II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Leadership and Influence IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Bodily_Health&amp;diff=8213</id>
		<title>Scepter of Bodily Health</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Bodily_Health&amp;diff=8213"/>
		<updated>2024-11-29T02:59:53Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Scepter of Bodily Health == '''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Bodily Health ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you use to buy new ability tomes. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Endurance to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Bodily Health II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Bodily Health IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Leadership_and_Influence&amp;diff=8212</id>
		<title>Scepter of Leadership and Influence</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Leadership_and_Influence&amp;diff=8212"/>
		<updated>2024-11-29T02:56:54Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Leadership and Influence == '''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leadership and Influence ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you use to buy new ability tomes. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Splendor to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Leadership and Influence II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Leadership and Influence IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8211</id>
		<title>Scepter of Understanding</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8211"/>
		<updated>2024-11-29T02:54:16Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Scepter of Understanding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Understanding ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you use to buy new ability tomes. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Wisdom to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Understanding II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Understanding IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8210</id>
		<title>Scepter of Understanding</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8210"/>
		<updated>2024-11-29T02:50:55Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Scepter of Understanding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Understanding ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' These store the record of crosiers you bring to Robert from time to time and act like a magical currency that you buy new ability tomes with. If you don't have the scepter already, Robert will give you a new one with 1 charge on it when you turn in 100 Crosiers of Wisdom to him. If you already have the scepter, then he records another charge on your current scepter which holds a maximum of 100 charges. If you spend all of the charges to 0, then the empty scepter will be taken from you until you turn in more crosiers.&lt;br /&gt;
&lt;br /&gt;
'''Prices:'''&lt;br /&gt;
&lt;br /&gt;
Tome of Understanding II: 5 charges&lt;br /&gt;
&lt;br /&gt;
Tome of Understanding IV: 25 charges&lt;br /&gt;
&lt;br /&gt;
'''*Warning''': The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8209</id>
		<title>Scepter of Understanding</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8209"/>
		<updated>2024-11-29T02:25:19Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Scepter of Understanding ==&lt;br /&gt;
'''Description:''' This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Use:''' According to '''Robert Grimhorn''' of the '''Giant Staggared Inn''': &amp;quot;Crosiers! They're holy, or possibly unholy scepters imbued with small amounts of magical power. I'm able to extract and use some of that power for my personal arcane studies. All I can offer in payment is a portion of the magic that you bring me in the form of enchanted magical tomes. A pile of metal crosiers can get heavy after a while, so bring them to me occasionally for deposit and we'll log your progress. *Warning: The scepters Robert gives you in exchange for your crosiers are undroppable, so be sure this is who you want minding your deposits.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8208</id>
		<title>Scepter of Understanding</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8208"/>
		<updated>2024-11-29T01:47:23Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8207</id>
		<title>Scepter of Understanding</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Scepter_of_Understanding&amp;diff=8207"/>
		<updated>2024-11-29T01:26:53Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;{{Rods| Item=Scepter of Understanding| Desc=This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use.| Lvl=1 | Charg...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rods|&lt;br /&gt;
Item=Scepter of Understanding|&lt;br /&gt;
Desc=This vessel of power is used to gather magical energies for whatever ends Robert Grimhorn has planned for their use.|&lt;br /&gt;
Lvl=1 |&lt;br /&gt;
Charges=1|&lt;br /&gt;
Weight=2.0|&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Wisdom&amp;diff=8206</id>
		<title>Crosier of Wisdom</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Wisdom&amp;diff=8206"/>
		<updated>2024-11-29T00:00:00Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Crosier of Wisdom == '''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Wisdom ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Wisdom for a Manual of Understanding II and 25 scepter charges (2,500 crosiers) for a Manual of Understanding IV. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn on the Eastern Slope to bank crosiers and ultimately charge scepter to provide a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8205</id>
		<title>Crosier of Cunning</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Cunning&amp;diff=8205"/>
		<updated>2024-11-28T23:58:32Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Crosier of Cunning == '''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Cunning ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Cunning for a Manual of Clear Thought II and 25 scepter charges (2,500 crosiers) for a Manual of Clear Thought IV. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn on the Eastern Slope to bank crosiers and ultimately charge scepter to provide a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Splendor&amp;diff=8204</id>
		<title>Crosier of Splendor</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Splendor&amp;diff=8204"/>
		<updated>2024-11-28T23:54:55Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Crosier of Splendor == '''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reaso...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Splendor ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Splendor for a Manual of Leadership and Influence II and 25 scepter charges (2,500 crosiers) for a Manual of Leadership and Influence IV. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn on the Eastern Slope to bank crosiers and ultimately charge scepter to provide a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Grace&amp;diff=8203</id>
		<title>Crosier of Grace</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Grace&amp;diff=8203"/>
		<updated>2024-11-28T23:53:00Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Crosier of Grace == '''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Grace ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Grace for a Manual of Grace and Balance II and 25 scepter charges (2,500 crosiers) for a Manual of Grace and Balance IV. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn on the Eastern Slope to bank crosiers and ultimately charge scepter to provide a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Crosier_of_Endurance&amp;diff=8202</id>
		<title>Crosier of Endurance</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Crosier_of_Endurance&amp;diff=8202"/>
		<updated>2024-11-28T23:49:35Z</updated>

		<summary type="html">&lt;p&gt;Frendel: Created page with &amp;quot;== Crosier of Endurance == '''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reas...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Crosier of Endurance ==&lt;br /&gt;
'''Description:''' This trinket glows with a strange power whether arcane or divine in origin. You feel compelled to bring it with you for some reason. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Base Damage:''' 1d6 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Critical Threat:''' x2 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Damage Type:''' Slashing &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weapon Size:''' Small &amp;lt;br&amp;gt;&lt;br /&gt;
'''Feats Required:''' Martial &amp;lt;br&amp;gt;&lt;br /&gt;
'''Base Item:''' Throwing Axe &amp;lt;br&amp;gt;&lt;br /&gt;
'''Weight:''' 1.0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note 1:''' Stack limit of 100 &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 2:''' 1 scepter charge = 100 crosiers &amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 3:''' Requires 5 scepter charges (500 crosiers) of matching type to bank for an equivalent +2 book i.e. 500 Crosiers of Endurance for a Manual of Bodily Health II and 25 scepter charges (2,500 crosiers) for a Manual of Bodily Health IV. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Note 4:''' Visit Robert Grimhorn located in the Giant Staggered Inn on the Eastern Slope to bank crosiers and ultimately charge scepter to provide a book.&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous Items]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Arcane_Archer&amp;diff=7986</id>
		<title>Arcane Archer</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Arcane_Archer&amp;diff=7986"/>
		<updated>2024-07-11T03:29:05Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classes|&lt;br /&gt;
Class=Arcane Archer|&lt;br /&gt;
Desc=Master of the [[:Category:Elf|elven]] warbands, the arcane archer is a warrior skilled in using magic to supplement their combat prowess. [[Fighter]]s, [[Ranger]]s, [[Paladin]]s, and [[Barbarian]]s become arcane archers to add a little magic to their combat abilities. Conversely, [[Wizard]]s and [[Sorcerer]]s may take this prestige class to add combat capabilities to their repertoire.|&lt;br /&gt;
HD=1d8|&lt;br /&gt;
Prof=[[Armor Proficiency (Light)]], [[Armor Proficiency (Medium)]], [[Shield Proficiency]], [[Weapon Proficiency (Martial)]], [[Weapon Proficiency (Simple)]]|&lt;br /&gt;
SP=4 + Int mod|&lt;br /&gt;
Skills=Craft armor, Craft trap, Craft weapon, Heal, Hide, Listen, Lore, Move silently, Spot|&lt;br /&gt;
Saves=Fortitude, Reflex|&lt;br /&gt;
BAB=+1/level|&lt;br /&gt;
AB=+6|&lt;br /&gt;
Feats=[[Weapon Focus]] (Longbow or Shortbow), [[Point Blank Shot]]|&lt;br /&gt;
Race=[[:Category:Elf|Elf]] or [[Half-Elf]]|&lt;br /&gt;
Spells=None|&lt;br /&gt;
Skill=None|&lt;br /&gt;
Fact=All except [[Ragnar's Kin]]|&lt;br /&gt;
All=Any|&lt;br /&gt;
Cla=[[Wizard]] 1, [[Sorcerer]] 1, or [[Bard]] 1|&lt;br /&gt;
ClassFeats=&amp;lt;table border='1' cellpadding='1' cellspacing='0' width='25%'&amp;gt;&lt;br /&gt;
&amp;lt;tr align='center'&amp;gt;&amp;lt;td&amp;gt;'''Level'''&amp;lt;/td&amp;gt;&amp;lt;td width='90%'&amp;gt;'''Feat(s)'''&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign='top' align='center'&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Enchant Arrow|Enchant Arrow +1]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Imbue Arrow]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Enchant Arrow|Enchant Arrow +2]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Seeker Arrow|Seeker Arrow 1/Day]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Enchant Arrow|Enchant Arrow +3]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Seeker Arrow|Seeker Arrow 2/Day]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Enchant Arrow|Enchant Arrow +4]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;8&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Hail of Arrows]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Enchant Arrow|Enchant Arrow +5]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Arrow of Death]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bow becomes Keen when equipped&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;|&lt;br /&gt;
EpicFeatNum=4|&lt;br /&gt;
EpicFeats= [[Blinding Speed]],[[Devastating Critical|Devastating Critical (Shortbow or Longbow)]], [[Epic Prowess]],[[Epic Reflexes]], [[Epic Toughness]], [[Epic Weapon Focus|Epic Weapon Focus (Shortbow or Longbow)]], [[Great Dexterity]], [[Improved Combat Casting]], and [[Overwhelming Critical|Overwhelming Critical (Shortbow or Longbow)]].|}}&lt;br /&gt;
&lt;br /&gt;
*Arcane Archer requires the player to be [[:Category:Elf|Elf]] or [[Half-Elf]].&lt;br /&gt;
*For every two levels beyond 9th, the potency of the arrows fired by the Arcane Archer increases by +1.&lt;br /&gt;
*Due to some unsolved bugs, the &amp;quot;Keen&amp;quot; from lvl 15 AA can only apply to longbows, no shortbows . (2023/8/27) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Class]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wood_Elf&amp;diff=7878</id>
		<title>Wood Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Wood_Elf&amp;diff=7878"/>
		<updated>2024-03-02T22:20:41Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wood Elves are reclusive, but less so than the almost feral [[Wild Elf|wild elves]]. Also called Copper Elves, they have coppery skin tinged with green and brown, green or hazel eyes. Their hair is usually brown or black, with blond and coppery-red occasionally found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Ranger]]&lt;br /&gt;
* +2 Strength, +2 Dexterity, -2 Intelligence, -2 Charisma, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks.&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Animal Empathy]], +2 [[Set Trap]]s, +2 [[Search]] (In addition to Skill Affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Wood Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Wood Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Strength, -2 Intelligence, -2 Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7877</id>
		<title>Wild Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7877"/>
		<updated>2024-03-02T22:17:15Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Wild Elf Bio'''&lt;br /&gt;
&lt;br /&gt;
The very rare Wild Elves are rarely seen by others, because they live in the heart of thick forests and they have incredible skill at keeping hidden. Also called green elves, their skin tends to be dark brown, and their hair ranges from black to light brown, lightening to silvery white with age.&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Druid]]&lt;br /&gt;
* +2 Dexterity, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks.&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Hide]], +2 [[Move Silently]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Wild Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Wild Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Constitution, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7876</id>
		<title>Sun Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7876"/>
		<updated>2024-03-02T22:13:16Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sun Elves, also called Gold Elves, have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Intelligence, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks.&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Concentration]], +2 [[Spellcraft]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Sun Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Sun Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:-2 Dexterity, +2 Intelligence&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7875</id>
		<title>Wild Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7875"/>
		<updated>2024-03-01T05:10:30Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Character Creation Notes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Wild Elf Bio'''&lt;br /&gt;
&lt;br /&gt;
The very rare Wild Elves are rarely seen by others, because they live in the heart of thick forests and they have incredible skill at keeping hidden. Also called green elves, their skin tends to be dark brown, and their hair ranges from black to light brown, lightening to silvery white with age.&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Druid]]&lt;br /&gt;
* +2 Dexterity, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Hide]], +2 [[Move Silently]], +2 [[Spot]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Wild Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Wild Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Constitution, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace the regular Elf Skill Affinity feats for Listen, Search, and Spot will still be on the character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7874</id>
		<title>Sun Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7874"/>
		<updated>2024-03-01T05:09:13Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Character Creation Notes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sun Elves, also called Gold Elves, have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Intelligence, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Concentration]], +2 [[Spellcraft]], +2 [[Listen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Sun Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Sun Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:-2 Dexterity, +2 Intelligence&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace the regular Elf Skill Affinity feats for Listen, Search, and Spot will still be on the character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wood_Elf&amp;diff=7873</id>
		<title>Wood Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Wood_Elf&amp;diff=7873"/>
		<updated>2024-03-01T05:08:45Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Character Creation Notes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wood Elves are reclusive, but less so than the almost feral [[Wild Elf|wild elves]]. Also called Copper Elves, they have coppery skin tinged with green and brown, green or hazel eyes. Their hair is usually brown or black, with blond and coppery-red occasionally found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Ranger]]&lt;br /&gt;
* +2 Strength, +2 Dexterity, -2 Intelligence, -2 Charisma, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks.&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Animal Empathy]], +2 [[Set Trap]]s, +2 [[Search]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Wood Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Wood Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Strength, -2 Intelligence, -2 Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace the regular Elf Skill Affinity feats for Listen, Search, and Spot will still be on the character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wood_Elf&amp;diff=7872</id>
		<title>Wood Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Wood_Elf&amp;diff=7872"/>
		<updated>2024-03-01T04:59:15Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wood Elves are reclusive, but less so than the almost feral [[Wild Elf|wild elves]]. Also called Copper Elves, they have coppery skin tinged with green and brown, green or hazel eyes. Their hair is usually brown or black, with blond and coppery-red occasionally found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Ranger]]&lt;br /&gt;
* +2 Strength, +2 Dexterity, -2 Intelligence, -2 Charisma, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks.&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Animal Empathy]], +2 [[Set Trap]]s, +2 [[Search]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Wood Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Wood Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Strength, -2 Intelligence, -2 Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace the Elf skill affinity feats for listen, search, and spot will still be on character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7871</id>
		<title>Wild Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7871"/>
		<updated>2024-03-01T04:57:10Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Wild Elf Bio'''&lt;br /&gt;
&lt;br /&gt;
The very rare Wild Elves are rarely seen by others, because they live in the heart of thick forests and they have incredible skill at keeping hidden. Also called green elves, their skin tends to be dark brown, and their hair ranges from black to light brown, lightening to silvery white with age.&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Druid]]&lt;br /&gt;
* +2 Dexterity, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Hide]], +2 [[Move Silently]], +2 [[Spot]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Wild Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Wild Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Constitution, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace the Elf skill affinity feats for listen, search, and spot will still be on character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7870</id>
		<title>Sun Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7870"/>
		<updated>2024-03-01T04:56:25Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sun Elves, also called Gold Elves, have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Intelligence, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Concentration]], +2 [[Spellcraft]], +2 [[Listen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Sun Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Sun Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:-2 Dexterity, +2 Intelligence&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace the Elf skill affinity feats for listen, search, and spot will still be on character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7869</id>
		<title>Sun Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7869"/>
		<updated>2024-03-01T04:55:35Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Character Creation Notes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sun Elves, also called Gold Elves, have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Intelligence, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks. (Reduced when changed to this subrace)&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks. (Reduced when changed to this subrace)&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Concentration]], +2 [[Spellcraft]], +2 [[Listen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Sun Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Sun Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:-2 Dexterity, +2 Intelligence&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace the Elf skill affinity feats for listen, search, and spot will still be on character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7868</id>
		<title>Wild Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Wild_Elf&amp;diff=7868"/>
		<updated>2024-03-01T04:55:08Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Wild Elf Bio'''&lt;br /&gt;
&lt;br /&gt;
The very rare Wild Elves are rarely seen by others, because they live in the heart of thick forests and they have incredible skill at keeping hidden. Also called green elves, their skin tends to be dark brown, and their hair ranges from black to light brown, lightening to silvery white with age.&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Druid]]&lt;br /&gt;
* +2 Dexterity, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks. (Reduced when subrace changed)&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Hide]], +2 [[Move Silently]], +2 [[Spot]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Wild Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Wild Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:+2 Constitution, +2 Wisdom, -2 Intelligence, -2 Charisma&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7867</id>
		<title>Sun Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7867"/>
		<updated>2024-03-01T04:50:18Z</updated>

		<summary type="html">&lt;p&gt;Frendel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sun Elves, also called Gold Elves, have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Intelligence, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks. (Reduced when changed to this subrace)&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks. (Reduced when changed to this subrace)&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Concentration]], +2 [[Spellcraft]], +2 [[Listen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Sun Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Sun Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:-2 Dexterity, +2 Intelligence&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace, the Elf skill affinity feats for listen, search, and spot will still be on character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7866</id>
		<title>Sun Elf</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Sun_Elf&amp;diff=7866"/>
		<updated>2024-03-01T04:47:04Z</updated>

		<summary type="html">&lt;p&gt;Frendel: /* Character Creation Notes: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sun Elves, also called Gold Elves, have bronze skin, golden blond, copper, or black hair, and green or gold eyes. These are seen as the most civilized and haughty elves, preferring to remain separate from nonelven races.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Favored Class: [[Wizard]]&lt;br /&gt;
* +2 Intelligence, -2 Constitution&lt;br /&gt;
* [[Immunity_to_Sleep|Sleeplessness]]: Immune to spells and effects of the 'Sleep' subtype.&lt;br /&gt;
* [[Hardiness vs. Enchantments]]: +2 racial bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Weapon_Proficiency_(Elf)|Bonus Proficiencies]] (Longsword, Rapier, Shortbow, Longbow)&lt;br /&gt;
* [[Skill Affinity (Listen)]]: +2 racial bonus to listen checks.&lt;br /&gt;
* [[Skill Affinity (Search)]]: +2 racial bonus to Search checks.&lt;br /&gt;
* [[Skill Affinity (Spot)]]: +2 racial bonus to Spot checks.&lt;br /&gt;
* [[Keen Sense]]s: Elves make active Search checks automatically and with no movement penalties.&lt;br /&gt;
* [[Low-light Vision]]: Allows them to see better than normal in the dark.&lt;br /&gt;
* +2 [[Concentration]], +2 [[Spellcraft]], +2 [[Listen]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Sun Elf is a Subrace of [[:Category: Elf|Elves]].  To choose it you must pick [[:Category: Elf|Elf]] at creation and choose Sun Elf at first login.&lt;br /&gt;
&lt;br /&gt;
Choosing the Elf race will include Elf adjustments already, therefore your stats will be adjusted from those selected at character creation as follows:&lt;br /&gt;
:-2 Dexterity, +2 Intelligence&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Character Creation Notes:===&lt;br /&gt;
* Unavailable in the [[Ragnar's Kin]] due to racial restrictions.&lt;br /&gt;
* When changing to this subrace, the Elf skill affinity feats for listen, search, and spot will still be on character sheet, but will be reduced as if no bonus unless they are already on the specific Elf subrace's skill affinity list.&lt;br /&gt;
[[Category: Race]]&lt;br /&gt;
[[Category: Elf]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
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