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	<id>https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Assassin</id>
	<title>Assassin - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Assassin"/>
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	<updated>2026-04-14T15:41:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Assassin&amp;diff=7264&amp;oldid=prev</id>
		<title>MrAsimov: added note showing int bonus to ab no longer functions</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Assassin&amp;diff=7264&amp;oldid=prev"/>
		<updated>2022-09-18T00:28:18Z</updated>

		<summary type="html">&lt;p&gt;added note showing int bonus to ab no longer functions&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:28, 18 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Assassins Ghostly Visage is a Free Action&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Assassins Ghostly Visage is a Free Action&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 4 they can cast [[True Strike]] 1x/day as a level 5 caster. An assassin's true strike spell lasts for 18 seconds (3 rounds), which is double the duration of the standard mage spell.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 4 they can cast [[True Strike]] 1x/day as a level 5 caster. An assassin's true strike spell lasts for 18 seconds (3 rounds), which is double the duration of the standard mage spell.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 5 they gain the ability to use their Intelligence towards their AB for tiny weapons (dagger, kukri, dart, shuriken).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 5 they gain the ability to use their Intelligence towards their AB for tiny weapons (dagger, kukri, dart, shuriken). &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''As of update to .34 this ability does ''NOT'' work'''&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 5 they receive a stealth ability usable 1x/day. The ability gives + 1 hide/ms per 2 Assassin levels for 2 rounds per Assassin level.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 5 they receive a stealth ability usable 1x/day. The ability gives + 1 hide/ms per 2 Assassin levels for 2 rounds per Assassin level.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 6 they can cast Cat's Grace 1x/day as a level 15 caster.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*On Assassin level 6 they can cast Cat's Grace 1x/day as a level 15 caster.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MrAsimov</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Assassin&amp;diff=130&amp;oldid=prev</id>
		<title>Frendel: Created page with &quot;{{Classes| Class=Assassins| Desc=The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengean...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Assassin&amp;diff=130&amp;oldid=prev"/>
		<updated>2020-07-03T13:00:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Classes| Class=Assassins| Desc=The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengean...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Classes|&lt;br /&gt;
Class=Assassins|&lt;br /&gt;
Desc=The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their skill in a variety of dark arts allows them to carry out missions of death with shocking, terrifying precision. [[Rogue]]s, [[Monk]]s, and [[Bard]]s are ideal candidates to become assassins.|&lt;br /&gt;
HD=1d6|&lt;br /&gt;
Prof=None|&lt;br /&gt;
SP=4 + Int mod|&lt;br /&gt;
Skills=Appraise, Bluff, Craft Armor, Craft Trap, Craft Weapon, Disable Trap, Heal, Hide, Intimidate, Listen, Lore, Move Silently, Open Lock, Pick Pocket, Search, Set Trap, Spot, Tumble, Use Magic Device|&lt;br /&gt;
Saves=Reflex|&lt;br /&gt;
BAB=+3/4 levels|&lt;br /&gt;
AB=Any|&lt;br /&gt;
Feats=None|&lt;br /&gt;
Race=Any|&lt;br /&gt;
Spells=None|&lt;br /&gt;
Skill=Hide 8, Move Silently 8|&lt;br /&gt;
Fact=[[Shadow Legion]]|&lt;br /&gt;
All=Evil|&lt;br /&gt;
Cla=None|&lt;br /&gt;
ClassFeats=&amp;lt;table border='1' cellpadding='1' cellspacing='0' width='25%'&amp;gt;&lt;br /&gt;
&amp;lt;tr align='center'&amp;gt;&amp;lt;td&amp;gt;'''Level'''&amp;lt;/td&amp;gt;&amp;lt;td width='90%'&amp;gt;'''Feat(s)'''&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td valign='top' align='center'&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Death Attack|Death Attack +1d6]]&amp;lt;br /&amp;gt;[[Use Poison]]&amp;lt;td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Uncanny Dodge|Uncanny Dodge I]]&amp;lt;br /&amp;gt;[[Ghostly Visage Feat]]&amp;lt;br /&amp;gt;[[Poison Save|Poison Save +1]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Death Attack|Death Attack +2d6]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Poison Save|Poison Save +2]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Death Attack|Death Attack +3d6]]&amp;lt;br /&amp;gt;[[Uncanny Dodge|Uncanny Dodge II]]&amp;lt;br /&amp;gt;[[Darkness Feat]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Poison Save|Poison Save +3]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Death Attack|Death Attack +4d6]]&amp;lt;br /&amp;gt;[[Invisibility Feat]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;8&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Poison Save|Poison Save +4]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Death Attack|Death Attack +5d6]]&amp;lt;br /&amp;gt;[[Improved Invisibility Feat]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align='center'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Uncanny Dodge|Uncanny Dodge III]]&amp;lt;br /&amp;gt;[[Poison Save|Poison Save +5]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;|&lt;br /&gt;
EpicFeatNum=4|&lt;br /&gt;
EpicFeats=[[Epic Reflexes]], [[Epic Skill Focus|Epic Skill Focus (Hide)]], [[Epic Skill Focus|Epic Skill Focus (Move Silently)]], [[Great Dexterity]], [[Improved Combat Casting]], [[Improved Sneak Attack]], [[Self Concealment]], and [[Superior Initiative]].|}}&lt;br /&gt;
*The Sneak Attack improves by +1d6 every two levels after 9th.&lt;br /&gt;
*An additional +1 is gained for every two levels after 10th on the Assassin's saving throws against poison.&lt;br /&gt;
*The concealment from the Assassin's Improved Invisibility feat cannot be dispelled or breached.&lt;br /&gt;
&amp;lt;br /&amp;gt;Added Content&lt;br /&gt;
*Assassin levels count as half levels for purposes of resisting dispels, in the same manner as Pale Masters, Paladins, and Rangers.&lt;br /&gt;
*Assassins Ghostly Visage is a Free Action&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 4 they can cast [[True Strike]] 1x/day as a level 5 caster. An assassin's true strike spell lasts for 18 seconds (3 rounds), which is double the duration of the standard mage spell.&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 5 they gain the ability to use their Intelligence towards their AB for tiny weapons (dagger, kukri, dart, shuriken).&lt;br /&gt;
*On Assassin level 5 they receive a stealth ability usable 1x/day. The ability gives + 1 hide/ms per 2 Assassin levels for 2 rounds per Assassin level.&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 6 they can cast Cat's Grace 1x/day as a level 15 caster.&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 10 they get Permanent Ultravision&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 11 they can cast Fox's Cunning 1x/day as a level 15 caster.&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 15 they can cast Freedom of Movement 1x/day as a level 7 caster.&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 15 the Improved Invisibility feat improves to 60% concealment.&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 20 they can cast Clairaudience/Clairvoyance 3x/day as a level 15 caster.&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 20 Improved Ghostly Visage - Assassin becomes Ethereal for 1rd&amp;lt;br /&amp;gt;&lt;br /&gt;
*On Assassin level 30 Improved Ghostly Visage - Assassin becomes Ethereal for 2rds&lt;br /&gt;
&lt;br /&gt;
Most importantly, when an Assassin reaches their 10th level, they are given a vial containing the venom of Lolth herself... here are the details:&lt;br /&gt;
&lt;br /&gt;
1. Assassin uses poison.&lt;br /&gt;
&lt;br /&gt;
2. Poison is applied to weapon in main hand (does not work on unarmed attack, ranged weapons, or bludgeoning weapons).&lt;br /&gt;
&lt;br /&gt;
3. Poison will stay on weapon until a target is hit, or 1 round per Assassin level, whichever is shorter.&lt;br /&gt;
&lt;br /&gt;
4. Assassin hits creature. If target is currently attacking another creature or casting a spell, the target isn't vulnerable. Target must make a fortitude save or die. DC is 5 + Assassin Level + Intelligence modifier.&lt;br /&gt;
&lt;br /&gt;
DC increases by an accumulative +1 if underground, +1 if in Menzoduran, and +1 if in the Temple of Lolth. So for example, the DC is 8 + Assassin Level + Intelligence modifier in the Temple of Lolth (located in Menzoduran).&lt;br /&gt;
&lt;br /&gt;
Immunity to death magic, sneak attacks, critical hits, poison, and paralysis do not help the target avoid the destructive power of Lolth's venom. However, non-living creatures, including people shapeshifted into an non-living form, are immune.&lt;br /&gt;
&lt;br /&gt;
Note: regular Assassin death attack remains unchanged (its hard-coded).&lt;br /&gt;
&lt;br /&gt;
5. Poison cannot be reapplied for 5 minutes or until the Assassin rests, whichever duration is shorter. Poison cannot be applied while Assassin is in combat or while a living hostile creature is nearby. Poison also cannot be applied to weapon while assassin is ethereal, and going ethereal removes the poison from an assassin's weapon.&lt;br /&gt;
&lt;br /&gt;
6. Finally, Lolth is not pleased with those who use her power against her beloved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Class]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
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