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	<id>https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Construct_Shape</id>
	<title>Construct Shape - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Construct_Shape"/>
	<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Construct_Shape&amp;action=history"/>
	<updated>2026-04-10T18:06:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Construct_Shape&amp;diff=9144&amp;oldid=prev</id>
		<title>Teigrgwyn at 17:56, 4 October 2025</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Construct_Shape&amp;diff=9144&amp;oldid=prev"/>
		<updated>2025-10-04T17:56:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:56, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Golem      ||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Slow Breath (Fortitude Save DC 16 + shifter level or be slowed) ||align=center| Scimitar &amp;lt;BR&amp;gt; 2d6 Electrical Damage&amp;lt;BR&amp;gt; Slashing Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Slashing 25/-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Iron Golem      ||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Slow Breath (Fortitude Save DC 16 + shifter level or be slowed) ||align=center| Scimitar &amp;lt;BR&amp;gt; 2d6 Electrical Damage&amp;lt;BR&amp;gt; Slashing Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Slashing 25/-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Stone Golem     ||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Knockdown Bolt (Ranged touch attack to hit.  Reflex Save DC 16 + shifter level or be knocked down for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/del&gt;rounds)||align=center| Spear &amp;lt;BR&amp;gt; 2d6 Acid Damage &amp;lt;BR&amp;gt; Piercing Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Piercing 25/-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Stone Golem     ||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Knockdown Bolt (Ranged touch attack to hit.  Reflex Save DC 16 + shifter level or be knocked down for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/ins&gt;rounds)||align=center| Spear &amp;lt;BR&amp;gt; 2d6 Acid Damage &amp;lt;BR&amp;gt; Piercing Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Piercing 25/-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Demonflesh Golem||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Monstrous Regeneration (2*shifter level regen per round for 5 rounds)||align=center| Club &amp;lt;BR&amp;gt; 2d6 Fire Damage &amp;lt;BR&amp;gt; Bludgeoning Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Bludgeoning 25/-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Demonflesh Golem||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Monstrous Regeneration (2*shifter level regen per round for 5 rounds)||align=center| Club &amp;lt;BR&amp;gt; 2d6 Fire Damage &amp;lt;BR&amp;gt; Bludgeoning Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Bludgeoning 25/-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Teigrgwyn</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Construct_Shape&amp;diff=4351&amp;oldid=prev</id>
		<title>Garn: constructs are, according to the combat log, large and not huge</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Construct_Shape&amp;diff=4351&amp;oldid=prev"/>
		<updated>2020-09-27T14:53:55Z</updated>

		<summary type="html">&lt;p&gt;constructs are, according to the combat log, large and not huge&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:53, 27 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   Immunity : Spells 5 and lower&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   Immunity : Spells 5 and lower&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   +20 Discipline&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   +20 Discipline&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Huge &lt;/del&gt;Size&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Large &lt;/ins&gt;Size&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Weapon focus feats now work with all forms that use weapons.  Feats must be taken for the weapon the specific form wields to apply.&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Weapon focus feats now work with all forms that use weapons.  Feats must be taken for the weapon the specific form wields to apply.&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Garn</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Construct_Shape&amp;diff=578&amp;oldid=prev</id>
		<title>MrAsimov: Created page with &quot;{{Feats| Type=(Epic) Class| Pre=Epic Shifter, Wis 27| Req=None| Spec=The character can shapeshift into the following construct forms 3x/day: Iron Golem Shape, Stone...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Construct_Shape&amp;diff=578&amp;oldid=prev"/>
		<updated>2020-07-05T02:01:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Feats| Type=(Epic) Class| Pre=Epic &lt;a href=&quot;/wiki/index.php/Shifter&quot; title=&quot;Shifter&quot;&gt;Shifter&lt;/a&gt;, Wis 27| Req=None| Spec=The character can shapeshift into the following construct forms 3x/day: &lt;a href=&quot;/wiki/index.php?title=Iron_Golem_Shape&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Iron Golem Shape (page does not exist)&quot;&gt;Iron Golem Shape&lt;/a&gt;, Stone...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Feats|&lt;br /&gt;
Type=(Epic) Class|&lt;br /&gt;
Pre=Epic [[Shifter]], Wis 27|&lt;br /&gt;
Req=None|&lt;br /&gt;
Spec=The character can shapeshift into the following construct forms 3x/day: [[Iron Golem Shape]], [[Stone Golem Shape]], or [[Demonflesh Golem Shape]].|&lt;br /&gt;
Use=Selected&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;In order to qualify for any epic shapes, the character must only take levels in Druid or Shifter&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This form of shapeshifting cannot be dispelled.&lt;br /&gt;
&lt;br /&gt;
Bonuses from weapons, armor, shield, helmet, boots, cloak, and jewelry merge into all three shapes. Base (non-magical) AC from shields merge but not from armor. Bracer/gauntlet/glove properties merge except for attack bonuses and bonus damage. Off-hand weapon and ranged weapon properties never merge. Unlike in the original campaign, all AC bonuses merge, not just the highest.&lt;br /&gt;
&lt;br /&gt;
All Forms receive : &lt;br /&gt;
  Cleave&lt;br /&gt;
  Knockdown&lt;br /&gt;
  Power Attack&lt;br /&gt;
  -10 Reflex Save (-5 from skin additional -5 from weapon)&lt;br /&gt;
  Immunity : Critical Hits&lt;br /&gt;
  Immunity : Disease&lt;br /&gt;
  Immunity : Level/Ability Drain&lt;br /&gt;
  Immunity : Poison&lt;br /&gt;
  Immunity : Spells 5 and lower&lt;br /&gt;
  +20 Discipline&lt;br /&gt;
  Huge Size&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Weapon focus feats now work with all forms that use weapons.  Feats must be taken for the weapon the specific form wields to apply.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following table denotes your new Strength, Dexterity and Constitution, Temporary Hitpoints, and an additional dodge AC bonus.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5%&amp;quot; align=center&lt;br /&gt;
!Shape!!Str!!Dex!!Con!!Temp. HP!!Dodge AC bonus!!Special!!Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Iron Golem      ||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Slow Breath (Fortitude Save DC 16 + shifter level or be slowed) ||align=center| Scimitar &amp;lt;BR&amp;gt; 2d6 Electrical Damage&amp;lt;BR&amp;gt; Slashing Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Slashing 25/-&lt;br /&gt;
|-&lt;br /&gt;
|Stone Golem     ||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Knockdown Bolt (Ranged touch attack to hit.  Reflex Save DC 16 + shifter level or be knocked down for 2 rounds)||align=center| Spear &amp;lt;BR&amp;gt; 2d6 Acid Damage &amp;lt;BR&amp;gt; Piercing Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Piercing 25/-&lt;br /&gt;
|-&lt;br /&gt;
|Demonflesh Golem||align=center|48||align=center|30||align=center|24||align=center| +90||align=center| +3||align=center| Monstrous Regeneration (2*shifter level regen per round for 5 rounds)||align=center| Club &amp;lt;BR&amp;gt; 2d6 Fire Damage &amp;lt;BR&amp;gt; Bludgeoning Immunity 25% &amp;lt;BR&amp;gt; Damage Resistance Bludgeoning 25/-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For general information on NS4 shifting mechanics, see the [[Shifting Guide]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Feats]]&lt;br /&gt;
[[Category: Feat Changes]]&lt;/div&gt;</summary>
		<author><name>MrAsimov</name></author>
		
	</entry>
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