<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Player_Killing</id>
	<title>Player Killing - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://ns4ee.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Player_Killing"/>
	<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Player_Killing&amp;action=history"/>
	<updated>2026-04-04T02:59:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.1</generator>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Player_Killing&amp;diff=4435&amp;oldid=prev</id>
		<title>Bargeld at 05:07, 13 November 2020</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Player_Killing&amp;diff=4435&amp;oldid=prev"/>
		<updated>2020-11-13T05:07:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:07, 13 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Excessive PK will be defined by: '''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Excessive PK will be defined by: '''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 3 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players &lt;/del&gt;Kills of any single character by the same player within a 6 hour period.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* 3 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Player &lt;/ins&gt;Kills of any single character by the same player within a 6 hour period.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Modifiers to this rule. '''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Modifiers to this rule. '''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the PK'r stays put (same general area) and the PK'd keeps running back, then its the PK'd and not the PK'r who is at fault.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the PK'r stays put (same general area) and the PK'd keeps running back, then its the PK'd and not the PK'r who is at fault.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It has to be intentional, walking into a free fire zone (active &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;NS &lt;/del&gt;City raid) and getting nailed by just being too close is just a hazard of the world.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* It has to be intentional, walking into a free fire zone (active &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;NS4 &lt;/ins&gt;City raid) and getting nailed by just being too close is just a hazard of the world.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the loser actively hunts the winner of said match and loses again its on the loser's head. (this is not the re-logging new character to exact revenge, that's instant harassment).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the loser actively hunts the winner of said match and loses again its on the loser's head. (this is not the re-logging new character to exact revenge, that's instant harassment).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot; &gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Anyone intentionally putting themselves in harms way to provoke a reaction from someone will fall into the harassment rule as well.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Anyone intentionally putting themselves in harms way to provoke a reaction from someone will fall into the harassment rule as well.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* There are players who continually run the very edge of any rules that are posted. In this case for perpetual PK specialists we (at DM discretion) may adjust the 3 kills in a 6 hour period to 2 kills within a 6 hour period. Be assured though we will be diligent in investigating any harassing PK charges thoroughly before taking any actions.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* There are players who continually run the very edge of any rules that are posted. In this case for perpetual PK specialists we (at DM discretion) may adjust the 3 kills in a 6 hour period to 2 kills within a 6 hour period &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or take other action as determined by the DM&lt;/ins&gt;. Be assured though&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;we will be diligent in investigating any harassing PK charges thoroughly before taking any actions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If it is found that a player is attempting to use this ruling to intentionally have another player banned from game then that player will fall under a more stringent reading of the harassment rule and start with a 24 hour enforced vacation from the game (temp ban).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If it is found that a player is attempting to use this ruling to intentionally have another player banned from game then that player will fall under a more stringent reading of the harassment rule and start with a 24 hour enforced vacation from the game (temp ban).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bargeld</name></author>
		
	</entry>
	<entry>
		<id>https://ns4ee.com/wiki/index.php?title=Player_Killing&amp;diff=52&amp;oldid=prev</id>
		<title>Frendel: Created page with &quot;==Player Killing Ruling==  '''The PK Issue and the rule concerning it:'''   The excessive PK issue has been following us since Neversummer 4 opened. From here on this will be...&quot;</title>
		<link rel="alternate" type="text/html" href="https://ns4ee.com/wiki/index.php?title=Player_Killing&amp;diff=52&amp;oldid=prev"/>
		<updated>2020-07-03T02:32:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Player Killing Ruling==  &amp;#039;&amp;#039;&amp;#039;The PK Issue and the rule concerning it:&amp;#039;&amp;#039;&amp;#039;   The excessive PK issue has been following us since Neversummer 4 opened. From here on this will be...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Player Killing Ruling==&lt;br /&gt;
&lt;br /&gt;
'''The PK Issue and the rule concerning it:''' &lt;br /&gt;
&lt;br /&gt;
The excessive PK issue has been following us since Neversummer 4 opened. From here on this will be the rule that we will be applying to it. This in no way abrogates any other rules, rather specifically defines one area of the harassment rule. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Excessive PK will be defined by: '''&lt;br /&gt;
* 3 Players Kills of any single character by the same player within a 6 hour period. &lt;br /&gt;
&lt;br /&gt;
'''Modifiers to this rule. '''&lt;br /&gt;
* If the PK'r stays put (same general area) and the PK'd keeps running back, then its the PK'd and not the PK'r who is at fault. &lt;br /&gt;
&lt;br /&gt;
* It has to be intentional, walking into a free fire zone (active NS City raid) and getting nailed by just being too close is just a hazard of the world. &lt;br /&gt;
&lt;br /&gt;
* If the loser actively hunts the winner of said match and loses again its on the loser's head. (this is not the re-logging new character to exact revenge, that's instant harassment).&lt;br /&gt;
 &lt;br /&gt;
* Anyone intentionally putting themselves in harms way to provoke a reaction from someone will fall into the harassment rule as well. &lt;br /&gt;
&lt;br /&gt;
* There are players who continually run the very edge of any rules that are posted. In this case for perpetual PK specialists we (at DM discretion) may adjust the 3 kills in a 6 hour period to 2 kills within a 6 hour period. Be assured though we will be diligent in investigating any harassing PK charges thoroughly before taking any actions. &lt;br /&gt;
&lt;br /&gt;
* If it is found that a player is attempting to use this ruling to intentionally have another player banned from game then that player will fall under a more stringent reading of the harassment rule and start with a 24 hour enforced vacation from the game (temp ban).&lt;br /&gt;
&lt;br /&gt;
* '''DMs have the final say of the rulings.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Repeated violations of any of these rules carry a penalty of banishment from the Realm, which will be temporary or permanent depending on the number and severity of the violations. &lt;br /&gt;
&lt;br /&gt;
[NOTE: These commandments are subject to revision as circumstances warrant.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Rules]]&lt;/div&gt;</summary>
		<author><name>Frendel</name></author>
		
	</entry>
</feed>